Player Matchup

Fenrir
Fenrir
ItsVega222
Fenrir
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
235W - 248L
1,444 Elo+
Party 4
Susano
Susano
alex04077
Susano
Level 87
God Stats
10W - 7L
1,665 SR
Queue Stats
92W - 101L
1,450 Elo+
Party 4
Zeus
Zeus
castroo99
Zeus
Level 26
God Stats
7W - 3L
1,720 SR
Queue Stats
17W - 22L
1,383 Elo+
Party 4
Atlas
Atlas
ilsurname
Atlas
Level 85
God Stats
45W - 36L
1,533 SR
Queue Stats
117W - 114L
1,473 Elo+
Party 3
Cernunnos
Cernunnos
infisso_titolare
Cernunnos
Level 9
God Stats
22W - 19L
1,339 SR
Queue Stats
23W - 23L
1,370 Elo+
Party 3
Team Averages
Level 61
1,551 SR
1,424 Elo+

VS

Team Averages
Level 46
1,533 SR
1,492 Elo+
Artemis
Artemis
BLIJEPANNEKOEK
Artemis
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
361W - 457L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Charleytje
Guan Yu
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 200L
1,305 Elo+
Party 2
Pele
Pele
Dr-DayDreamer
Pele
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 9L
1,654 Elo+
Party 1
Nu Wa
Nu Wa
I-FoxyLady-I
Nu Wa
Level 121
God Stats
6W - 3L
1,856 SR
Queue Stats
31W - 27L
1,654 Elo+
Party 1
Khepri
Khepri
XAV1RUS
Khepri
Level 29
God Stats
14W - 18L
1,308 SR
Queue Stats
317W - 426L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ItsVega222
Fenrir
17
8 / 2 / 10
11,861
593
13,411
14,362
13,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Susano
alex04077
Susano
17
8 / 2 / 7
11,415
571
11,743
15,650
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
17
7 / 6 / 6
11,178
559
9,004
9,227
2,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Atlas
ilsurname
Atlas
15
7 / 2 / 7
11,117
556
7,803
15,534
16,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cernunnos
18
4 / 4 / 12
11,381
569
14,015
14,733
5,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 4
7,956
398
4,359
13,515
2,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Charleytje
Guan Yu
12
0 / 6 / 0
7,855
393
2,616
16,054
12,567
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
15 / 7 / 0
11,362
568
18,575
19,778
6,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 6 / 8
9,793
490
14,742
10,662
3,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
XAV1RUS
Khepri
9
0 / 5 / 1
6,598
330
1,326
11,545
4,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
28
34
Kills
15
16
Deaths
34
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
Guan Yu
Charleytje
Guan Yu
0
6
0
0
L
15
7
0
2.14
L
0
6
8
0.67
W
Fenrir
ItsVega222
Fenrir
8
2
10
6.5
L
Khepri
XAV1RUS
Khepri
0
5
1
0.1
W
Susano
alex04077
Susano
8
2
7
5.75
W
Zeus
7
6
6
1.67
W
Atlas
ilsurname
Atlas
7
2
7
5.25
W
Cernunnos
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,976
Damage
41,618
69,506
Taken
71,554
42,608
Mitigated
29,646
17,354
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,359
1,782
0
1,917
13,515
2,881
0
2,388
11,054
0
35,036
L
Guan Yu
Charleytje
Guan Yu
2,616
552
562
3,277
16,054
12,567
180
2,483
13,193
0
37,908
L
18,575
4,098
0
4,365
19,778
6,772
0
4,296
15,271
0
72,861
L
14,742
1,664
0
884
10,662
3,048
14
4,659
5,862
63,833
0
W
Fenrir
ItsVega222
Fenrir
13,411
1,424
0
5,462
14,362
13,336
0
2,088
12,034
0
46,699
L
Khepri
XAV1RUS
Khepri
1,326
108
0
1,872
11,545
4,378
0
2,643
8,782
12,874
0
W
Susano
alex04077
Susano
11,743
972
0
6,131
15,650
5,141
0
3,485
11,873
0
88,947
W
Zeus
9,004
1,911
0
722
9,227
2,269
0
2,278
6,683
58,700
0
W
Atlas
ilsurname
Atlas
7,803
2,911
0
974
15,534
16,193
224
5,003
10,067
31,500
5,205
W
Cernunnos
14,015
7,880
0
4,065
14,733
5,669
2,460
1,958
12,613
52
89,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,952
Gold Earned
43,564
472
Minions Killed
376
0
Camps Cleared
0
1,958,021
Distance Traveled
1,747,172
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,956
398
66
3
0
314,935
1
L
Guan Yu
7,855
393
76
4
0
391,381
6
L
Pele
11,362
568
93
5
0
400,285
3
L
Nu Wa
9,793
490
123
6
0
373,959
7
W
Fenrir
11,861
593
82
4
0
378,676
0
L
Khepri
6,598
330
18
1
0
266,612
1
W
Susano
11,415
571
107
5
0
452,725
4
W
Zeus
11,178
559
107
5
0
349,331
1
W
Atlas
11,117
556
32
2
0
414,599
3
W
Cernunnos
11,381
569
144
7
0
362,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role