Player Matchup

Heimdallr
Heimdallr
Loiizz
Heimdallr
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
272W - 249L
1,572 Elo+
Party 2
Nox
Nox
Michieligno22
Nox
Level 118
God Stats
6W - 5L
1,527 SR
Queue Stats
211W - 212L
1,535 Elo+
Party 3
Yemoja
Yemoja
Second_Liam
Yemoja
Level 66
God Stats
3W - 9L
1,178 SR
Queue Stats
412W - 423L
1,427 Elo+
Party 3
Horus
Horus
X_Pickman_X
Horus
Level 129
God Stats
22W - 20L
1,495 SR
Queue Stats
304W - 287L
1,517 Elo+
Party 2
Kali
Kali
Zotteke134
Kali
Level 127
God Stats
4W - 7L
1,407 SR
Queue Stats
198W - 191L
1,522 Elo+
Party 3
Team Averages
Level 110
1,421 SR
1,515 Elo+

VS

Team Averages
Level 99
1,565 SR
1,447 Elo+
Izanami
Izanami
Caspeeeeer__17
Izanami
Level 68
God Stats
2W - 8L
1,769 SR
Queue Stats
57W - 66L
1,475 Elo+
Solo
Thoth
Thoth
Rhoulander
Thoth
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 293L
1,513 Elo+
Solo
Thanatos
Thanatos
lBlack-_-Ghost
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,405 Elo+
Party 1
Sun Wukong
Sun Wukong
xDLS96x
Sun Wukong
Level 120
God Stats
2W - 2L
1,554 SR
Queue Stats
115W - 126L
1,454 Elo+
Solo
Sobek
Sobek
xX_calaveron_Xx
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Loiizz
Heimdallr
19
4 / 2 / 5
11,672
584
10,627
14,093
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
7 / 4 / 2
11,691
585
8,311
9,448
3,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
17
0 / 2 / 1
9,456
473
6,654
9,092
9,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 0 / 12
9,567
478
6,223
15,657
13,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 1 / 5
12,130
607
11,716
12,782
5,876
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,357
468
4,845
10,426
2,105
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
14
1 / 7 / 1
8,676
434
7,400
11,058
2,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
18
4 / 2 / 0
10,344
517
3,841
11,456
3,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
xDLS96x
Sun Wukong
17
2 / 1 / 0
10,685
534
9,288
18,223
13,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 6 / 3
8,931
447
12,166
20,116
9,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
19
Kills
9
9
Deaths
20
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Heimdallr
Loiizz
Heimdallr
4
2
5
3.25
W
7
4
2
2
L
Thoth
1
7
1
0.21
W
Yemoja
0
2
1
0.25
W
0
0
12
6
W
8
1
5
10.5
L
Thanatos
4
2
0
2
L
Sun Wukong
xDLS96x
Sun Wukong
2
1
0
2
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,531
Damage
37,540
61,072
Taken
71,279
37,855
Mitigated
31,332
26,721
Healing
30,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,845
2,995
0
2,576
10,426
2,105
481
544
9,882
0
63,085
W
Heimdallr
Loiizz
Heimdallr
10,627
3,971
0
6,141
14,093
5,193
698
4,966
8,845
0
99,358
W
8,311
472
0
1,107
9,448
3,588
0
5,334
3,864
90,327
0
L
Thoth
7,400
190
0
625
11,058
2,280
0
4,052
7,006
52,515
0
W
Yemoja
6,654
1,832
304
2,500
9,092
9,266
756
0
9,092
53,736
0
W
6,223
2,860
1,834
6,821
15,657
13,932
69
6,019
9,292
1,699
28,292
W
11,716
6,110
0
8,014
12,782
5,876
0
2,267
10,413
0
107,085
L
Thanatos
3,841
601
0
8,971
11,456
3,815
0
1,463
9,993
0
72,594
L
Sun Wukong
xDLS96x
Sun Wukong
9,288
1,673
0
10,277
18,223
13,227
24
6,107
11,168
0
80,439
L
12,166
891
0
8,271
20,116
9,905
0
1,851
18,265
55,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,516
Gold Earned
47,993
636
Minions Killed
579
0
Camps Cleared
0
1,961,201
Distance Traveled
1,905,091
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,357
468
147
7
0
348,728
4
W
Heimdallr
11,672
584
160
8
0
371,468
3
W
Nox
11,691
585
172
9
0
367,793
3
L
Thoth
8,676
434
98
5
0
351,726
0
W
Yemoja
9,456
473
88
4
0
328,729
2
W
Horus
9,567
478
45
2
0
421,342
3
W
Kali
12,130
607
171
9
0
471,869
4
L
Thanatos
10,344
517
108
5
0
421,866
3
L
Sun Wukong
10,685
534
145
7
0
394,846
7
L
Sobek
8,931
447
81
4
0
387,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role