Player Matchup

Cthulhu
Cthulhu
Avistanchik
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
CMEPTb1G11
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,564 Elo+
Party 2
Hercules
Hercules
FLORIdariusVALI
Hercules
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 40L
1,369 Elo+
Solo
Guan Yu
Guan Yu
Huntersis
Guan Yu
Level 25
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 4L
1,178 Elo+
Solo
Hachiman
Hachiman
MiKKiHiKi
Hachiman
Level 104
God Stats
0W - 2L
1,328 SR
Queue Stats
27W - 32L
1,564 Elo+
Party 2
Team Averages
Level 36
1,418 SR
1,435 Elo+

VS

Team Averages
Level 66
1,571 SR
1,448 Elo+
Agni
Agni
Tylkoketoza
Agni
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,179 Elo+
Solo
Ra
Ra
Vlagyimir
Ra
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
123W - 137L
1,424 Elo+
Solo
Raijin
Raijin
Zdochliak
Raijin
Level 83
God Stats
9W - 2L
1,812 SR
Queue Stats
273W - 252L
1,539 Elo+
Party 1
King Arthur
King Arthur
shpongia
King Arthur
Level 84
God Stats
4W - 2L
1,543 SR
Queue Stats
93W - 94L
1,580 Elo+
Party 1
Nu Wa
Nu Wa
ХошМеня
Nu Wa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avistanchik
Cthulhu
15
4 / 5 / 4
8,034
803
7,076
15,059
13,509
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
CMEPTb1G11
Kukulkan
15
3 / 3 / 9
8,265
827
14,021
8,287
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
11
1 / 7 / 3
6,724
672
3,768
16,482
8,355
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
Huntersis
Guan Yu
11
1 / 7 / 7
7,022
702
4,701
14,324
13,308
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
MiKKiHiKi
Hachiman
15
4 / 4 / 6
8,582
858
8,501
8,941
3,351
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 16
8,443
844
11,625
8,014
3,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 4 / 11
9,077
908
7,337
9,241
4,421
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Zdochliak
Raijin
17
13 / 2 / 10
10,345
1,035
16,027
9,136
4,113
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
shpongia
King Arthur
15
3 / 2 / 20
9,395
940
9,852
16,301
18,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 2 / 18
8,503
850
12,310
5,796
2,272
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
101
13
Kills
26
26
Deaths
13
29
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Avistanchik
Cthulhu
4
5
4
1.2
L
Kukulkan
CMEPTb1G11
Kukulkan
3
3
9
2.5
L
Hercules
1
7
3
0.36
L
Guan Yu
Huntersis
Guan Yu
1
7
7
0.64
L
Hachiman
MiKKiHiKi
Hachiman
4
4
6
1.75
W
2
3
16
3.33
W
5
4
11
2.63
W
Raijin
Zdochliak
Raijin
13
2
10
9
W
King Arthur
shpongia
King Arthur
3
2
20
6.5
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,067
Damage
57,151
63,093
Taken
48,488
41,842
Mitigated
33,004
12,592
Healing
17,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Avistanchik
Cthulhu
7,076
804
306
1,388
15,059
13,509
174
9,293
5,480
17,251
0
L
Kukulkan
CMEPTb1G11
Kukulkan
14,021
891
924
1,284
8,287
3,319
138
6,491
1,588
29,684
0
L
Hercules
3,768
672
553
1,966
16,482
8,355
0
13,137
3,034
0
8,063
L
Guan Yu
Huntersis
Guan Yu
4,701
111
2,400
1,492
14,324
13,308
0
10,716
3,364
0
11,252
L
Hachiman
MiKKiHiKi
Hachiman
8,501
3,610
852
1,427
8,941
3,351
581
6,383
2,328
0
17,942
W
11,625
787
684
343
8,014
3,567
499
3,292
4,722
19,895
0
W
7,337
1,143
4,952
1,774
9,241
4,421
758
3,585
5,656
18,613
0
W
Raijin
Zdochliak
Raijin
16,027
2,091
1,135
1,080
9,136
4,113
904
2,807
6,329
32,285
0
W
King Arthur
shpongia
King Arthur
9,852
765
1,237
4,099
16,301
18,631
157
7,678
8,623
0
15,718
W
12,310
2,854
743
996
5,796
2,272
2,555
3,735
2,061
20,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,627
Gold Earned
45,763
102
Minions Killed
113
0
Camps Cleared
0
835,759
Distance Traveled
889,207
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,034
803
21
2
0
152,397
0
L
Kukulkan
8,265
827
42
4
0
184,316
0
L
Hercules
6,724
672
4
0
0
158,465
0
L
Guan Yu
7,022
702
7
1
0
167,164
1
L
Hachiman
8,582
858
28
3
0
173,417
0
W
Agni
8,443
844
18
2
0
180,116
0
W
Ra
9,077
908
28
3
0
177,625
2
W
Raijin
10,345
1,035
44
4
0
171,765
0
W
King Arthur
9,395
940
7
1
0
199,927
0
W
Nu Wa
8,503
850
16
2
0
159,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role