Player Matchup

Chaac
Chaac
Platinum V
JesusDeMacro
Chaac
Platinum V
Level 160
God Stats
272W - 216L
1,675 SR
Queue Stats
488W - 501L
1,800 MMR
Solo
Ullr
Ullr
Platinum II
Kekesan
Ullr
Platinum II
Level 109
God Stats
13W - 14L
1,640 SR
Queue Stats
149W - 147L
1,807 MMR
Solo
Ganesha
Ganesha
Platinum IV
ParaCyte
Ganesha
Platinum IV
Level 160
God Stats
6W - 2L
1,646 SR
Queue Stats
105W - 94L
1,771 MMR
Party 1
Arachne
Arachne
Platinum IV
alexluckys
Arachne
Platinum IV
Level 104
God Stats
11W - 8L
1,665 SR
Queue Stats
105W - 94L
1,771 MMR
Party 1
Ra
Ra
Platinum II
xAserijox
Ra
Platinum II
Level 149
God Stats
1W - 1L
1,854 SR
Queue Stats
249W - 240L
1,795 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 136
1,696 SR
1,789 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,629 SR
1,789 MMR
Da Ji
Da Ji
Platinum III
Bapokin
Da Ji
Platinum III
Level 132
God Stats
3W - 4L
1,278 SR
Queue Stats
252W - 239L
1,763 MMR
Solo
Bellona
Bellona
Gold I
Krothuss
Bellona
Gold I
Level 100
God Stats
6W - 3L
1,746 SR
Queue Stats
163W - 153L
1,773 MMR
Solo
Aphrodite
Aphrodite
Platinum V
PillarsOfHeaven
Aphrodite
Platinum V
Level 123
God Stats
37W - 27L
1,610 SR
Queue Stats
81W - 78L
1,809 MMR
Solo
Cernunnos
Cernunnos
Platinum V
SidRnr
Cernunnos
Platinum V
Level 144
God Stats
17W - 18L
1,551 SR
Queue Stats
166W - 162L
1,788 MMR
Solo
Agni
Agni
Platinum IV
oJimbei
Agni
Platinum IV
Level 160
God Stats
6W - 3L
1,959 SR
Queue Stats
392W - 371L
1,813 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 2
13,446
640
15,501
26,304
29,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
Kekesan
Ullr
20
8 / 0 / 9
12,919
615
16,343
11,280
4,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
ParaCyte
Ganesha
16
0 / 3 / 13
11,194
533
4,349
18,836
23,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
alexluckys
Arachne
19
5 / 1 / 11
12,575
599
10,995
20,582
11,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 4 / 4
13,119
625
17,136
16,339
9,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bans
SobekBastet

VS

Bans
KaliCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bapokin
Da Ji
16
3 / 6 / 2
9,876
470
7,689
15,990
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Krothuss
Bellona
16
1 / 9 / 2
10,074
480
13,756
22,427
26,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Aphrodite
PillarsOfHeaven
Aphrodite
17
6 / 5 / 3
11,606
553
8,677
18,660
11,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
SidRnr
Cernunnos
18
1 / 3 / 5
10,570
503
14,178
19,197
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
oJimbei
Agni
16
0 / 4 / 6
9,376
446
12,010
11,780
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
29
27
Kills
11
11
Deaths
27
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Bapokin
Da Ji
3
6
2
0.67
W
7
3
2
2.67
W
Ullr
Kekesan
Ullr
8
0
9
12.5
L
Bellona
Krothuss
Bellona
1
9
2
0.22
W
Ganesha
ParaCyte
Ganesha
0
3
13
2.17
L
Aphrodite
PillarsOfHeaven
Aphrodite
6
5
3
1.5
L
Cernunnos
SidRnr
Cernunnos
1
3
5
1.17
W
Arachne
alexluckys
Arachne
5
1
11
10.5
L
Agni
oJimbei
Agni
0
4
6
0.75
W
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,324
Damage
56,310
93,341
Taken
88,054
79,374
Mitigated
55,886
33,780
Healing
34,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Bapokin
Da Ji
7,689
1,873
0
5,235
15,990
6,279
0
3,451
12,539
0
74,676
W
15,501
3,906
0
10,934
26,304
29,790
2,805
1,584
24,720
8,981
85,186
W
Ullr
Kekesan
Ullr
16,343
5,690
0
1,849
11,280
4,945
4,141
4,036
7,244
0
101,079
L
Bellona
Krothuss
Bellona
13,756
6,436
0
6,878
22,427
26,455
0
2,236
20,191
0
73,115
W
Ganesha
ParaCyte
Ganesha
4,349
418
0
3,772
18,836
23,115
908
5,604
13,232
24,765
0
L
Aphrodite
PillarsOfHeaven
Aphrodite
8,677
2,260
5,655
9,123
18,660
11,750
0
5,065
13,595
40,515
0
L
Cernunnos
SidRnr
Cernunnos
14,178
7,023
0
7,304
19,197
6,952
35
9,022
10,175
0
100,662
W
Arachne
alexluckys
Arachne
10,995
7,050
0
6,576
20,582
11,940
3,233
6,844
13,738
0
104,539
L
Agni
oJimbei
Agni
12,010
503
0
318
11,780
4,450
0
3,878
7,902
79,610
0
W
17,136
1,623
2,238
8,411
16,339
9,584
1,159
3,787
12,552
100,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,253
Gold Earned
51,502
651
Minions Killed
657
0
Camps Cleared
0
2,180,607
Distance Traveled
1,901,833
40
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,876
470
118
6
0
440,578
4
W
Chaac
13,446
640
156
7
0
383,458
7
W
Ullr
12,919
615
178
8
0
460,578
11
L
Bellona
10,074
480
162
8
0
318,926
4
W
Ganesha
11,194
533
7
0
0
415,507
8
L
Aphrodite
11,606
553
65
3
0
388,024
5
L
Cernunnos
10,570
503
171
8
0
368,922
6
W
Arachne
12,575
599
133
6
0
509,651
6
L
Agni
9,376
446
141
7
0
385,383
3
W
Ra
13,119
625
177
8
0
411,413
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role