Player Matchup

Chang'e
Chang'e
DonJordan90
Chang'e
Level 128
God Stats
4W - 5L
1,757 SR
Queue Stats
43W - 50L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
Härski420
Danzaburou
Level 66
God Stats
32W - 24L
1,623 SR
Queue Stats
515W - 466L
1,609 Elo+
Party 1
Anubis
Anubis
Kurmas90
Anubis
Level 124
God Stats
5W - 1L
1,746 SR
Queue Stats
65W - 59L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
Trimoria
Cthulhu
Level 56
God Stats
5W - 6L
1,220 SR
Queue Stats
170W - 188L
1,463 Elo+
Solo
Cliodhna
Cliodhna
WheatleyOBix
Cliodhna
Level 79
God Stats
25W - 30L
1,686 SR
Queue Stats
285W - 279L
1,511 Elo+
Solo
Team Averages
Level 91
1,606 SR
1,535 Elo+

VS

Team Averages
Level 104
1,548 SR
1,540 Elo+
Cernunnos
Cernunnos
SLOWLEST
Cernunnos
Level 108
God Stats
23W - 22L
1,524 SR
Queue Stats
212W - 192L
1,521 Elo+
Solo
Da Ji
Da Ji
Sheep1957
Da Ji
Level 69
God Stats
7W - 8L
1,493 SR
Queue Stats
61W - 41L
1,561 Elo+
Solo
Osiris
Osiris
TheOneAndHolyOne
Osiris
Level 101
God Stats
7W - 12L
1,374 SR
Queue Stats
121W - 107L
1,506 Elo+
Party 2
Athena
Athena
joery0608
Athena
Level 136
God Stats
8W - 7L
1,848 SR
Queue Stats
109W - 89L
1,587 Elo+
Party 2
Zhong Kui
Zhong Kui
schnitzel_242
Zhong Kui
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 107L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DonJordan90
Chang'e
19
8 / 0 / 16
13,116
596
14,927
16,328
6,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Härski420
Danzaburou
19
3 / 1 / 10
12,802
582
9,435
14,635
6,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anubis
Kurmas90
Anubis
19
5 / 2 / 14
12,744
579
10,765
9,587
5,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Trimoria
Cthulhu
17
2 / 2 / 19
12,036
547
7,173
21,115
29,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
WheatleyOBix
Cliodhna
20
10 / 3 / 6
14,433
656
17,218
18,697
10,888
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SLOWLEST
Cernunnos
17
1 / 4 / 0
10,187
463
7,846
14,574
3,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Sheep1957
Da Ji
17
1 / 8 / 4
9,955
453
3,810
17,656
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 4 / 0
10,385
472
9,152
17,313
15,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
joery0608
Athena
13
1 / 6 / 2
8,596
391
6,002
15,137
13,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
schnitzel_242
Zhong Kui
15
0 / 6 / 0
9,141
416
9,281
16,121
9,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
12
28
Kills
6
8
Deaths
28
65
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DonJordan90
Chang'e
8
0
16
16
W
Danzaburou
Härski420
Danzaburou
3
1
10
8
W
Anubis
Kurmas90
Anubis
5
2
14
6
L
Cernunnos
SLOWLEST
Cernunnos
1
4
0
0.25
L
Da Ji
Sheep1957
Da Ji
1
8
4
0.38
L
3
4
0
0.75
W
Cthulhu
Trimoria
Cthulhu
2
2
19
5.75
W
Cliodhna
WheatleyOBix
Cliodhna
10
3
6
4.33
L
Athena
joery0608
Athena
1
6
2
0.33
L
Zhong Kui
schnitzel_242
Zhong Kui
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,518
Damage
36,091
80,362
Taken
80,801
58,252
Mitigated
48,627
43,194
Healing
20,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DonJordan90
Chang'e
14,927
212
4,396
7,936
16,328
6,518
2,944
3,938
12,226
96,012
0
W
Danzaburou
Härski420
Danzaburou
9,435
3,519
0
8,255
14,635
6,095
5,484
2,567
12,062
0
94,308
W
Anubis
Kurmas90
Anubis
10,765
1,170
0
5,419
9,587
5,144
2,508
3,542
5,913
92,795
0
L
Cernunnos
SLOWLEST
Cernunnos
7,846
1,718
0
4,631
14,574
3,955
660
5,819
8,755
0
84,764
L
Da Ji
Sheep1957
Da Ji
3,810
644
0
148
17,656
6,324
0
6,405
11,251
0
79,834
L
9,152
2,921
0
6,208
17,313
15,468
265
3,997
13,316
5,762
53,916
W
Cthulhu
Trimoria
Cthulhu
7,173
621
946
5,549
21,115
29,607
350
4,568
16,332
29,982
0
W
Cliodhna
WheatleyOBix
Cliodhna
17,218
2,518
0
10,693
18,697
10,888
4,820
4,183
14,408
0
99,861
L
Athena
joery0608
Athena
6,002
2,213
229
3,471
15,137
13,140
0
8,390
6,747
32,452
0
L
Zhong Kui
schnitzel_242
Zhong Kui
9,281
331
0
5,502
16,121
9,740
0
8,254
7,867
58,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,131
Gold Earned
48,264
624
Minions Killed
583
0
Camps Cleared
0
2,136,876
Distance Traveled
1,987,823
31
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
13,116
596
119
5
0
451,850
10
W
Danzaburou
12,802
582
148
7
0
424,436
9
W
Anubis
12,744
579
145
7
0
398,989
2
L
Cernunnos
10,187
463
147
7
0
373,997
9
L
Da Ji
9,955
453
114
5
0
435,115
0
L
Osiris
10,385
472
137
6
0
459,166
2
W
Cthulhu
12,036
547
36
2
0
431,404
9
W
Cliodhna
14,433
656
176
8
0
430,197
1
L
Athena
8,596
391
48
2
0
330,885
5
L
Zhong Kui
9,141
416
137
6
0
388,660
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role