Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ConstanceHawk
Agni
Level 159
God Stats
5W - 9L
1,578 SR
Queue Stats
390W - 368L
1,545 Elo+
Solo
Geb
Geb
FrancoArgen
Geb
Level 158
God Stats
5W - 6L
1,548 SR
Queue Stats
381W - 396L
1,559 Elo+
Solo
Shiva
Shiva
Kaeguii
Shiva
Level 125
God Stats
10W - 10L
1,529 SR
Queue Stats
480W - 470L
1,502 Elo+
Party 1
Nike
Nike
xEieNx4027
Nike
Level 125
God Stats
7W - 4L
1,285 SR
Queue Stats
458W - 442L
1,522 Elo+
Party 1
Team Averages
Level 139
1,488 SR
1,525 Elo+

VS

Team Averages
Level 105
1,413 SR
1,469 Elo+
Loki
Loki
 
Loki
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ASESINODEINDIOS
Hera
Level 126
God Stats
2W - 2L
1,431 SR
Queue Stats
563W - 566L
1,585 Elo+
Solo
Amaterasu
Amaterasu
S1M43L
Amaterasu
Level 46
God Stats
1W - 1L
1,132 SR
Queue Stats
12W - 30L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
5
1 / 1 / 2
3,509
702
2,253
2,101
394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

5
0 / 3 / 0
3,199
640
1,146
2,460
498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 0 / 0
3,411
682
1,339
2,519
644
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Kaeguii
Shiva
5
2 / 1 / 1
3,684
737
2,763
4,317
1,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

2
0 / 0 / 0
2,547
509
164
425
86
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
3 / 0 / 2
4,232
846
2,114
2,927
639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
 
Sylvanus
5
0 / 1 / 0
3,213
643
1,672
3,342
1,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
 
Skadi
4
0 / 2 / 0
2,927
585
2,218
3,164
498
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 0 / 2
4,095
819
1,001
1,662
385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
S1M43L
Amaterasu
6
0 / 0 / 0
3,468
694
1,178
2,843
911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
5
5
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
2
2
W
Loki
 
Loki
3
0
2
4
W
Sylvanus
 
Sylvanus
0
1
0
0
W
Skadi
 
Skadi
0
2
0
0
W
2
0
2
3
L
0
3
0
0
L
0
0
0
0
L
Shiva
Kaeguii
Shiva
2
1
1
2.5
W
Amaterasu
S1M43L
Amaterasu
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,665
Damage
8,183
11,822
Taken
13,938
3,160
Mitigated
3,646
4,227
Healing
6,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,253
1,160
0
565
2,101
394
0
219
1,882
0
13,715
W
Loki
 
Loki
2,114
679
0
1,508
2,927
639
0
551
2,376
0
16,235
W
Sylvanus
 
Sylvanus
1,672
877
597
1,399
3,342
1,213
0
0
3,342
9,441
3,727
W
Skadi
 
Skadi
2,218
484
0
250
3,164
498
0
0
3,164
0
8,365
W
1,001
337
0
712
1,662
385
767
595
1,067
12,447
0
L
1,146
146
0
125
2,460
498
0
692
1,714
9,867
0
L
1,339
560
0
1,326
2,519
644
0
49
2,434
11,910
0
L
Shiva
Kaeguii
Shiva
2,763
276
11
2,174
4,317
1,538
0
1,151
3,166
0
7,836
W
Amaterasu
S1M43L
Amaterasu
1,178
561
0
1,630
2,843
911
410
1,339
1,504
0
14,593
L
164
50
0
26
425
86
0
41
384
0
1,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,350
Gold Earned
17,935
95
Minions Killed
156
0
Camps Cleared
0
404,678
Distance Traveled
514,784
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,509
702
33
7
0
91,421
1
W
Loki
4,232
846
38
8
0
120,858
1
W
Sylvanus
3,213
643
35
7
0
90,790
0
W
Skadi
2,927
585
19
4
0
99,557
1
W
Hera
4,095
819
35
7
0
98,698
2
L
Agni
3,199
640
22
4
0
108,783
2
L
Geb
3,411
682
31
6
0
89,656
1
L
Shiva
3,684
737
5
1
0
92,526
1
W
Amaterasu
3,468
694
29
6
0
104,881
1
L
Nike
2,547
509
4
1
0
22,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role