Player Matchup

Khepri
Khepri
DezzNutz_27
Khepri
Level 42
God Stats
1W - 1L
1,210 SR
Queue Stats
7W - 15L
1,233 Elo+
Solo
Chaac
Chaac
Te_Money17
Chaac
Level 46
God Stats
15W - 16L
1,767 SR
Queue Stats
394W - 391L
1,388 Elo+
Party 1
Hera
Hera
lOwKey_POTENTIAL
Hera
Level 122
God Stats
5W - 5L
1,500 SR
Queue Stats
399W - 394L
1,427 Elo+
Party 1
Team Averages
Level 70
1,492 SR
1,349 Elo+

VS

Team Averages
Level 47
1,468 SR
1,343 Elo+
Kali
Kali
GETS-YOU-WET
Kali
Level 87
God Stats
164W - 148L
1,482 SR
Queue Stats
785W - 1,013L
1,342 Elo+
Party 2
Nu Wa
Nu Wa
gotyouwet
Nu Wa
Level 38
God Stats
269W - 328L
1,422 SR
Queue Stats
502W - 684L
1,319 Elo+
Party 2
Xbalanque
Xbalanque
seductive95brown
Xbalanque
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
1 / 1 / 13
8,315
832
3,208
6,744
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chaac
10
3 / 3 / 8
7,698
770
4,224
7,417
7,443
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
11 / 1 / 3
9,297
930
10,203
4,572
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 3
7,724
772
7,073
12,440
5,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
gotyouwet
Nu Wa
10
1 / 4 / 2
6,634
663
2,243
4,510
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
10
0 / 5 / 2
6,315
632
904
8,239
2,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
15
Kills
3
5
Deaths
15
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
1
13
7.5
L
2
6
3
0.58
W
Chaac
3
3
8
2.33
L
Nu Wa
gotyouwet
Nu Wa
1
4
2
0.5
W
11
1
3
12.5
L
Xbalanque
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,635
Damage
10,220
18,733
Taken
25,189
15,502
Mitigated
9,908
5,023
Healing
2,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,208
396
404
1,913
6,744
6,515
840
1,306
5,438
8,194
0
L
7,073
2,197
0
2,096
12,440
5,468
0
6,956
5,132
0
23,418
W
Chaac
4,224
696
177
1,352
7,417
7,443
833
610
6,807
0
13,374
L
Nu Wa
gotyouwet
Nu Wa
2,243
837
0
0
4,510
1,565
0
2,638
1,852
17,067
0
W
10,203
2,023
415
762
4,572
1,544
1,262
559
4,013
37,836
0
L
Xbalanque
904
613
0
480
8,239
2,875
0
3,607
4,476
0
12,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
20,673
88
Minions Killed
72
4
Camps Cleared
4
502,397
Distance Traveled
456,867
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,315
832
8
1
1
176,607
3
L
Kali
7,724
772
28
3
3
165,141
2
W
Chaac
7,698
770
13
1
0
165,476
0
L
Nu Wa
6,634
663
22
2
0
128,839
2
W
Hera
9,297
930
67
7
3
160,314
2
L
Xbalanque
6,315
632
22
2
1
162,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role