Player Matchup

Bellona
Bellona
 
Bellona
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Lucerdo_7
Hera
Level 104
God Stats
2W - 0L
1,716 SR
Queue Stats
101W - 122L
1,430 Elo+
Solo
Artemis
Artemis
WinnieThePooh7
Artemis
Level 142
God Stats
6W - 3L
1,752 SR
Queue Stats
54W - 56L
1,526 Elo+
Party 2
Team Averages
Level 125
1,594 SR
1,491 Elo+

VS

Team Averages
Level 90
1,573 SR
1,520 Elo+
Chaac
Chaac
ChrisYahweh
Chaac
Level 125
God Stats
345W - 381L
1,480 SR
Queue Stats
647W - 699L
1,448 Elo+
Solo
Hun Batz
Hun Batz
Fabrii7xD
Hun Batz
Level 67
God Stats
2W - 5L
1,436 SR
Queue Stats
113W - 121L
1,535 Elo+
Solo
Xbalanque
Xbalanque
JorgeeAKD
Xbalanque
Level 107
God Stats
12W - 7L
1,756 SR
Queue Stats
279W - 191L
1,613 Elo+
Party 1
Nu Wa
Nu Wa
MGA-da1gole123
Nu Wa
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
179W - 199L
1,463 Elo+
Solo
Hera
Hera
Maxo09
Hera
Level 84
God Stats
12W - 13L
1,692 SR
Queue Stats
310W - 244L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
1 / 1 / 2
8,406
600
4,641
7,522
5,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
 
Hun Batz
15
4 / 2 / 3
8,214
587
6,667
9,065
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
 
Athena
11
3 / 3 / 7
6,887
492
4,637
8,065
7,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
13
4 / 2 / 5
7,870
562
5,523
6,425
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 0 / 4
8,062
576
6,619
10,191
3,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,893
492
6,030
10,939
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hun Batz
Fabrii7xD
Hun Batz
13
1 / 4 / 2
7,205
515
5,118
11,251
3,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
JorgeeAKD
Xbalanque
13
2 / 4 / 0
7,376
527
7,543
10,288
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 2 / 2
7,657
547
4,778
5,872
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Maxo09
Hera
12
2 / 3 / 0
7,311
522
3,881
6,183
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
8
8
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
1
2
2
W
Hun Batz
 
Hun Batz
4
2
3
2.75
W
Athena
 
Athena
3
3
7
2.17
L
1
3
3
0.83
L
Hun Batz
Fabrii7xD
Hun Batz
1
4
2
0.5
L
Xbalanque
JorgeeAKD
Xbalanque
2
4
0
0.5
W
Hera
4
2
5
3.25
L
2
2
2
1.5
L
Hera
Maxo09
Hera
2
3
0
0.67
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
27,350
41,268
Taken
44,533
21,748
Mitigated
21,535
10,846
Healing
13,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,641
1,183
0
4,237
7,522
5,992
73
2,900
4,300
0
58,015
W
Hun Batz
 
Hun Batz
6,667
2,393
0
462
9,065
3,250
0
1,925
7,078
0
57,835
W
Athena
 
Athena
4,637
1,057
0
993
8,065
7,371
0
965
7,038
22,498
0
L
6,030
1,115
0
2,723
10,939
11,139
0
1,537
9,334
0
28,355
L
Hun Batz
Fabrii7xD
Hun Batz
5,118
1,550
0
3,363
11,251
3,792
0
2,797
8,351
0
49,315
L
Xbalanque
JorgeeAKD
Xbalanque
7,543
3,345
0
3,612
10,288
2,784
0
1,982
8,306
0
54,730
W
Hera
5,523
1,170
0
1,000
6,425
1,970
384
1,491
4,872
40,035
0
L
4,778
1,067
0
1,527
5,872
1,964
210
455
5,411
37,751
0
L
Hera
Maxo09
Hera
3,881
891
0
1,956
6,183
1,856
0
3,019
2,971
42,512
0
W
6,619
2,952
0
4,154
10,191
3,165
0
808
9,321
0
53,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,439
Gold Earned
36,442
458
Minions Killed
421
0
Camps Cleared
0
1,423,830
Distance Traveled
1,289,985
24
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,406
600
136
10
0
300,063
5
W
Hun Batz
8,214
587
94
7
0
301,615
4
W
Athena
6,887
492
36
3
0
274,416
7
L
Chaac
6,893
492
41
3
0
239,701
3
L
Hun Batz
7,205
515
82
6
0
295,720
4
L
Xbalanque
7,376
527
105
8
0
248,110
7
W
Hera
7,870
562
92
7
0
277,598
3
L
Nu Wa
7,657
547
97
7
0
235,068
7
L
Hera
7,311
522
96
7
0
271,386
4
W
Artemis
8,062
576
100
7
0
270,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role