Player Matchup

Poseidon
Poseidon
Platinum V
DeathBomber33
Poseidon
Platinum V
Level 124
God Stats
2W - 3L
1,759 SR
Queue Stats
224W - 215L
1,696 MMR
Solo
Terra
Terra
Gold III
LordDakier
Terra
Gold III
Level 148
God Stats
1W - 3L
1,722 SR
Queue Stats
42W - 44L
1,587 MMR
Solo
Neith
Neith
Gold IV
XeroLu
Neith
Gold IV
Level 58
God Stats
4W - 0L
1,747 SR
Queue Stats
28W - 13L
1,733 MMR
Party 1
Zhong Kui
Zhong Kui
Gold IV
cex12
Zhong Kui
Gold IV
Level 109
God Stats
10W - 6L
1,646 SR
Queue Stats
192W - 189L
1,562 MMR
Solo
Thanatos
Thanatos
Gold II
smbadat
Thanatos
Gold II
Level 160
God Stats
5W - 3L
1,899 SR
Queue Stats
194W - 179L
1,623 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,754 SR
1,640 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,575 SR
1,655 MMR
Da Ji
Da Ji
Gold III
Boxingferret
Da Ji
Gold III
Level 154
God Stats
26W - 22L
1,663 SR
Queue Stats
175W - 171L
1,684 MMR
Solo
Bellona
Bellona
Gold I
FlowingBlaze
Bellona
Gold I
Level 149
God Stats
5W - 6L
1,627 SR
Queue Stats
27W - 24L
1,896 MMR
Party 2
Cthulhu
Cthulhu
Gold III
OgGadek
Cthulhu
Gold III
Level 148
God Stats
12W - 10L
1,784 SR
Queue Stats
119W - 116L
1,551 MMR
Solo
Tiamat
Tiamat
Silver II
TheDesmondppl
Tiamat
Silver II
Level 128
God Stats
0W - 1L
1,300 SR
Queue Stats
6W - 6L
1,547 MMR
Solo
Medusa
Medusa
Silver I
TubiOne
Medusa
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,596 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DeathBomber33
Poseidon
19
11 / 5 / 3
13,172
627
16,282
16,432
6,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
17
1 / 0 / 18
11,768
560
7,545
16,159
22,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
XeroLu
Neith
20
10 / 2 / 4
13,551
645
17,115
10,806
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
cex12
Zhong Kui
19
6 / 5 / 8
12,558
598
19,937
21,176
19,667
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
smbadat
Thanatos
20
4 / 3 / 13
12,938
616
12,794
16,569
9,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
ArachneAthenaCliodhnaLoki

VS

Bans
ThothChaacAnhurBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 6
9,981
475
9,040
17,344
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
FlowingBlaze
Bellona
17
5 / 7 / 3
10,650
507
12,386
24,323
20,717
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
OgGadek
Cthulhu
14
2 / 5 / 4
9,334
444
9,421
20,899
16,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 7 / 6
8,937
426
9,357
15,457
7,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
TubiOne
Medusa
18
2 / 8 / 1
10,524
501
5,852
17,079
4,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
35
32
Kills
15
15
Deaths
32
46
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
5
6
1.6
W
Poseidon
DeathBomber33
Poseidon
11
5
3
2.5
L
Bellona
FlowingBlaze
Bellona
5
7
3
0.93
W
Terra
1
0
18
10
L
Cthulhu
OgGadek
Cthulhu
2
5
4
0.8
L
1
7
6
0.57
L
Medusa
TubiOne
Medusa
2
8
1
0.31
W
Neith
XeroLu
Neith
10
2
4
6
W
Zhong Kui
cex12
Zhong Kui
6
5
8
2
W
Thanatos
smbadat
Thanatos
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,673
Damage
46,056
81,142
Taken
95,102
63,601
Mitigated
56,058
38,004
Healing
19,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,040
2,206
0
1,589
17,344
6,680
0
4,568
12,484
0
68,725
W
Poseidon
DeathBomber33
Poseidon
16,282
2,973
0
2,738
16,432
6,224
520
5,688
10,415
102,544
0
L
Bellona
FlowingBlaze
Bellona
12,386
6,446
0
3,791
24,323
20,717
760
15,985
8,338
311
60,878
W
Terra
7,545
1,871
4,262
6,408
16,159
22,692
239
5,284
10,704
28,145
0
L
Cthulhu
OgGadek
Cthulhu
9,421
430
1,900
4,381
20,899
16,731
0
9,713
11,186
33,888
0
L
9,357
847
0
3,319
15,457
7,686
17
9,123
6,334
44,623
0
L
Medusa
TubiOne
Medusa
5,852
2,076
0
4,177
17,079
4,244
0
4,375
12,704
0
81,496
W
Neith
XeroLu
Neith
17,115
6,872
0
3,951
10,806
5,356
2,420
1,762
9,044
0
119,714
W
Zhong Kui
cex12
Zhong Kui
19,937
1,311
0
6,908
21,176
19,667
2,401
2,204
18,862
76,494
0
W
Thanatos
smbadat
Thanatos
12,794
5,011
0
13,737
16,569
9,662
3,915
3,415
13,028
0
115,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,987
Gold Earned
49,426
672
Minions Killed
507
0
Camps Cleared
0
2,056,641
Distance Traveled
1,875,429
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,981
475
86
4
0
384,991
5
W
Poseidon
13,172
627
161
8
0
411,810
9
L
Bellona
10,650
507
132
6
0
368,082
4
W
Terra
11,768
560
33
2
0
441,804
9
L
Cthulhu
9,334
444
50
2
0
401,163
12
L
Tiamat
8,937
426
90
4
0
357,277
1
L
Medusa
10,524
501
149
7
0
363,916
5
W
Neith
13,551
645
179
9
0
383,542
9
W
Zhong Kui
12,558
598
132
6
0
365,654
4
W
Thanatos
12,938
616
167
8
0
453,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role