Player Matchup

Achilles
Achilles
Chriiuuhhh
Achilles
Level 53
God Stats
1W - 1L
1,873 SR
Queue Stats
62W - 46L
1,476 Elo+
Party 2
Merlin
Merlin
MercMedia
Merlin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 94L
1,616 Elo+
Party 2
Chronos
Chronos
Mumenrider215
Chronos
Level 83
God Stats
2W - 3L
1,689 SR
Queue Stats
50W - 53L
1,495 Elo+
Party 2
Medusa
Medusa
SlimyQuin
Medusa
Level 67
God Stats
8W - 2L
1,562 SR
Queue Stats
117W - 86L
1,522 Elo+
Party 2
Bacchus
Bacchus
Soxfty
Bacchus
Level 66
God Stats
11W - 12L
1,660 SR
Queue Stats
12W - 12L
1,254 Elo+
Party 2
Team Averages
Level 79
1,657 SR
1,473 Elo+

VS

Team Averages
Level 73
1,640 SR
1,611 Elo+
Kukulkan
Kukulkan
LocustBean
Kukulkan
Level 44
God Stats
3W - 1L
1,496 SR
Queue Stats
12W - 11L
1,566 Elo+
Party 1
Hou Yi
Hou Yi
Rupan Adis
Hou Yi
Level 129
God Stats
2W - 1L
1,728 SR
Queue Stats
30W - 22L
1,590 Elo+
Party 1
Fafnir
Fafnir
SearahDuck64
Fafnir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,523 Elo+
Party 1
Baron Samedi
Baron Samedi
TamakiIsMyWaifu
Baron Samedi
Level 29
God Stats
1W - 1L
1,662 SR
Queue Stats
25W - 16L
1,642 Elo+
Party 1
King Arthur
King Arthur
da_hulk778
King Arthur
Level 22
God Stats
1W - 2L
1,814 SR
Queue Stats
66W - 21L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Chriiuuhhh
Achilles
20
10 / 7 / 15
14,856
825
20,359
22,495
25,138
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Merlin
MercMedia
Merlin
20
6 / 9 / 19
14,018
779
21,903
19,614
9,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos
20
5 / 4 / 20
13,515
751
19,411
16,671
9,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SlimyQuin
Medusa
20
13 / 9 / 12
14,423
801
23,508
22,464
10,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Soxfty
Bacchus
20
5 / 3 / 25
14,470
804
13,926
19,275
35,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LocustBean
Kukulkan
17
1 / 8 / 11
11,348
630
6,781
11,795
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Rupan Adis
Hou Yi
20
4 / 6 / 8
13,620
757
13,057
17,826
6,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
20
9 / 6 / 15
14,514
806
17,512
26,308
30,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
TamakiIsMyWaifu
Baron Samedi
20
7 / 11 / 11
13,099
728
20,816
25,922
11,350
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
da_hulk778
King Arthur
20
11 / 9 / 12
14,054
781
25,134
37,356
40,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
89
39
Kills
32
32
Deaths
40
91
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Achilles
Chriiuuhhh
Achilles
10
7
15
2.5
L
Kukulkan
LocustBean
Kukulkan
1
8
11
0.81
W
Merlin
MercMedia
Merlin
6
9
19
1.72
W
Chronos
5
4
20
3.75
L
Hou Yi
Rupan Adis
Hou Yi
4
6
8
1.33
L
Fafnir
9
6
15
2.75
W
Medusa
SlimyQuin
Medusa
13
9
12
2.11
W
Bacchus
Soxfty
Bacchus
5
3
25
5.83
L
Baron Samedi
TamakiIsMyWaifu
Baron Samedi
7
11
11
1.14
L
King Arthur
da_hulk778
King Arthur
11
9
12
1.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,107
Damage
83,300
100,519
Taken
119,207
89,301
Mitigated
92,140
19,219
Healing
22,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Chriiuuhhh
Achilles
20,359
6,293
706
3,886
22,495
25,138
884
11,058
11,437
46
40,219
L
Kukulkan
LocustBean
Kukulkan
6,781
339
245
428
11,795
3,287
20
4,945
6,850
21,203
0
W
Merlin
MercMedia
Merlin
21,903
1,274
0
5,223
19,614
9,594
1,519
7,081
12,533
66,010
0
W
Chronos
19,411
7,810
0
2,507
16,671
9,234
2,864
7,934
8,737
53,580
4,556
L
Hou Yi
Rupan Adis
Hou Yi
13,057
4,529
0
1,266
17,826
6,921
2,470
7,867
9,959
0
75,315
L
Fafnir
17,512
3,999
76
5,671
26,308
30,255
0
13,007
13,301
32,169
1,214
W
Medusa
SlimyQuin
Medusa
23,508
11,031
0
3,660
22,464
10,286
296
9,945
12,519
0
41,029
W
Bacchus
Soxfty
Bacchus
13,926
1,824
809
2,428
19,275
35,049
39
8,765
10,510
30,907
0
L
Baron Samedi
TamakiIsMyWaifu
Baron Samedi
20,816
1,693
2,508
5,358
25,922
11,350
550
12,646
13,276
42,475
0
L
King Arthur
da_hulk778
King Arthur
25,134
2,649
0
7,047
37,356
40,327
14
14,893
22,463
0
54,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,282
Gold Earned
66,635
262
Minions Killed
290
0
Camps Cleared
0
1,794,763
Distance Traveled
1,465,122
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,856
825
34
2
0
399,194
4
L
Kukulkan
11,348
630
39
2
0
277,663
0
W
Merlin
14,018
779
84
5
0
302,168
0
W
Chronos
13,515
751
83
5
0
354,322
0
L
Hou Yi
13,620
757
128
7
0
300,910
2
L
Fafnir
14,514
806
28
2
0
317,553
0
W
Medusa
14,423
801
33
2
0
342,986
0
W
Bacchus
14,470
804
28
2
0
396,093
1
L
Baron Samedi
13,099
728
50
3
0
274,063
1
L
King Arthur
14,054
781
45
3
0
294,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role