Player Matchup

Nu Wa
Nu Wa
PlusUlta1995
Nu Wa
Level 143
God Stats
21W - 19L
1,596 SR
Queue Stats
58W - 87L
1,388 Elo+
Solo
Nemesis
Nemesis
SupportMajor
Nemesis
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 16L
1,412 Elo+
Solo
Shiva
Shiva
VX Woody
Shiva
Level 108
God Stats
0W - 1L
1,365 SR
Queue Stats
11W - 7L
1,501 Elo+
Solo
Team Averages
Level 107
1,487 SR
1,434 Elo+

VS

Team Averages
Level 70
1,629 SR
1,370 Elo+
Hercules
Hercules
OneWeirdLife
Hercules
Level 153
God Stats
3W - 4L
1,423 SR
Queue Stats
351W - 382L
1,386 Elo+
Party 1
Freya
Freya
ReverendDean
Freya
Level 38
God Stats
3W - 1L
1,966 SR
Queue Stats
179W - 134L
1,594 Elo+
Party 1
Kuzenbo
Kuzenbo
SpicyRicey
Kuzenbo
Level 20
God Stats
6W - 3L
1,500 SR
Queue Stats
13W - 16L
1,129 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,272
661
12,475
7,013
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SupportMajor
Nemesis
12
1 / 4 / 0
7,374
670
8,479
12,641
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
VX Woody
Shiva
11
0 / 3 / 2
6,908
628
7,083
8,965
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OneWeirdLife
Hercules
11
0 / 1 / 9
7,999
727
3,929
12,349
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 0 / 2
9,256
841
15,171
10,373
4,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
SpicyRicey
Kuzenbo
12
2 / 1 / 6
7,750
705
4,169
10,259
10,786
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
10
10
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Hercules
OneWeirdLife
Hercules
0
1
9
4.5
L
1
3
1
0.5
W
8
0
2
9
W
Kuzenbo
SpicyRicey
Kuzenbo
2
1
6
5
L
Nemesis
SupportMajor
Nemesis
1
4
0
0.25
L
Shiva
VX Woody
Shiva
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,037
Damage
23,269
28,619
Taken
32,981
16,495
Mitigated
24,126
6,996
Healing
14,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
OneWeirdLife
Hercules
3,929
834
0
5,850
12,349
8,963
67
3,110
8,209
0
12,419
L
12,475
5,766
859
1,956
7,013
2,595
249
5,345
1,668
33,903
0
W
15,171
4,685
0
5,571
10,373
4,377
162
3,246
6,624
45,786
3,896
W
Kuzenbo
SpicyRicey
Kuzenbo
4,169
1,093
848
2,418
10,259
10,786
0
5,536
4,020
23,423
0
L
Nemesis
SupportMajor
Nemesis
8,479
1,607
0
1,344
12,641
6,445
0
8,212
4,429
0
28,311
L
Shiva
VX Woody
Shiva
7,083
800
581
2,256
8,965
7,455
0
4,734
4,231
0
19,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,554
Gold Earned
25,005
144
Minions Killed
129
5
Camps Cleared
4
607,731
Distance Traveled
596,748
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,999
727
19
2
1
182,901
0
L
Nu Wa
7,272
661
51
5
1
200,511
6
W
Freya
9,256
841
82
7
2
212,069
3
W
Kuzenbo
7,750
705
28
3
1
201,778
3
L
Nemesis
7,374
670
66
6
3
222,050
3
L
Shiva
6,908
628
27
2
1
185,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role