Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Amyroo
Da Ji
Level 118
God Stats
3W - 2L
1,701 SR
Queue Stats
216W - 225L
1,490 Elo+
Solo
Sobek
Sobek
Kratos_Assassin1
Sobek
Level 113
God Stats
1W - 3L
1,787 SR
Queue Stats
431W - 398L
1,488 Elo+
Solo
Serqet
Serqet
TekiaSA
Serqet
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 145L
1,511 Elo+
Solo
Team Averages
Level 102
1,598 SR
1,498 Elo+

VS

Team Averages
Level 122
1,622 SR
1,489 Elo+
Scylla
Scylla
 
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Daddy69GoD
Hades
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 134L
1,520 Elo+
Solo
Atlas
Atlas
DerErsticker
Atlas
Level 124
God Stats
4W - 0L
1,768 SR
Queue Stats
116W - 117L
1,434 Elo+
Solo
Chiron
Chiron
xone2oz
Chiron
Level 129
God Stats
3W - 0L
1,844 SR
Queue Stats
48W - 46L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
17
3 / 2 / 2
8,982
691
13,707
11,251
12,467
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
 
Ah Muzen Cab
16
0 / 3 / 6
8,408
647
12,124
12,679
5,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Amyroo
Da Ji
13
2 / 6 / 5
8,171
629
7,298
11,822
5,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 4 / 5
10,185
783
7,879
20,965
28,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
TekiaSA
Serqet
11
0 / 8 / 2
7,233
556
2,491
11,998
6,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
5 / 1 / 12
10,381
799
11,770
6,335
2,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
 
Anubis
17
5 / 3 / 15
10,138
780
11,279
10,633
6,077
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
14
1 / 4 / 18
9,038
695
7,820
11,174
12,818
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 1 / 19
9,739
749
11,328
19,064
15,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
xone2oz
Chiron
19
10 / 0 / 12
10,839
834
18,624
9,297
3,982
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
99
9
Kills
23
23
Deaths
9
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
3
2
2
2
L
Ah Muzen Cab
 
Ah Muzen Cab
0
3
6
1
W
Scylla
 
Scylla
5
1
12
11
W
Anubis
 
Anubis
5
3
15
4.17
L
Da Ji
Amyroo
Da Ji
2
6
5
0.75
W
Hades
1
4
18
2.5
W
2
1
19
11.5
L
4
4
5
1.63
L
Serqet
TekiaSA
Serqet
0
8
2
0.13
W
Chiron
xone2oz
Chiron
10
0
12
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,499
Damage
60,821
68,715
Taken
56,503
57,590
Mitigated
41,442
18,297
Healing
24,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
13,707
1,437
1,192
1,338
11,251
12,467
0
6,563
4,688
32,521
0
L
Ah Muzen Cab
 
Ah Muzen Cab
12,124
4,063
903
4,644
12,679
5,071
72
8,463
4,216
0
32,656
W
Scylla
 
Scylla
11,770
855
1,054
375
6,335
2,842
906
2,901
3,434
29,220
0
W
Anubis
 
Anubis
11,279
787
637
1,343
10,633
6,077
1,589
3,134
7,354
27,817
0
L
Da Ji
Amyroo
Da Ji
7,298
1,475
0
885
11,822
5,515
0
8,209
3,613
0
10,129
W
Hades
7,820
612
1,650
2,711
11,174
12,818
936
4,569
6,458
13,331
0
W
11,328
3,927
2,059
9,338
19,064
15,723
111
7,330
11,734
26,482
0
L
7,879
410
831
6,209
20,965
28,250
0
11,889
9,076
17,637
0
L
Serqet
TekiaSA
Serqet
2,491
390
1,462
833
11,998
6,287
0
7,073
4,925
0
2,577
W
Chiron
xone2oz
Chiron
18,624
6,231
2,094
3,737
9,297
3,982
1,732
3,652
5,381
0
30,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,979
Gold Earned
50,135
114
Minions Killed
156
0
Camps Cleared
0
1,078,034
Distance Traveled
1,182,779
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,982
691
41
3
0
216,618
1
L
Ah Muzen Cab
8,408
647
37
3
0
243,799
0
W
Scylla
10,381
799
40
3
0
240,619
0
W
Anubis
10,138
780
36
3
0
211,828
2
L
Da Ji
8,171
629
11
1
0
182,908
0
W
Hades
9,038
695
14
1
0
229,888
0
W
Atlas
9,739
749
25
2
0
268,086
0
L
Sobek
10,185
783
23
2
0
198,966
2
L
Serqet
7,233
556
2
0
0
235,743
4
W
Chiron
10,839
834
41
3
0
232,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role