Player Matchup

Athena
Athena
 
Athena
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
CR0WEE
Heimdallr
Level 24
God Stats
2W - 0L
1,726 SR
Queue Stats
53W - 56L
1,521 Elo+
Party 1
Da Ji
Da Ji
Twerkitty
Da Ji
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 66L
1,499 Elo+
Solo
Baron Samedi
Baron Samedi
kurojı
Baron Samedi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,516 Elo+
Solo
Team Averages
Level 35
1,545 SR
1,507 Elo+

VS

Team Averages
Level 24
1,457 SR
1,502 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
BigBunzXM
Shiva
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,574 Elo+
Solo
Apollo
Apollo
Dragonsin00
Apollo
Level 29
God Stats
0W - 1L
1,295 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chronos
Chronos
JustArees
Chronos
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Xing Tian
Xing Tian
iMiiTaTe
Xing Tian
Level 27
God Stats
7W - 7L
1,490 SR
Queue Stats
676W - 724L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
3 / 2 / 17
9,502
950
4,898
19,445
21,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
 
Cthulhu
12
1 / 5 / 12
7,990
799
9,486
15,515
20,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heimdallr
CR0WEE
Heimdallr
17
6 / 4 / 17
9,644
964
23,478
13,354
7,146
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Da Ji
Twerkitty
Da Ji
16
11 / 1 / 9
10,507
1,051
12,994
16,005
7,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
kurojı
Baron Samedi
17
5 / 1 / 17
9,318
932
11,055
7,818
4,306
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
4 / 3 / 4
8,056
806
18,575
8,452
3,366
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
BigBunzXM
Shiva
13
2 / 5 / 3
7,694
769
17,116
12,263
9,432
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
14
3 / 6 / 4
8,531
853
7,226
12,835
4,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
JustArees
Chronos
11
1 / 8 / 3
6,887
689
5,835
11,444
3,464
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
iMiiTaTe
Xing Tian
14
1 / 4 / 6
7,976
798
7,019
21,760
16,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
26
Kills
11
13
Deaths
26
72
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
2
17
5.75
W
Cthulhu
 
Cthulhu
1
5
12
1.4
L
Ah Muzen Cab
 
Ah Muzen Cab
4
3
4
2
L
Shiva
BigBunzXM
Shiva
2
5
3
0.7
W
Heimdallr
CR0WEE
Heimdallr
6
4
17
3.63
L
Apollo
3
6
4
0.83
L
Chronos
JustArees
Chronos
1
8
3
0.31
W
Da Ji
Twerkitty
Da Ji
11
1
9
15.5
L
Xing Tian
iMiiTaTe
Xing Tian
1
4
6
1
W
Baron Samedi
kurojı
Baron Samedi
5
1
17
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,911
Damage
55,771
72,137
Taken
66,754
60,497
Mitigated
37,263
28,507
Healing
17,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,898
1,103
2,818
4,086
19,445
21,470
518
5,840
13,605
12,455
0
W
Cthulhu
 
Cthulhu
9,486
262
2,108
1,478
15,515
20,030
503
2,245
13,270
14,911
0
L
Ah Muzen Cab
 
Ah Muzen Cab
18,575
4,386
548
1,223
8,452
3,366
0
4,284
4,043
0
39,020
L
Shiva
BigBunzXM
Shiva
17,116
1,192
2,765
1,909
12,263
9,432
0
3,967
8,253
0
27,792
W
Heimdallr
CR0WEE
Heimdallr
23,478
8,364
1,830
1,973
13,354
7,146
2,358
2,536
10,818
0
39,522
L
Apollo
7,226
4,761
1,395
2,272
12,835
4,943
0
4,500
8,278
0
11,654
L
Chronos
JustArees
Chronos
5,835
3,038
1,298
577
11,444
3,464
0
4,474
6,942
8,410
0
W
Da Ji
Twerkitty
Da Ji
12,994
3,340
3,728
3,233
16,005
7,545
1,210
1,549
14,456
0
19,108
L
Xing Tian
iMiiTaTe
Xing Tian
7,019
840
425
5,085
21,760
16,058
52
7,610
13,792
9,322
0
W
Baron Samedi
kurojı
Baron Samedi
11,055
433
5,168
2,085
7,818
4,306
944
684
7,134
29,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,961
Gold Earned
39,144
138
Minions Killed
95
0
Camps Cleared
0
924,631
Distance Traveled
1,019,916
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,502
950
19
2
0
196,015
1
W
Cthulhu
7,990
799
8
1
0
173,984
0
L
Ah Muzen Cab
8,056
806
35
4
0
170,512
0
L
Shiva
7,694
769
27
3
0
226,281
1
W
Heimdallr
9,644
964
46
5
0
157,746
0
L
Apollo
8,531
853
21
2
0
237,732
0
L
Chronos
6,887
689
6
1
0
177,443
1
W
Da Ji
10,507
1,051
16
2
0
217,775
2
L
Xing Tian
7,976
798
6
1
0
207,948
0
W
Baron Samedi
9,318
932
49
5
0
179,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role