Player Matchup

Hou Yi
Hou Yi
Gold II
CDCM98
Hou Yi
Gold II
Level 155
God Stats
30W - 35L
1,581 SR
Queue Stats
388W - 376L
1,554 MMR
Solo
Chronos
Chronos
Gold II
Lennsi_sama
Chronos
Gold II
Level 94
God Stats
4W - 3L
1,545 SR
Queue Stats
87W - 87L
1,558 MMR
Solo
Thanatos
Thanatos
Gold II
SmiteOnSwitch8
Thanatos
Gold II
Level 106
God Stats
7W - 5L
1,777 SR
Queue Stats
43W - 41L
1,665 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
chrissito7
Gilgamesh
Gold V
Level 97
God Stats
3W - 2L
1,752 SR
Queue Stats
37W - 38L
1,481 MMR
Party 1
Khepri
Khepri
Gold III
zDxrk_Souls
Khepri
Gold III
Level 151
God Stats
8W - 6L
1,553 SR
Queue Stats
411W - 410L
1,518 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,642 SR
1,555 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,525 SR
1,526 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Gold III
GewoonGrosso
Charybdis
Gold III
Level 99
God Stats
118W - 119L
1,699 SR
Queue Stats
355W - 355L
1,515 MMR
Party 3
Pele
Pele
Gold IV
StoikaTxondo__
Pele
Gold IV
Level 86
God Stats
7W - 2L
1,672 SR
Queue Stats
44W - 47L
1,561 MMR
Solo
Geb
Geb
Gold III
casualz938
Geb
Gold III
Level 66
God Stats
13W - 15L
1,497 SR
Queue Stats
191W - 191L
1,496 MMR
Party 3
Bellona
Bellona
Gold IV
superzeleph
Bellona
Gold IV
Level 101
God Stats
0W - 2L
1,259 SR
Queue Stats
303W - 303L
1,558 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CDCM98
Hou Yi
14
2 / 1 / 4
7,973
570
4,593
7,524
2,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chronos
Lennsi_sama
Chronos
15
6 / 1 / 6
8,865
633
9,309
10,254
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
16
12 / 0 / 7
9,835
703
12,905
9,048
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
chrissito7
Gilgamesh
14
1 / 0 / 2
7,945
568
4,873
6,155
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
12
1 / 2 / 7
7,433
531
4,126
11,171
8,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Chang'eArtioCliodhnaMulan

VS

Bans
BastetChaacAchillesLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 8 / 0
6,966
498
9,188
10,989
3,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
GewoonGrosso
Charybdis
13
0 / 4 / 1
7,188
513
4,285
9,687
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 2
6,960
497
5,556
12,504
4,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 1 / 1
7,334
524
4,475
7,224
5,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
superzeleph
Bellona
12
0 / 4 / 0
6,914
494
3,848
9,858
8,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
22
Kills
4
4
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
8
0
0.38
W
Hou Yi
CDCM98
Hou Yi
2
1
4
4
L
Charybdis
GewoonGrosso
Charybdis
0
4
1
0.13
W
Chronos
Lennsi_sama
Chronos
6
1
6
9
W
Thanatos
12
0
7
15.5
L
0
5
2
0.2
L
1
1
1
1.5
W
Gilgamesh
chrissito7
Gilgamesh
1
0
2
2
L
Bellona
superzeleph
Bellona
0
4
0
0
W
Khepri
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,806
Damage
27,352
44,152
Taken
50,262
23,947
Mitigated
23,733
21,522
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,188
3,198
0
2,961
10,989
3,082
816
3,291
7,698
42,424
5,557
W
Hou Yi
CDCM98
Hou Yi
4,593
1,237
0
231
7,524
2,306
2,217
2,062
5,462
0
51,547
L
Charybdis
GewoonGrosso
Charybdis
4,285
2,185
0
3,287
9,687
2,230
439
530
9,157
0
49,080
W
Chronos
Lennsi_sama
Chronos
9,309
2,794
0
5,532
10,254
3,741
1,038
3,272
6,982
59,909
0
W
Thanatos
12,905
3,666
0
11,207
9,048
4,270
0
2,651
6,397
0
61,407
L
5,556
1,286
0
1,538
12,504
4,674
0
5,667
6,837
0
49,673
L
4,475
773
0
1,649
7,224
5,076
0
2,475
4,749
19,959
0
W
Gilgamesh
chrissito7
Gilgamesh
4,873
1,327
0
2,385
6,155
5,256
405
0
6,155
2,293
41,535
L
Bellona
superzeleph
Bellona
3,848
2,080
27
2,941
9,858
8,671
403
1,062
8,382
0
33,204
W
Khepri
4,126
990
94
2,073
11,171
8,374
283
4,621
6,550
19,986
5,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,051
Gold Earned
35,362
454
Minions Killed
378
0
Camps Cleared
0
1,475,299
Distance Traveled
1,334,170
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,966
498
76
5
0
241,311
3
W
Hou Yi
7,973
570
102
7
0
274,472
7
L
Charybdis
7,188
513
102
7
0
248,161
6
W
Chronos
8,865
633
113
8
0
268,162
3
W
Thanatos
9,835
703
101
7
0
358,400
5
L
Pele
6,960
497
83
6
0
288,074
1
L
Geb
7,334
524
27
2
0
298,350
6
W
Gilgamesh
7,945
568
100
7
0
294,367
6
L
Bellona
6,914
494
90
6
0
258,274
0
W
Khepri
7,433
531
38
3
0
279,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role