Player Matchup

Fenrir
Fenrir
GT V3nm
Fenrir
Level 115
God Stats
6W - 3L
1,500 SR
Queue Stats
111W - 121L
1,448 Elo+
Solo
Zeus
Zeus
PhantomDJ_Ent
Zeus
Level 47
God Stats
8W - 1L
1,581 SR
Queue Stats
47W - 43L
1,474 Elo+
Solo
Cthulhu
Cthulhu
iTzGary20
Cthulhu
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 108L
1,482 Elo+
Solo
Team Averages
Level 95
1,527 SR
1,468 Elo+

VS

Team Averages
Level 105
1,525 SR
1,518 Elo+
Pele
Pele
Bohottie
Pele
Level 160
God Stats
6W - 9L
1,576 SR
Queue Stats
395W - 442L
1,524 Elo+
Solo
Kumbhakarna
Kumbhakarna
LilBabyKuzensak
Kumbhakarna
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 27L
1,543 Elo+
Party 1
Nox
Nox
akaashb99
Nox
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 21L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GT V3nm
Fenrir
15
6 / 3 / 10
10,381
799
9,267
9,750
4,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
13 / 4 / 7
11,629
895
15,652
7,522
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
iTzGary20
Cthulhu
15
3 / 1 / 19
10,268
790
9,008
13,265
14,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
4 / 10 / 3
9,048
696
10,124
17,659
6,502
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
LilBabyKuzensak
Kumbhakarna
11
1 / 8 / 2
7,885
607
2,538
12,765
9,569
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 4 / 5
9,394
723
6,616
8,388
2,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
22
Kills
8
8
Deaths
22
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
4
10
3
0.55
W
Fenrir
GT V3nm
Fenrir
6
3
10
3.67
L
Kumbhakarna
LilBabyKuzensak
Kumbhakarna
1
8
2
0.25
W
13
4
7
4.13
L
3
4
5
1.38
W
Cthulhu
iTzGary20
Cthulhu
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,927
Damage
19,278
30,537
Taken
38,812
21,426
Mitigated
19,037
4,887
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
10,124
2,107
0
3,708
17,659
6,502
0
11,714
5,474
0
32,717
W
Fenrir
GT V3nm
Fenrir
9,267
2,055
0
851
9,750
4,728
794
2,850
6,900
0
26,412
L
Kumbhakarna
LilBabyKuzensak
Kumbhakarna
2,538
198
343
481
12,765
9,569
0
7,449
5,104
8,834
0
W
15,652
1,685
0
2,523
7,522
2,340
1,260
2,744
4,778
37,638
0
L
6,616
671
0
734
8,388
2,966
0
4,844
3,385
29,218
0
W
Cthulhu
iTzGary20
Cthulhu
9,008
858
29
1,484
13,265
14,358
288
4,371
8,894
31,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,278
Gold Earned
26,327
155
Minions Killed
113
8
Camps Cleared
4
647,538
Distance Traveled
649,893
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,048
696
47
4
2
218,200
5
W
Fenrir
10,381
799
47
4
4
209,849
3
L
Kumbhakarna
7,885
607
13
1
1
213,599
1
W
Zeus
11,629
895
66
5
4
194,021
3
L
Nox
9,394
723
53
4
1
218,094
2
W
Cthulhu
10,268
790
42
3
0
243,668
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role