Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Dx_Smoker_XII_97
Geb
Level 39
God Stats
0W - 1L
1,089 SR
Queue Stats
97W - 147L
1,263 Elo+
Party 2
Chang'e
Chang'e
IKERYAÍDA
Chang'e
Level 38
God Stats
33W - 35L
1,495 SR
Queue Stats
297W - 353L
1,302 Elo+
Party 3
Skadi
Skadi
ZZZIKERZZZ
Skadi
Level 63
God Stats
40W - 50L
1,418 SR
Queue Stats
283W - 354L
1,295 Elo+
Party 3
Mercury
Mercury
xXZeroskill95Xx
Mercury
Level 28
God Stats
0W - 2L
1,152 SR
Queue Stats
108W - 133L
1,263 Elo+
Party 2
Team Averages
Level 59
1,331 SR
1,325 Elo+

VS

Team Averages
Level 40
1,488 SR
1,285 Elo+
Pele
Pele
Champion_PoLeV8
Pele
Level 49
God Stats
15W - 13L
1,361 SR
Queue Stats
40W - 49L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
Champion_PoleV7
Kukulkan
Level 29
God Stats
4W - 1L
1,497 SR
Queue Stats
37W - 38L
1,253 Elo+
Party 1
Olorun
Olorun
grausam885Otter
Olorun
Level 38
God Stats
30W - 38L
1,293 SR
Queue Stats
143W - 191L
1,176 Elo+
Solo
Athena
Athena
renkidz
Athena
Level 63
God Stats
10W - 3L
1,787 SR
Queue Stats
80W - 89L
1,365 Elo+
Solo
Izanami
Izanami
xxkinqqsammyxx
Izanami
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 48L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
1 / 5 / 0
10,416
453
7,432
21,392
18,456
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 7 / 5
8,539
371
5,765
19,643
19,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
IKERYAÍDA
Chang'e
15
2 / 3 / 4
9,598
417
7,121
25,994
10,018
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
15
7 / 8 / 1
10,518
457
15,847
20,128
6,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 9 / 1
7,819
340
3,172
16,958
5,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 1 / 8
12,112
527
22,193
11,125
4,511
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
17
5 / 2 / 8
11,398
496
12,174
9,251
4,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 3 / 5
12,388
539
14,505
12,752
5,518
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Athena
renkidz
Athena
15
0 / 0 / 7
10,410
453
6,184
19,165
16,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 4 / 9
12,331
536
17,014
16,123
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
10
Kills
31
32
Deaths
10
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
W
13
1
8
17
W
Kukulkan
5
2
8
4.5
L
0
7
5
0.36
L
Chang'e
IKERYAÍDA
Chang'e
2
3
4
1.33
L
Skadi
7
8
1
0.94
W
6
3
5
2.83
W
Athena
renkidz
Athena
0
0
7
3.5
L
0
9
1
0.06
W
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,337
Damage
72,070
104,115
Taken
68,416
59,021
Mitigated
36,807
18,305
Healing
18,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,432
371
0
750
21,392
18,456
0
10,349
11,043
0
73,291
W
22,193
7,762
282
2,317
11,125
4,511
0
3,010
7,907
0
54,699
W
Kukulkan
12,174
1,703
257
1,782
9,251
4,042
1,910
1,337
7,914
63,838
0
L
5,765
493
0
859
19,643
19,218
0
5,777
13,866
16,702
0
L
Chang'e
IKERYAÍDA
Chang'e
7,121
847
899
8,205
25,994
10,018
391
9,105
16,889
49,065
0
L
Skadi
15,847
5,389
0
4,866
20,128
6,299
252
2,582
17,546
0
51,770
W
14,505
10,016
33
4,444
12,752
5,518
8,879
2,462
10,290
79,995
0
W
Athena
renkidz
Athena
6,184
1,972
645
2,495
19,165
16,917
399
2,627
16,538
46,057
0
L
3,172
1,976
0
2,726
16,958
5,030
0
5,050
11,908
0
35,582
W
17,014
11,593
195
5,750
16,123
5,819
5,523
3,450
12,673
0
86,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,890
Gold Earned
58,639
360
Minions Killed
521
0
Camps Cleared
0
1,959,915
Distance Traveled
2,144,267
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,416
453
146
6
0
385,654
2
W
Pele
12,112
527
63
3
0
516,647
1
W
Kukulkan
11,398
496
116
5
0
414,216
4
L
Geb
8,539
371
20
1
0
376,627
0
L
Chang'e
9,598
417
77
3
0
445,773
0
L
Skadi
10,518
457
60
3
0
421,634
0
W
Olorun
12,388
539
148
6
0
374,998
0
W
Athena
10,410
453
63
3
0
446,810
4
L
Mercury
7,819
340
57
2
0
330,227
0
W
Izanami
12,331
536
131
6
0
391,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role