Player Matchup

Apollo
Apollo
Richyrich286
Apollo
Level 144
God Stats
5W - 2L
1,734 SR
Queue Stats
89W - 68L
1,643 Elo+
Solo
Heimdallr
Heimdallr
Sheeptoaster
Heimdallr
Level 108
God Stats
4W - 2L
1,500 SR
Queue Stats
335W - 356L
1,598 Elo+
Solo
Loki
Loki
jkebtw
Loki
Level 29
God Stats
5W - 4L
1,746 SR
Queue Stats
93W - 80L
1,629 Elo+
Party 3
Ra
Ra
nerfmyexistence
Ra
Level 97
God Stats
9W - 10L
1,192 SR
Queue Stats
591W - 557L
1,583 Elo+
Solo
Kuzenbo
Kuzenbo
xTYDE
Kuzenbo
Level 41
God Stats
3W - 1L
1,650 SR
Queue Stats
141W - 131L
1,608 Elo+
Party 3
Team Averages
Level 84
1,564 SR
1,612 Elo+

VS

Team Averages
Level 92
1,498 SR
1,575 Elo+
Horus
Horus
 
Horus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
BENWINS
Mercury
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 141L
1,636 Elo+
Party 1
Izanami
Izanami
FeezyMelts
Izanami
Level 28
God Stats
4W - 7L
1,746 SR
Queue Stats
12W - 17L
1,506 Elo+
Party 2
Ah Puch
Ah Puch
ObleRS
Ah Puch
Level 114
God Stats
3W - 10L
1,314 SR
Queue Stats
252W - 232L
1,646 Elo+
Party 1
Geb
Geb
gebislove
Geb
Level 49
God Stats
59W - 84L
1,431 SR
Queue Stats
183W - 213L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 2 / 3
8,445
650
8,080
10,073
3,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Sheeptoaster
Heimdallr
15
2 / 2 / 0
8,524
656
5,802
7,226
1,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Loki
jkebtw
Loki
15
6 / 0 / 2
8,278
637
8,558
8,046
2,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 3
8,006
616
4,390
6,853
2,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
xTYDE
Kuzenbo
11
1 / 4 / 4
6,665
513
5,405
10,483
10,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
5 / 1 / 3
7,877
606
6,448
10,520
6,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
BENWINS
Mercury
11
0 / 4 / 2
6,374
490
2,460
9,943
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
FeezyMelts
Izanami
13
1 / 2 / 3
7,362
566
3,535
7,591
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
ObleRS
Ah Puch
11
2 / 3 / 1
6,597
507
8,552
7,970
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 3 / 0
7,469
575
7,660
11,441
6,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
13
Kills
9
9
Deaths
13
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
1
3
6.5
L
Mercury
BENWINS
Mercury
0
4
2
0.25
L
Izanami
FeezyMelts
Izanami
1
2
3
1.25
L
Ah Puch
ObleRS
Ah Puch
2
3
1
0.83
W
Apollo
1
2
3
1.25
W
Heimdallr
Sheeptoaster
Heimdallr
2
2
0
1
L
1
3
0
0.33
W
Loki
jkebtw
Loki
6
0
2
7
W
3
1
3
4.5
W
Kuzenbo
xTYDE
Kuzenbo
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,235
Damage
28,655
42,681
Taken
47,465
21,539
Mitigated
20,608
20,205
Healing
12,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,448
3,212
503
4,032
10,520
6,012
0
4,091
6,429
0
28,608
L
Mercury
BENWINS
Mercury
2,460
745
0
440
9,943
3,098
0
2,535
7,408
0
39,163
L
Izanami
FeezyMelts
Izanami
3,535
2,144
0
2,956
7,591
2,509
0
570
7,021
0
55,035
L
Ah Puch
ObleRS
Ah Puch
8,552
560
0
2,811
7,970
2,712
0
2,599
5,371
45,047
0
W
Apollo
8,080
5,890
0
4,655
10,073
3,687
650
5,564
4,509
0
52,094
W
Heimdallr
Sheeptoaster
Heimdallr
5,802
2,414
0
3,676
7,226
1,918
722
0
7,226
0
62,323
L
7,660
1,813
0
2,235
11,441
6,277
0
0
11,441
48,433
4,403
W
Loki
jkebtw
Loki
8,558
2,568
0
4,927
8,046
2,959
0
2,894
5,152
0
53,013
W
4,390
313
1,116
4,407
6,853
2,418
0
4,048
2,805
55,311
0
W
Kuzenbo
xTYDE
Kuzenbo
5,405
768
0
1,424
10,483
10,557
0
3,046
7,437
16,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,918
Gold Earned
35,679
489
Minions Killed
433
0
Camps Cleared
0
1,321,992
Distance Traveled
1,366,978
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,877
606
46
4
0
260,106
3
L
Mercury
6,374
490
82
6
0
285,030
1
L
Izanami
7,362
566
116
9
0
296,713
3
L
Ah Puch
6,597
507
93
7
0
243,515
2
W
Apollo
8,445
650
110
8
0
246,397
2
W
Heimdallr
8,524
656
122
9
0
256,693
2
L
Geb
7,469
575
96
7
0
281,614
6
W
Loki
8,278
637
96
7
0
313,111
5
W
Ra
8,006
616
151
12
0
264,188
4
W
Kuzenbo
6,665
513
10
1
0
241,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role