Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
EchoTheElusive
Cliodhna
Level 87
God Stats
11W - 6L
1,439 SR
Queue Stats
200W - 196L
1,503 Elo+
Party 1
Sol
Sol
MORTE ET DABO13
Sol
Level 60
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 113L
1,406 Elo+
Solo
Medusa
Medusa
Toymitten
Medusa
Level 157
God Stats
5W - 3L
1,500 SR
Queue Stats
132W - 146L
1,534 Elo+
Party 1
Nu Wa
Nu Wa
midnightlily77
Nu Wa
Level 126
God Stats
111W - 111L
1,484 SR
Queue Stats
174W - 196L
1,450 Elo+
Solo
Team Averages
Level 103
1,485 SR
1,479 Elo+

VS

Team Averages
Level 79
1,468 SR
1,439 Elo+
Cabrakan
Cabrakan
CaqriSun
Cabrakan
Level 84
God Stats
5W - 4L
1,543 SR
Queue Stats
49W - 42L
1,509 Elo+
Party 2
Cupid
Cupid
Dannydovahkiin
Cupid
Level 81
God Stats
1W - 4L
1,320 SR
Queue Stats
51W - 35L
1,563 Elo+
Party 2
Zhong Kui
Zhong Kui
Macfatie
Zhong Kui
Level 83
God Stats
41W - 20L
1,790 SR
Queue Stats
280W - 288L
1,370 Elo+
Solo
Scylla
Scylla
WOLDEN28
Scylla
Level 54
God Stats
9W - 11L
1,189 SR
Queue Stats
169W - 171L
1,371 Elo+
Solo
Ne Zha
Ne Zha
inlaiser
Ne Zha
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 4 / 2
6,661
416
3,960
16,867
9,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cliodhna
12
2 / 5 / 1
7,481
468
4,654
11,177
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

13
1 / 1 / 1
7,961
498
7,599
10,852
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Toymitten
Medusa
12
2 / 6 / 2
7,611
476
12,621
13,311
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 5 / 0
8,247
515
5,131
8,072
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CaqriSun
Cabrakan
12
2 / 1 / 11
8,144
509
8,712
12,756
13,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
8 / 3 / 6
8,803
550
13,978
11,953
3,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Macfatie
Zhong Kui
15
2 / 2 / 0
8,826
552
7,695
8,931
6,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
WOLDEN28
Scylla
16
8 / 0 / 2
9,377
586
6,957
6,743
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
inlaiser
Ne Zha
12
1 / 2 / 5
7,646
478
6,258
11,386
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
8
Kills
21
21
Deaths
8
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
2
0.25
W
Cabrakan
CaqriSun
Cabrakan
2
1
11
7.5
W
8
3
6
3.67
L
Cliodhna
2
5
1
0.5
L
1
1
1
1.5
W
Zhong Kui
Macfatie
Zhong Kui
2
2
0
1
L
Medusa
Toymitten
Medusa
2
6
2
0.5
W
Scylla
WOLDEN28
Scylla
8
0
2
9
W
Ne Zha
inlaiser
Ne Zha
1
2
5
1.75
L
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,965
Damage
43,600
60,279
Taken
51,769
24,073
Mitigated
29,249
21,438
Healing
19,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,960
1,380
1,085
4,563
16,867
9,539
0
5,112
11,635
14,913
0
W
Cabrakan
CaqriSun
Cabrakan
8,712
1,762
0
1,917
12,756
13,134
196
3,165
9,591
22,764
0
W
13,978
8,884
361
5,452
11,953
3,592
1,304
2,509
9,444
0
47,597
L
Cliodhna
4,654
256
0
3,648
11,177
3,686
0
3,058
8,081
0
41,942
L
7,599
1,983
0
7,668
10,852
4,135
917
6,328
4,524
44,794
5,277
W
Zhong Kui
Macfatie
Zhong Kui
7,695
1,050
0
3,031
8,931
6,877
566
5,028
3,903
49,310
7,038
L
Medusa
Toymitten
Medusa
12,621
5,977
0
4,203
13,311
4,389
0
3,956
9,351
0
56,966
W
Scylla
WOLDEN28
Scylla
6,957
801
0
3,770
6,743
2,031
0
2,828
3,915
62,004
0
W
Ne Zha
inlaiser
Ne Zha
6,258
2,340
0
5,289
11,386
3,615
0
2,565
8,821
0
41,988
L
5,131
1,608
0
271
8,072
2,324
192
4,143
3,823
54,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,961
Gold Earned
42,796
394
Minions Killed
439
0
Camps Cleared
0
1,358,347
Distance Traveled
1,543,708
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,661
416
19
1
0
254,981
1
W
Cabrakan
8,144
509
30
2
0
331,066
5
W
Cupid
8,803
550
67
4
0
306,152
2
L
Cliodhna
7,481
468
74
5
0
351,625
3
L
Sol
7,961
498
103
6
0
237,219
1
W
Zhong Kui
8,826
552
121
8
0
264,543
6
L
Medusa
7,611
476
86
5
0
259,187
6
W
Scylla
9,377
586
144
9
0
322,951
6
W
Ne Zha
7,646
478
77
5
0
318,996
8
L
Nu Wa
8,247
515
112
7
0
255,335
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role