Player Matchup

Gilgamesh
Gilgamesh
Silver IV
xkaraszkax
Gilgamesh
Silver IV
Level 89
God Stats
9W - 8L
1,448 SR
Queue Stats
12W - 14L
1,423 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,448 SR
1,423 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 40
1,170 SR
382 MMR
Agni
Agni
Bronze V
LonelyFrog8237
Agni
Bronze V
Level 40
God Stats
0W - 5L
1,170 SR
Queue Stats
1W - 91L
382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
xkaraszkax
Gilgamesh
18
12 / 1 / 0
13,067
1,005
11,622
16,304
13,412
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
ChaacAnubisKaliSkadiCliodhna

VS

Bans
PoseidonBellonaChronosVamanaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 12 / 0
9,147
704
3,610
13,203
3,612
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
1
12
Kills
1
1
Deaths
12
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
12
0
0.08
W
Gilgamesh
xkaraszkax
Gilgamesh
12
1
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,622
Damage
3,610
16,304
Taken
13,203
13,412
Mitigated
3,612
3,505
Healing
672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,610
858
0
672
13,203
3,612
0
0
13,203
24,297
0
W
Gilgamesh
xkaraszkax
Gilgamesh
11,622
3,733
0
3,505
16,304
13,412
995
4,199
12,105
0
69,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,067
Gold Earned
9,147
117
Minions Killed
43
8
Camps Cleared
0
265,749
Distance Traveled
143,640
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,147
704
43
3
0
143,640
1
W
Gilgamesh
13,067
1,005
117
9
8
265,749
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role