Player Matchup

Eset
Eset
Bronze III
 
Eset
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold IV
 
Vamana
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
Buttballs88
Izanami
Silver I
Level 106
God Stats
36W - 30L
1,501 SR
Queue Stats
236W - 238L
1,287 MMR
Solo
Nemesis
Nemesis
Gold IV
OmarChS
Nemesis
Gold IV
Level 156
God Stats
8W - 4L
1,866 SR
Queue Stats
298W - 307L
1,390 MMR
Solo
Ganesha
Ganesha
Silver III
cojelon17
Ganesha
Silver III
Level 156
God Stats
1W - 3L
1,252 SR
Queue Stats
96W - 120L
1,339 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 145
1,524 SR
1,403 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,620 SR
1,421 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Silver I
Aninnyd
Ao Kuang
Silver I
Level 112
God Stats
44W - 34L
1,534 SR
Queue Stats
257W - 265L
1,257 MMR
Solo
Medusa
Medusa
Platinum V
CAMERONISM
Medusa
Platinum V
Level 98
God Stats
10W - 6L
1,524 SR
Queue Stats
89W - 80L
1,556 MMR
Party 1
Bacchus
Bacchus
Gold V
Rizukel
Bacchus
Gold V
Level 101
God Stats
5W - 1L
1,859 SR
Queue Stats
70W - 80L
1,381 MMR
Solo
Discordia
Discordia
Gold III
emixx77rf
Discordia
Gold III
Level 122
God Stats
4W - 5L
1,684 SR
Queue Stats
161W - 165L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
2 / 3 / 1
4,981
623
3,510
4,174
882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
 
Vamana
7
1 / 5 / 1
4,231
529
1,651
8,429
3,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Izanami
Buttballs88
Izanami
7
0 / 6 / 2
4,036
505
2,391
5,817
788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nemesis
OmarChS
Nemesis
6
0 / 1 / 0
3,856
482
630
2,908
544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
cojelon17
Ganesha
7
0 / 3 / 3
4,121
515
2,039
7,331
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LokiMercuryBastetArachne

VS

Bans
AthenaCliodhnaAtlasThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
4 / 0 / 8
5,907
738
4,300
5,843
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ao Kuang
Aninnyd
Ao Kuang
11
3 / 0 / 0
6,010
751
3,085
3,247
1,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
CAMERONISM
Medusa
11
7 / 0 / 5
6,510
814
6,662
3,949
1,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Rizukel
Bacchus
7
1 / 2 / 8
5,020
628
3,490
6,975
3,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
emixx77rf
Discordia
10
3 / 1 / 4
5,631
704
3,327
2,660
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
3
Kills
18
18
Deaths
3
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
3
1
0.83
L
Vamana
 
Vamana
1
5
1
0.3
W
Thanatos
 
Thanatos
4
0
8
8
W
Ao Kuang
Aninnyd
Ao Kuang
3
0
0
3
L
Izanami
Buttballs88
Izanami
0
6
2
0.17
W
Medusa
CAMERONISM
Medusa
7
0
5
9.5
L
Nemesis
OmarChS
Nemesis
0
1
0
0
W
Bacchus
Rizukel
Bacchus
1
2
8
2.5
L
Ganesha
cojelon17
Ganesha
0
3
3
0.5
W
Discordia
emixx77rf
Discordia
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,221
Damage
20,864
28,659
Taken
22,674
8,778
Mitigated
8,592
6,673
Healing
13,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,510
548
610
959
4,174
882
0
1,123
2,965
21,364
0
L
Vamana
 
Vamana
1,651
505
0
2,182
8,429
3,729
0
4,222
4,095
0
14,787
W
Thanatos
 
Thanatos
4,300
1,570
0
7,078
5,843
1,625
0
1,114
4,674
0
25,320
W
Ao Kuang
Aninnyd
Ao Kuang
3,085
909
0
1,960
3,247
1,211
404
0
3,150
26,192
4,416
L
Izanami
Buttballs88
Izanami
2,391
1,501
0
600
5,817
788
0
1,342
4,461
0
18,147
W
Medusa
CAMERONISM
Medusa
6,662
3,292
0
1,577
3,949
1,083
584
970
2,951
0
37,708
L
Nemesis
OmarChS
Nemesis
630
303
0
294
2,908
544
0
0
2,908
0
15,181
W
Bacchus
Rizukel
Bacchus
3,490
635
0
1,770
6,975
3,968
0
2,470
4,078
11,651
0
L
Ganesha
cojelon17
Ganesha
2,039
305
284
1,744
7,331
2,835
0
2,487
4,686
11,521
0
W
Discordia
emixx77rf
Discordia
3,327
112
0
675
2,660
705
0
711
1,869
31,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,225
Gold Earned
29,078
186
Minions Killed
283
0
Camps Cleared
0
746,392
Distance Traveled
842,206
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
4,981
623
60
8
0
157,388
4
L
Vamana
4,231
529
32
4
0
163,115
1
W
Thanatos
5,907
738
56
7
0
185,292
0
W
Ao Kuang
6,010
751
79
10
0
168,014
3
L
Izanami
4,036
505
50
6
0
129,246
3
W
Medusa
6,510
814
71
9
0
160,390
5
L
Nemesis
3,856
482
39
5
0
131,654
1
W
Bacchus
5,020
628
15
2
0
171,228
3
L
Ganesha
4,121
515
5
1
0
164,989
2
W
Discordia
5,631
704
62
8
0
157,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role