Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AllMight238319
Arachne
Level 7
God Stats
3W - 3L
1,425 SR
Queue Stats
53W - 54L
1,347 Elo+
Solo
Ares
Ares
BlueWhale53
Ares
Level 126
God Stats
10W - 7L
1,547 SR
Queue Stats
246W - 265L
1,556 Elo+
Party 1
Hercules
Hercules
MetsoForte
Hercules
Level 41
God Stats
5W - 9L
1,328 SR
Queue Stats
152W - 161L
1,558 Elo+
Party 1
Neith
Neith
traviezo_scott19
Neith
Level 17
God Stats
6W - 3L
1,500 SR
Queue Stats
73W - 113L
1,143 Elo+
Solo
Team Averages
Level 70
1,460 SR
1,421 Elo+

VS

Team Averages
Level 57
1,506 SR
1,613 Elo+
Cerberus
Cerberus
 
Cerberus
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Baewitched
Morgan Le Fay
Level 144
God Stats
47W - 67L
1,530 SR
Queue Stats
359W - 381L
1,554 Elo+
Solo
Danzaburou
Danzaburou
Feen Goblin
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,881 Elo+
Solo
Amaterasu
Amaterasu
ImKurama
Amaterasu
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
SweetCinnabar
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
5 / 0 / 9
8,230
823
11,465
6,609
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 0 / 2
8,640
864
8,189
7,579
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 0 / 10
8,088
809
7,895
11,684
13,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
MetsoForte
Hercules
15
6 / 0 / 6
8,274
827
6,768
9,420
11,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 3 / 5
6,839
684
2,914
6,616
2,754
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 5 / 2
6,473
647
3,110
12,961
8,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
Baewitched
Morgan Le Fay
12
0 / 3 / 2
6,594
659
6,705
6,847
2,485
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Feen Goblin
Danzaburou
13
1 / 4 / 1
7,118
712
6,341
7,824
3,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
ImKurama
Amaterasu
12
0 / 4 / 0
6,272
627
4,087
11,578
7,614
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 4 / 1
6,648
665
4,624
6,812
2,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
20
Kills
3
3
Deaths
20
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
9
9.5
L
Cerberus
 
Cerberus
0
5
2
0.2
W
6
0
2
7
L
Morgan Le Fay
Baewitched
Morgan Le Fay
0
3
2
0.33
W
3
0
10
8
L
Danzaburou
Feen Goblin
Danzaburou
1
4
1
0.38
L
Amaterasu
ImKurama
Amaterasu
0
4
0
0
W
Hercules
MetsoForte
Hercules
6
0
6
9
L
2
4
1
0.63
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,231
Damage
24,867
41,908
Taken
46,022
35,042
Mitigated
24,147
14,039
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,465
243
2,248
2,874
6,609
4,020
376
876
5,733
33,653
0
L
Cerberus
 
Cerberus
3,110
214
0
1,161
12,961
8,154
54
7,365
5,596
12,021
0
W
8,189
6,679
0
3,957
7,579
3,512
673
1,222
6,357
0
40,929
L
Morgan Le Fay
Baewitched
Morgan Le Fay
6,705
507
0
217
6,847
2,485
37
2,093
4,754
21,932
0
W
7,895
369
0
2,437
11,684
13,513
212
2,449
9,235
17,144
0
L
Danzaburou
Feen Goblin
Danzaburou
6,341
1,625
0
821
7,824
3,144
0
2,421
5,403
0
26,932
L
Amaterasu
ImKurama
Amaterasu
4,087
1,397
0
1,212
11,578
7,614
163
4,022
7,556
0
13,458
W
Hercules
MetsoForte
Hercules
6,768
1,225
0
2,304
9,420
11,243
437
1,915
7,505
66
17,487
L
4,624
606
0
267
6,812
2,750
0
3,525
3,287
0
12,177
W
2,914
531
0
219
6,616
2,754
1,296
3,353
3,263
0
13,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,071
Gold Earned
33,105
186
Minions Killed
151
0
Camps Cleared
0
981,062
Distance Traveled
854,321
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,230
823
31
3
0
195,544
1
L
Cerberus
6,473
647
28
3
0
157,157
3
W
Arachne
8,640
864
64
6
0
205,562
0
L
Morgan Le Fay
6,594
659
42
4
0
174,369
1
W
Ares
8,088
809
13
1
0
215,491
1
L
Danzaburou
7,118
712
42
4
0
161,260
1
L
Amaterasu
6,272
627
21
2
0
175,740
0
W
Hercules
8,274
827
45
5
0
222,691
1
L
Da Ji
6,648
665
18
2
0
185,795
0
W
Neith
6,839
684
33
3
0
141,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role