Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Paulinho_ap
Medusa
Level 156
God Stats
11W - 7L
1,371 SR
Queue Stats
261W - 262L
1,524 Elo+
Party 1
Chang'e
Chang'e
lucaswalkerbr
Chang'e
Level 119
God Stats
0W - 2L
1,380 SR
Queue Stats
89W - 87L
1,620 Elo+
Party 1
Team Averages
Level 121
1,417 SR
1,548 Elo+

VS

Team Averages
Level 138
1,503 SR
1,460 Elo+
Sol
Sol
Addig
Sol
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 43L
1,765 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Aztec12
Ah Muzen Cab
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 18L
1,113 Elo+
Solo
Nike
Nike
xJuanmax
Nike
Level 146
God Stats
24W - 23L
1,508 SR
Queue Stats
181W - 195L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
5 / 3 / 5
10,067
719
15,221
18,981
17,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
6 / 4 / 5
10,523
752
9,271
12,711
4,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
14
1 / 5 / 8
9,368
669
8,582
14,892
4,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Addig
Sol
17
5 / 4 / 5
11,075
791
19,209
13,582
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ah Muzen Cab
Aztec12
Ah Muzen Cab
14
4 / 4 / 5
10,059
719
12,731
11,640
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nike
15
3 / 4 / 9
10,445
746
9,478
17,036
11,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
12
Kills
12
12
Deaths
12
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
3
5
2.5
W
Sol
Addig
Sol
5
4
5
1.88
W
Ah Muzen Cab
Aztec12
Ah Muzen Cab
4
4
5
1.63
L
Medusa
6
4
5
2.13
L
Chang'e
1
5
8
1
W
Nike
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,074
Damage
41,418
46,584
Taken
42,258
25,893
Mitigated
21,315
9,695
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,221
1,193
0
634
18,981
17,460
0
7,228
11,270
0
27,861
W
Sol
Addig
Sol
19,209
7,927
0
4,767
13,582
5,369
1,280
2,476
10,900
61,772
6,177
W
Ah Muzen Cab
Aztec12
Ah Muzen Cab
12,731
4,656
0
4,028
11,640
4,099
979
2,249
9,309
0
36,928
L
Medusa
9,271
3,060
0
2,164
12,711
4,214
623
6,133
6,449
0
42,462
L
Chang'e
8,582
525
2,662
4,235
14,892
4,219
0
5,126
9,435
24,848
0
W
Nike
9,478
882
0
3,278
17,036
11,847
378
3,917
12,801
2,124
24,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,958
Gold Earned
31,579
160
Minions Killed
178
5
Camps Cleared
8
777,037
Distance Traveled
753,614
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,067
719
28
2
2
275,391
3
W
Sol
11,075
791
90
6
4
248,071
2
W
Ah Muzen Cab
10,059
719
64
5
2
250,105
2
L
Medusa
10,523
752
77
6
2
243,590
0
L
Chang'e
9,368
669
55
4
1
258,056
3
W
Nike
10,445
746
24
2
2
255,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role