Player Matchup

Thor
Thor
 
Thor
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Betonjara
Bacchus
Level 28
God Stats
3W - 0L
1,896 SR
Queue Stats
24W - 11L
1,672 Elo+
Party 2
Xbalanque
Xbalanque
MLGPinky
Xbalanque
Level 138
God Stats
3W - 2L
1,576 SR
Queue Stats
7W - 10L
1,451 Elo+
Party 2
Apollo
Apollo
Zaadcelletje
Apollo
Level 126
God Stats
7W - 3L
1,769 SR
Queue Stats
131W - 98L
1,682 Elo+
Party 2
Team Averages
Level 100
1,648 SR
1,561 Elo+

VS

Team Averages
Level 67
1,607 SR
1,586 Elo+
Scylla
Scylla
RaGe-_-BAZOOKA
Scylla
Level 65
God Stats
3W - 4L
1,694 SR
Queue Stats
32W - 36L
1,601 Elo+
Party 3
Erlang Shen
Erlang Shen
Truskawaa
Erlang Shen
Level 92
God Stats
11W - 12L
1,493 SR
Queue Stats
117W - 124L
1,438 Elo+
Solo
Heimdallr
Heimdallr
skykill12
Heimdallr
Level 80
God Stats
10W - 8L
1,642 SR
Queue Stats
61W - 53L
1,578 Elo+
Party 1
Cerberus
Cerberus
wilfredie
Cerberus
Level 68
God Stats
4W - 3L
1,638 SR
Queue Stats
46W - 41L
1,581 Elo+
Party 1
Ne Zha
Ne Zha
youseftalal
Ne Zha
Level 29
God Stats
0W - 2L
1,566 SR
Queue Stats
2W - 5L
1,732 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 0 / 2
5,441
605
1,355
4,484
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
8
1 / 1 / 6
5,072
564
3,383
2,728
637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Betonjara
Bacchus
8
2 / 0 / 4
5,155
573
3,788
3,670
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
MLGPinky
Xbalanque
9
4 / 2 / 4
5,496
611
3,804
5,582
1,087
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
12
8 / 0 / 1
7,321
813
7,829
6,122
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 2
4,445
494
1,883
4,273
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Truskawaa
Erlang Shen
8
0 / 4 / 0
4,515
502
2,828
7,357
3,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
skykill12
Heimdallr
7
1 / 4 / 0
4,574
508
3,654
5,495
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cerberus
wilfredie
Cerberus
8
1 / 2 / 1
5,027
559
1,878
5,640
2,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
7
1 / 3 / 0
4,556
506
1,977
5,126
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
17
Kills
3
3
Deaths
17
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
2
0
2
3
W
Nu Wa
 
Nu Wa
1
1
6
4
W
Bacchus
Betonjara
Bacchus
2
0
4
4
W
Xbalanque
MLGPinky
Xbalanque
4
2
4
3
L
0
4
2
0.25
L
Erlang Shen
Truskawaa
Erlang Shen
0
4
0
0
W
Apollo
8
0
1
8.5
L
Heimdallr
skykill12
Heimdallr
1
4
0
0.25
L
Cerberus
wilfredie
Cerberus
1
2
1
0.75
L
Ne Zha
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,159
Damage
12,220
22,586
Taken
27,891
6,873
Mitigated
10,284
10,942
Healing
7,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
1,355
241
0
2,790
4,484
1,321
0
219
4,219
0
24,991
W
Nu Wa
 
Nu Wa
3,383
1,047
0
500
2,728
637
0
1,256
1,310
24,142
0
W
Bacchus
Betonjara
Bacchus
3,788
455
0
1,374
3,670
1,892
0
672
2,998
10,896
0
W
Xbalanque
MLGPinky
Xbalanque
3,804
1,466
0
1,718
5,582
1,087
0
1,370
4,176
0
24,176
L
1,883
47
0
360
4,273
1,250
0
2,103
2,170
18,422
0
L
Erlang Shen
Truskawaa
Erlang Shen
2,828
1,406
0
2,784
7,357
3,987
0
303
7,054
0
18,966
W
Apollo
7,829
4,745
0
4,560
6,122
1,936
372
0
6,122
0
46,373
L
Heimdallr
skykill12
Heimdallr
3,654
1,941
0
1,081
5,495
1,632
0
1,651
3,844
0
25,227
L
Cerberus
wilfredie
Cerberus
1,878
59
0
1,512
5,640
2,093
0
2,443
3,197
11,393
0
L
Ne Zha
1,977
339
0
1,584
5,126
1,322
0
671
4,455
0
17,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,485
Gold Earned
23,117
275
Minions Killed
208
0
Camps Cleared
0
961,930
Distance Traveled
776,371
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
5,441
605
66
7
0
209,225
1
W
Nu Wa
5,072
564
40
4
0
176,068
3
W
Bacchus
5,155
573
12
1
0
182,358
3
W
Xbalanque
5,496
611
55
6
0
209,208
1
L
Scylla
4,445
494
32
4
0
156,878
1
L
Erlang Shen
4,515
502
51
6
0
188,247
2
W
Apollo
7,321
813
102
11
0
185,071
3
L
Heimdallr
4,574
508
57
6
0
127,973
3
L
Cerberus
5,027
559
23
3
0
161,940
3
L
Ne Zha
4,556
506
45
5
0
141,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role