Player Matchup

Ne Zha
Ne Zha
ArmadaVN
Ne Zha
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 97L
1,401 Elo+
Solo
Skadi
Skadi
BEASTBOI7-4-14
Skadi
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 44L
1,443 Elo+
Solo
Cthulhu
Cthulhu
BeefNBean
Cthulhu
Level 124
God Stats
11W - 5L
1,574 SR
Queue Stats
869W - 1,043L
1,343 Elo+
Party 2
Achilles
Achilles
BillNyTheHighGuy
Achilles
Level 89
God Stats
5W - 6L
1,308 SR
Queue Stats
211W - 238L
1,418 Elo+
Party 2
Scylla
Scylla
satanackia666
Scylla
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
138W - 129L
1,418 Elo+
Solo
Team Averages
Level 85
1,476 SR
1,405 Elo+

VS

Team Averages
Level 100
1,541 SR
1,363 Elo+
Cabrakan
Cabrakan
Choco_Klaus
Cabrakan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 89L
1,396 Elo+
Party 3
Cernunnos
Cernunnos
Devil-Day23
Cernunnos
Level 78
God Stats
1W - 2L
1,721 SR
Queue Stats
49W - 77L
1,310 Elo+
Party 1
Vamana
Vamana
GarryIsEvil
Vamana
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,405 Elo+
Party 3
Izanami
Izanami
battossaii
Izanami
Level 127
God Stats
2W - 2L
1,702 SR
Queue Stats
67W - 96L
1,310 Elo+
Party 1
Ne Zha
Ne Zha
luckylicano
Ne Zha
Level 149
God Stats
3W - 5L
1,285 SR
Queue Stats
430W - 452L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ArmadaVN
Ne Zha
17
7 / 3 / 11
11,266
805
6,492
14,003
10,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
4 / 4 / 13
10,802
772
11,851
11,521
5,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
BeefNBean
Cthulhu
18
1 / 3 / 14
10,314
737
10,255
21,437
18,014
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

18
5 / 3 / 12
10,900
779
11,969
19,995
19,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 2 / 7
10,911
779
14,187
9,014
3,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Choco_Klaus
Cabrakan
14
1 / 3 / 6
9,278
663
7,564
9,931
11,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Devil-Day23
Cernunnos
17
3 / 3 / 8
10,004
715
14,724
10,830
4,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
14
0 / 7 / 8
8,441
603
8,983
16,014
17,251
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Izanami
battossaii
Izanami
18
7 / 6 / 4
11,263
805
16,149
12,737
5,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
18
4 / 4 / 7
10,419
744
9,987
11,090
5,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
48
23
Kills
15
15
Deaths
23
57
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
ArmadaVN
Ne Zha
7
3
11
4.17
W
4
4
13
2.63
W
Cthulhu
BeefNBean
Cthulhu
1
3
14
2.67
W
5
3
12
3.67
L
Cabrakan
Choco_Klaus
Cabrakan
1
3
6
1.33
L
Cernunnos
Devil-Day23
Cernunnos
3
3
8
2.33
L
Vamana
0
7
8
0.57
L
Izanami
battossaii
Izanami
7
6
4
1.5
L
Ne Zha
4
4
7
1.88
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,754
Damage
57,407
75,970
Taken
60,602
57,064
Mitigated
44,642
30,765
Healing
16,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
ArmadaVN
Ne Zha
6,492
1,192
0
2,086
14,003
10,940
422
2,655
11,348
0
10,829
W
11,851
5,485
1,163
2,586
11,521
5,032
1,733
972
10,549
0
34,972
W
Cthulhu
BeefNBean
Cthulhu
10,255
356
1,843
8,299
21,437
18,014
627
2,219
19,218
26,337
0
W
11,969
3,561
918
7,613
19,995
19,930
1,669
1,924
18,071
524
19,688
L
Cabrakan
Choco_Klaus
Cabrakan
7,564
105
0
2,314
9,931
11,780
0
3,476
6,297
12,234
0
L
Cernunnos
Devil-Day23
Cernunnos
14,724
4,732
1,021
2,455
10,830
4,625
1,031
5,709
4,976
0
23,313
L
Vamana
8,983
4,482
0
3,393
16,014
17,251
0
5,929
9,835
761
13,770
L
Izanami
battossaii
Izanami
16,149
9,412
960
2,272
12,737
5,700
2,104
6,487
5,983
0
43,667
L
Ne Zha
9,987
1,562
832
3,451
11,090
5,286
146
3,000
7,838
0
21,149
W
14,187
477
2,176
4,081
9,014
3,148
371
165
8,849
26,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,193
Gold Earned
49,405
142
Minions Killed
114
0
Camps Cleared
0
1,375,143
Distance Traveled
1,213,361
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,266
805
3
0
0
275,925
0
W
Skadi
10,802
772
31
2
0
262,590
0
W
Cthulhu
10,314
737
40
3
0
281,504
0
W
Achilles
10,900
779
26
2
0
268,237
0
L
Cabrakan
9,278
663
5
0
0
205,989
0
L
Cernunnos
10,004
715
26
2
0
260,662
0
L
Vamana
8,441
603
10
1
0
251,773
0
L
Izanami
11,263
805
65
5
0
224,633
1
L
Ne Zha
10,419
744
8
1
0
270,304
0
W
Scylla
10,911
779
42
3
0
286,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role