Player Matchup

Shiva
Shiva
NoodlezTheeGreat
Shiva
Level 126
God Stats
29W - 17L
1,654 SR
Queue Stats
611W - 527L
1,513 Elo+
Party 2
Merlin
Merlin
Okii Boyyy
Merlin
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 122L
1,578 Elo+
Solo
Thanatos
Thanatos
bardnoises
Thanatos
Level 3
God Stats
2W - 1L
1,846 SR
Queue Stats
8W - 6L
1,796 Elo+
Party 2
Charybdis
Charybdis
cjsoccer7
Charybdis
Level 81
God Stats
2W - 2L
1,606 SR
Queue Stats
69W - 58L
1,518 Elo+
Party 2
Khepri
Khepri
iamnotarobot0412
Khepri
Level 69
God Stats
1W - 1L
1,319 SR
Queue Stats
48W - 60L
1,502 Elo+
Party 2
Team Averages
Level 62
1,585 SR
1,581 Elo+

VS

Team Averages
Level 111
1,785 SR
1,761 Elo+
Ares
Ares
Intocks
Ares
Level 160
God Stats
10W - 4L
1,500 SR
Queue Stats
82W - 44L
1,847 Elo+
Party 1
Medusa
Medusa
Kuma_PandaChief
Medusa
Level 155
God Stats
1W - 1L
1,827 SR
Queue Stats
47W - 12L
1,938 Elo+
Party 1
Bakasura
Bakasura
TheDopeyD3ntist4
Bakasura
Level 45
God Stats
51W - 8L
2,097 SR
Queue Stats
57W - 14L
1,911 Elo+
Party 1
Sol
Sol
Yhwxch
Sol
Level 160
God Stats
8W - 1L
2,022 SR
Queue Stats
38W - 18L
1,903 Elo+
Party 1
Amaterasu
Amaterasu
infinite-kazma
Amaterasu
Level 33
God Stats
5W - 3L
1,481 SR
Queue Stats
26W - 32L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,586
537
8,317
10,615
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Okii Boyyy
Merlin
12
2 / 4 / 1
7,883
493
6,139
7,948
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
bardnoises
Thanatos
15
3 / 4 / 2
9,324
583
8,338
10,494
7,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
cjsoccer7
Charybdis
14
2 / 3 / 3
8,152
510
5,347
10,044
3,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

10
0 / 6 / 3
6,825
427
1,449
14,435
10,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Intocks
Ares
13
2 / 2 / 11
9,460
591
7,370
14,670
15,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 1 / 4
9,223
576
8,168
8,449
2,716
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 1 / 6
10,648
666
13,597
13,030
6,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
Yhwxch
Sol
15
5 / 3 / 1
9,582
599
7,946
9,154
3,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
infinite-kazma
Amaterasu
13
1 / 4 / 2
8,445
528
2,690
10,107
4,839
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
44
11
Kills
20
20
Deaths
11
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ares
Intocks
Ares
2
2
11
3.75
W
3
1
4
5
L
4
3
3
1.83
L
Merlin
Okii Boyyy
Merlin
2
4
1
0.63
W
9
1
6
12
W
Sol
Yhwxch
Sol
5
3
1
1.83
L
Thanatos
bardnoises
Thanatos
3
4
2
1
L
Charybdis
cjsoccer7
Charybdis
2
3
3
1.17
L
0
6
3
0.25
W
Amaterasu
infinite-kazma
Amaterasu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
39,771
53,536
Taken
55,410
29,606
Mitigated
33,473
21,380
Healing
17,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Intocks
Ares
7,370
391
0
2,550
14,670
15,491
94
2,258
12,278
24,027
0
W
8,168
2,994
0
2,375
8,449
2,716
1,014
1,671
6,422
0
68,444
L
8,317
1,980
0
4,495
10,615
5,249
0
1,900
7,966
0
53,216
L
Merlin
Okii Boyyy
Merlin
6,139
457
0
827
7,948
2,852
321
1,286
6,291
48,058
0
W
13,597
8,318
0
6,367
13,030
6,609
492
1,680
11,154
0
76,425
W
Sol
Yhwxch
Sol
7,946
2,594
0
4,034
9,154
3,818
3,941
1,259
7,776
56,850
8,492
L
Thanatos
bardnoises
Thanatos
8,338
1,898
0
10,520
10,494
7,189
0
1,330
8,365
0
45,374
L
Charybdis
cjsoccer7
Charybdis
5,347
2,739
0
3,551
10,044
3,570
666
2,607
7,017
0
51,830
L
1,449
286
0
1,987
14,435
10,746
0
7,467
6,537
17,526
0
W
Amaterasu
infinite-kazma
Amaterasu
2,690
1,346
0
2,430
10,107
4,839
1,675
184
9,666
0
33,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
47,358
400
Minions Killed
475
0
Camps Cleared
0
1,574,694
Distance Traveled
1,686,580
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,460
591
23
1
0
323,758
8
W
Medusa
9,223
576
131
8
0
329,309
12
L
Shiva
8,586
537
90
6
0
349,774
2
L
Merlin
7,883
493
92
6
0
283,049
7
W
Bakasura
10,648
666
139
9
0
401,638
3
W
Sol
9,582
599
115
7
0
305,785
0
L
Thanatos
9,324
583
92
6
0
321,750
0
L
Charybdis
8,152
510
97
6
0
298,968
1
L
Khepri
6,825
427
29
2
0
321,153
4
W
Amaterasu
8,445
528
67
4
0
326,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role