Player Matchup

Bellona
Bellona
NoodlezTheeGreat
Bellona
Level 126
God Stats
26W - 17L
1,921 SR
Queue Stats
611W - 527L
1,508 Elo+
Party 1
Olorun
Olorun
Pepper_man_
Olorun
Level 48
God Stats
1W - 0L
1,193 SR
Queue Stats
54W - 44L
1,512 Elo+
Solo
Nemesis
Nemesis
bardnoises
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,685 Elo+
Party 1
Artemis
Artemis
cjsoccer7
Artemis
Level 81
God Stats
2W - 4L
1,500 SR
Queue Stats
69W - 58L
1,506 Elo+
Party 1
Ares
Ares
iamnotarobot0412
Ares
Level 69
God Stats
1W - 2L
1,542 SR
Queue Stats
48W - 60L
1,497 Elo+
Party 1
Team Averages
Level 65
1,531 SR
1,542 Elo+

VS

Team Averages
Level 56
1,434 SR
1,460 Elo+
Cerberus
Cerberus
DaRk-GeRaRd1026
Cerberus
Level 79
God Stats
2W - 9L
1,174 SR
Queue Stats
536W - 512L
1,519 Elo+
Party 2
Kali
Kali
DaRk-dgutz35
Kali
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
153W - 139L
1,496 Elo+
Party 2
Mulan
Mulan
PUMPKlN
Mulan
Level 43
God Stats
8W - 4L
1,510 SR
Queue Stats
339W - 354L
1,459 Elo+
Party 3
Anubis
Anubis
Th30nlyRomio
Anubis
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 238L
1,473 Elo+
Party 3
Neith
Neith
TheRavenRogue
Neith
Level 99
God Stats
15W - 7L
1,486 SR
Queue Stats
24W - 19L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 2
6,670
667
9,143
9,665
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
11
2 / 2 / 2
6,480
648
3,187
5,839
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
bardnoises
Nemesis
10
4 / 1 / 1
6,132
613
3,999
4,649
1,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
cjsoccer7
Artemis
10
6 / 0 / 4
6,130
613
6,926
2,838
803
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 2 / 7
6,324
632
3,676
7,436
4,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
1 / 4 / 1
5,133
513
2,587
10,538
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
1 / 4 / 0
5,114
511
2,331
7,578
2,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
PUMPKlN
Mulan
10
1 / 3 / 1
5,726
573
5,701
9,479
4,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
2 / 1 / 2
6,150
615
4,131
4,180
1,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 6 / 0
4,722
472
2,724
6,019
1,248
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
18
Kills
5
5
Deaths
18
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
4
1
0.38
L
1
4
0
0.25
W
3
0
2
4
L
Mulan
PUMPKlN
Mulan
1
3
1
0.5
W
Olorun
2
2
2
1.5
L
Anubis
2
1
2
3
L
0
6
0
0
W
Nemesis
bardnoises
Nemesis
4
1
1
4.5
W
Artemis
cjsoccer7
Artemis
6
0
4
8
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,931
Damage
17,474
30,427
Taken
37,794
16,023
Mitigated
14,681
11,933
Healing
11,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
2,587
611
0
2,482
10,538
4,707
0
2,769
7,769
12,401
0
L
2,331
917
0
677
7,578
2,253
0
1,959
5,619
0
23,497
W
9,143
4,035
0
4,656
9,665
7,024
0
1,260
7,958
0
38,089
L
Mulan
PUMPKlN
Mulan
5,701
1,466
0
4,414
9,479
4,697
0
26
9,453
0
29,729
W
Olorun
3,187
2,251
161
2,459
5,839
1,659
944
2,143
3,696
41,340
909
L
Anubis
4,131
609
0
2,561
4,180
1,776
0
543
3,637
38,039
0
L
2,724
754
26
905
6,019
1,248
0
1,430
4,589
0
19,629
W
Nemesis
bardnoises
Nemesis
3,999
1,862
0
1,561
4,649
1,859
0
1,020
3,629
0
30,539
W
Artemis
cjsoccer7
Artemis
6,926
2,929
0
1,240
2,838
803
252
640
2,198
0
29,686
W
3,676
274
0
1,856
7,436
4,678
0
1,655
5,719
11,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,736
Gold Earned
26,845
293
Minions Killed
251
0
Camps Cleared
0
1,088,675
Distance Traveled
956,196
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,133
513
19
2
0
187,900
3
L
Kali
5,114
511
48
5
0
202,055
0
W
Bellona
6,670
667
78
8
0
224,532
2
L
Mulan
5,726
573
67
7
0
185,359
1
W
Olorun
6,480
648
84
8
0
198,961
2
L
Anubis
6,150
615
83
8
0
194,747
3
L
Neith
4,722
472
34
3
0
186,135
0
W
Nemesis
6,132
613
54
5
0
253,885
0
W
Artemis
6,130
613
58
6
0
199,911
1
W
Ares
6,324
632
19
2
0
211,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role