Player Matchup

Neith
Neith
Avistanchik
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Party 1
Danzaburou
Danzaburou
CMEPTb1G11
Danzaburou
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,467 Elo+
Party 1
Tyr
Tyr
Joorrddd
Tyr
Level 27
God Stats
0W - 2L
1,310 SR
Queue Stats
1W - 6L
1,208 Elo+
Solo
Arachne
Arachne
MiKKiHiKi
Arachne
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,467 Elo+
Party 1
Hera
Hera
SHADOW_LURKER17
Hera
Level 21
God Stats
5W - 4L
1,500 SR
Queue Stats
318W - 340L
1,508 Elo+
Solo
Team Averages
Level 37
1,462 SR
1,379 Elo+

VS

Team Averages
Level 100
1,532 SR
1,562 Elo+
Hou Yi
Hou Yi
AmiablePedant
Hou Yi
Level 135
God Stats
3W - 1L
1,500 SR
Queue Stats
266W - 247L
1,541 Elo+
Party 2
Hera
Hera
AuroraShakes
Hera
Level 88
God Stats
12W - 3L
1,456 SR
Queue Stats
169W - 148L
1,481 Elo+
Party 2
Anhur
Anhur
Plegplayer
Anhur
Level 160
God Stats
1W - 2L
1,302 SR
Queue Stats
335W - 329L
1,588 Elo+
Party 2
Persephone
Persephone
Shanz92
Persephone
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,725 Elo+
Solo
Bacchus
Bacchus
dog111best
Bacchus
Level 88
God Stats
3W - 0L
1,901 SR
Queue Stats
111W - 105L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 5
8,902
890
4,999
10,472
3,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
CMEPTb1G11
Danzaburou
12
0 / 6 / 4
6,880
688
4,623
8,747
3,272
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 9 / 3
6,999
700
2,439
12,748
9,143
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
MiKKiHiKi
Arachne
14
6 / 5 / 3
8,244
824
7,122
9,805
3,598
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 6 / 4
6,956
696
7,222
8,825
3,757
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 3 / 10
9,968
997
12,466
7,820
3,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
8 / 1 / 13
9,774
977
7,395
3,775
1,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
17
3 / 2 / 21
9,581
958
7,911
8,402
3,676
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Shanz92
Persephone
16
8 / 2 / 13
9,878
988
14,420
7,490
2,874
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
dog111best
Bacchus
12
2 / 3 / 13
8,546
855
4,336
11,405
14,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
104
10
Kills
34
34
Deaths
11
19
Assists
70
Player
Kills
Deaths
Assists
KDA
W
13
3
10
6
W
8
1
13
14.5
L
3
8
5
0.69
L
Danzaburou
CMEPTb1G11
Danzaburou
0
6
4
0.33
L
1
9
3
0.28
L
Arachne
MiKKiHiKi
Arachne
6
5
3
1.5
W
Anhur
3
2
21
6.75
L
0
6
4
0.33
W
Persephone
Shanz92
Persephone
8
2
13
7.25
W
Bacchus
dog111best
Bacchus
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,405
Damage
46,528
50,597
Taken
38,892
23,729
Mitigated
26,356
5,004
Healing
13,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,466
6,040
358
1,995
7,820
3,653
999
1,173
6,647
0
20,260
W
7,395
1,779
755
736
3,775
1,535
935
902
2,873
19,928
0
L
4,999
1,387
60
803
10,472
3,959
0
4,573
5,899
0
9,976
L
Danzaburou
CMEPTb1G11
Danzaburou
4,623
908
47
730
8,747
3,272
21
5,099
3,648
0
12,350
L
2,439
214
0
506
12,748
9,143
0
6,663
6,067
0
9,634
L
Arachne
MiKKiHiKi
Arachne
7,122
5,334
183
1,286
9,805
3,598
0
4,509
5,296
0
8,290
W
Anhur
7,911
5,584
1,008
2,922
8,402
3,676
2,298
836
7,566
0
22,712
L
7,222
1,245
481
908
8,825
3,757
0
5,281
3,536
25,662
0
W
Persephone
Shanz92
Persephone
14,420
391
662
2,259
7,490
2,874
600
2,643
4,845
35,956
0
W
Bacchus
dog111best
Bacchus
4,336
296
1,122
1,977
11,405
14,618
78
1,668
9,737
6,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,981
Gold Earned
47,747
77
Minions Killed
122
0
Camps Cleared
0
804,817
Distance Traveled
915,348
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,968
997
14
1
0
168,575
1
W
Hera
9,774
977
32
3
0
193,971
1
L
Neith
8,902
890
10
1
0
149,798
0
L
Danzaburou
6,880
688
22
2
0
155,440
0
L
Tyr
6,999
700
14
1
0
163,792
4
L
Arachne
8,244
824
3
0
0
172,306
0
W
Anhur
9,581
958
41
4
0
181,317
0
L
Hera
6,956
696
28
3
0
163,481
4
W
Persephone
9,878
988
33
3
0
193,467
1
W
Bacchus
8,546
855
2
0
0
178,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role