Player Matchup

Morgan Le Fay
Morgan Le Fay
AcadamyGamer
Morgan Le Fay
Level 54
God Stats
15W - 17L
1,558 SR
Queue Stats
174W - 265L
1,375 Elo+
Party 2
Atlas
Atlas
Doctor__Yiggles
Atlas
Level 148
God Stats
2W - 4L
1,706 SR
Queue Stats
46W - 54L
1,439 Elo+
Party 1
Medusa
Medusa
XMomokoRedX
Medusa
Level 125
God Stats
7W - 12L
1,629 SR
Queue Stats
46W - 54L
1,439 Elo+
Party 1
Da Ji
Da Ji
ZAROKI23
Da Ji
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 164L
1,413 Elo+
Party 2
Shiva
Shiva
schlimm111
Shiva
Level 105
God Stats
5W - 8L
1,320 SR
Queue Stats
281W - 392L
1,466 Elo+
Party 2
Team Averages
Level 100
1,543 SR
1,426 Elo+

VS

Team Averages
Level 90
1,447 SR
1,423 Elo+
Tiamat
Tiamat
GOODBOY YAMI
Tiamat
Level 86
God Stats
1W - 5L
1,177 SR
Queue Stats
160W - 186L
1,469 Elo+
Party 4
Cliodhna
Cliodhna
Gutsisachad
Cliodhna
Level 101
God Stats
8W - 3L
1,776 SR
Queue Stats
79W - 102L
1,479 Elo+
Party 4
Khepri
Khepri
Jamezy367
Khepri
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,144 Elo+
Party 3
Neith
Neith
Monke grape
Neith
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 86L
1,513 Elo+
Party 3
King Arthur
King Arthur
MrGhox
King Arthur
Level 107
God Stats
4W - 5L
1,279 SR
Queue Stats
82W - 92L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AcadamyGamer
Morgan Le Fay
13
1 / 6 / 1
8,294
461
6,515
13,701
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 2
7,400
411
6,410
17,206
12,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
13
1 / 4 / 2
7,348
408
6,333
11,850
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Da Ji
ZAROKI23
Da Ji
14
5 / 5 / 0
8,805
489
8,371
13,843
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shiva
15
2 / 3 / 2
9,252
514
14,778
19,168
17,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 3 / 10
8,826
490
8,026
7,818
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
Gutsisachad
Cliodhna
17
13 / 0 / 4
10,557
587
16,086
12,054
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
Jamezy367
Khepri
13
0 / 1 / 11
8,111
451
4,964
9,460
9,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 2 / 6
9,327
518
15,075
8,709
2,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
MrGhox
King Arthur
16
1 / 3 / 0
9,841
547
10,845
22,590
15,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
9
Kills
21
21
Deaths
9
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AcadamyGamer
Morgan Le Fay
1
6
1
0.25
L
0
3
2
0.33
W
Tiamat
0
3
10
1.67
W
Cliodhna
Gutsisachad
Cliodhna
13
0
4
15
W
Khepri
Jamezy367
Khepri
0
1
11
5.5
W
7
2
6
5
W
King Arthur
MrGhox
King Arthur
1
3
0
0.33
L
Medusa
1
4
2
0.5
L
Da Ji
ZAROKI23
Da Ji
5
5
0
1
L
Shiva
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,407
Damage
54,996
75,768
Taken
60,631
41,599
Mitigated
36,602
22,199
Healing
17,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AcadamyGamer
Morgan Le Fay
6,515
304
0
2,724
13,701
3,782
0
4,482
8,803
45,595
0
L
6,410
2,412
298
3,438
17,206
12,373
0
2,094
15,100
38,223
0
W
Tiamat
8,026
592
0
1,888
7,818
4,234
277
3,568
4,250
43,751
0
W
Cliodhna
Gutsisachad
Cliodhna
16,086
1,503
0
3,036
12,054
4,216
78
3,384
8,670
0
73,224
W
Khepri
Jamezy367
Khepri
4,964
626
0
2,697
9,460
9,512
65
2,684
6,776
20,580
0
W
15,075
6,210
0
2,348
8,709
2,993
1,307
4,030
4,679
0
61,916
W
King Arthur
MrGhox
King Arthur
10,845
2,127
0
7,629
22,590
15,647
394
2,307
20,283
0
70,302
L
Medusa
6,333
2,674
0
3,437
11,850
3,415
0
2,567
9,223
0
47,716
L
Da Ji
ZAROKI23
Da Ji
8,371
1,588
0
3,737
13,843
4,476
0
1,926
11,771
0
50,844
L
Shiva
14,778
3,909
0
8,565
19,168
17,553
0
1,253
17,881
11,060
57,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,099
Gold Earned
46,662
429
Minions Killed
462
0
Camps Cleared
0
1,664,814
Distance Traveled
1,768,294
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,294
461
79
4
0
343,692
4
L
Atlas
7,400
411
58
3
0
307,446
3
W
Tiamat
8,826
490
87
5
0
310,566
5
W
Cliodhna
10,557
587
117
7
0
452,625
0
W
Khepri
8,111
451
16
1
0
331,417
9
W
Neith
9,327
518
101
6
0
330,269
4
W
King Arthur
9,841
547
141
8
0
343,417
4
L
Medusa
7,348
408
75
4
0
317,794
4
L
Da Ji
8,805
489
87
5
0
346,369
2
L
Shiva
9,252
514
130
7
0
349,513
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role