Player Matchup

Jormungandr
Jormungandr
Ashtonboom321
Jormungandr
Level 68
God Stats
2W - 1L
1,298 SR
Queue Stats
54W - 67L
1,351 Elo+
Party 3
Baron Samedi
Baron Samedi
chavo567
Baron Samedi
Level 79
God Stats
2W - 0L
1,572 SR
Queue Stats
28W - 20L
1,394 Elo+
Party 1
Arachne
Arachne
fwoggy_eclipse
Arachne
Level 69
God Stats
7W - 4L
1,410 SR
Queue Stats
78W - 106L
1,369 Elo+
Party 3
Chiron
Chiron
macprais33
Chiron
Level 108
God Stats
7W - 6L
1,510 SR
Queue Stats
29W - 29L
1,256 Elo+
Party 1
Mulan
Mulan
zyJona
Mulan
Level 107
God Stats
6W - 3L
1,100 SR
Queue Stats
25W - 20L
1,461 Elo+
Party 1
Team Averages
Level 86
1,378 SR
1,366 Elo+

VS

Team Averages
Level 122
1,547 SR
1,445 Elo+
Medusa
Medusa
J-Wilss
Medusa
Level 67
God Stats
15W - 16L
1,471 SR
Queue Stats
39W - 57L
1,421 Elo+
Solo
Bacchus
Bacchus
Millo San
Bacchus
Level 160
God Stats
32W - 25L
1,762 SR
Queue Stats
270W - 259L
1,592 Elo+
Party 2
Set
Set
deaglanrainey
Set
Level 98
God Stats
3W - 7L
1,500 SR
Queue Stats
221W - 250L
1,383 Elo+
Solo
Erlang Shen
Erlang Shen
fister229
Erlang Shen
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,341 Elo+
Solo
Sol
Sol
xHx Battosai
Sol
Level 160
God Stats
2W - 7L
1,500 SR
Queue Stats
902W - 927L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ashtonboom321
Jormungandr
15
3 / 2 / 5
9,933
584
8,295
9,838
8,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
chavo567
Baron Samedi
16
2 / 2 / 10
10,192
600
7,663
9,147
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
13 / 1 / 6
11,863
698
14,867
15,708
7,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chiron
macprais33
Chiron
15
3 / 3 / 5
9,490
558
7,701
11,432
3,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
zyJona
Mulan
16
3 / 2 / 0
10,218
601
7,405
16,234
9,550
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
J-Wilss
Medusa
15
4 / 6 / 3
9,785
576
9,885
11,937
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Millo San
Bacchus
9
3 / 4 / 3
7,399
435
6,607
13,089
10,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 3 / 1
8,787
517
4,541
11,931
4,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
fister229
Erlang Shen
13
2 / 8 / 0
8,160
480
4,825
16,505
9,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 3 / 2
8,507
500
6,351
14,479
4,710

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
24
Kills
10
10
Deaths
24
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ashtonboom321
Jormungandr
3
2
5
2.75
L
Medusa
J-Wilss
Medusa
4
6
3
0.92
L
Bacchus
Millo San
Bacchus
3
4
3
1.13
W
Baron Samedi
chavo567
Baron Samedi
2
2
10
3.5
L
1
3
1
0.5
L
Erlang Shen
fister229
Erlang Shen
2
8
0
0.25
W
13
1
6
16
W
Chiron
macprais33
Chiron
3
3
5
1.83
L
0
3
2
0.33
W
Mulan
zyJona
Mulan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,931
Damage
32,209
62,359
Taken
67,941
33,355
Mitigated
33,671
15,591
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ashtonboom321
Jormungandr
8,295
2,026
271
1,444
9,838
8,834
322
2,174
7,354
36,520
2,944
L
Medusa
J-Wilss
Medusa
9,885
3,369
0
2,548
11,937
4,150
1,030
2,602
9,335
0
64,363
L
Bacchus
Millo San
Bacchus
6,607
1,056
0
2,124
13,089
10,475
0
4,202
8,809
16,142
0
W
Baron Samedi
chavo567
Baron Samedi
7,663
928
496
1,508
9,147
4,181
1,449
1,897
7,250
61,330
0
L
4,541
1,734
0
1,730
11,931
4,580
16
3,310
8,565
0
72,286
L
Erlang Shen
fister229
Erlang Shen
4,825
1,706
0
4,166
16,505
9,756
754
3,835
12,425
0
42,380
W
14,867
11,014
0
4,457
15,708
7,135
536
2,124
13,340
0
105,556
W
Chiron
macprais33
Chiron
7,701
2,330
443
3,548
11,432
3,655
1,017
1,966
9,429
0
50,809
L
6,351
752
0
8,469
14,479
4,710
1,094
1,459
12,942
58,067
0
W
Mulan
zyJona
Mulan
7,405
1,047
0
3,424
16,234
9,550
311
4,797
11,437
540
66,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,696
Gold Earned
42,638
543
Minions Killed
451
0
Camps Cleared
0
1,710,490
Distance Traveled
1,573,213
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,933
584
60
4
0
330,846
6
L
Medusa
9,785
576
114
7
0
308,457
0
L
Bacchus
7,399
435
30
2
0
280,560
6
W
Baron Samedi
10,192
600
117
7
0
315,452
2
L
Set
8,787
517
117
7
0
326,254
1
L
Erlang Shen
8,160
480
78
5
0
336,897
0
W
Arachne
11,863
698
146
9
0
395,840
1
W
Chiron
9,490
558
84
5
0
352,042
4
L
Sol
8,507
500
112
7
0
321,045
4
W
Mulan
10,218
601
136
8
0
316,310
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role