Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Grandmaster
 
Sun Wukong
Grandmaster
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Masters
 
Gilgamesh
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Masters
LightMotif
Jing Wei
Masters
Level 160
God Stats
8W - 1L
1,866 SR
Queue Stats
192W - 155L
2,627 MMR
Party 1
Zeus
Zeus
Grandmaster
TheAllahGuy
Zeus
Grandmaster
Level 160
God Stats
18W - 13L
1,599 SR
Queue Stats
676W - 667L
2,965 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 159
1,593 SR
2,019 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 136
1,600 SR
2,316 MMR
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Masters
 
Xbalanque
Masters
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Grandmaster
DuduinGR
Medusa
Grandmaster
Level 98
God Stats
2W - 3L
1,700 SR
Queue Stats
175W - 95L
3,175 MMR
Solo
Mercury
Mercury
Masters
Gаbu
Mercury
Masters
Level 160
God Stats
80W - 52L
1,681 SR
Queue Stats
846W - 768L
2,841 MMR
Solo
Cabrakan
Cabrakan
Masters
Jhockin
Cabrakan
Masters
Level 160
God Stats
2W - 3L
1,618 SR
Queue Stats
281W - 244L
2,566 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
11 / 0 / 2
7,916
720
8,778
7,471
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
 
Sun Wukong
13
2 / 1 / 4
7,476
680
4,614
8,770
4,586
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
 
Gilgamesh
9
1 / 3 / 9
5,997
545
5,720
10,529
4,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
LightMotif
Jing Wei
14
4 / 0 / 2
8,077
734
3,839
5,343
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 2 / 4
7,098
645
4,136
4,763
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
JanusCliodhnaFenrirAres

VS

Bans
ThothBastetBacchusCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 3 / 3
6,128
557
4,838
5,414
2,849
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
 
Xbalanque
10
3 / 5 / 1
5,885
535
5,280
7,739
2,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
DuduinGR
Medusa
9
0 / 5 / 1
5,204
473
4,605
8,400
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Gаbu
Mercury
11
2 / 4 / 1
6,123
557
3,336
7,797
2,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Jhockin
Cabrakan
8
0 / 3 / 3
5,088
463
1,915
7,818
6,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
20
Kills
6
6
Deaths
20
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
11
0
2
12
W
Sun Wukong
 
Sun Wukong
2
1
4
4
W
Gilgamesh
 
Gilgamesh
1
3
9
1.83
L
Nu Wa
 
Nu Wa
1
3
3
0.83
L
Xbalanque
 
Xbalanque
3
5
1
0.7
L
Medusa
DuduinGR
Medusa
0
5
1
0.1
L
Mercury
Gаbu
Mercury
2
4
1
0.63
L
Cabrakan
Jhockin
Cabrakan
0
3
3
0.5
W
Jing Wei
LightMotif
Jing Wei
4
0
2
5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,087
Damage
19,974
36,876
Taken
37,168
14,568
Mitigated
16,251
9,497
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
8,778
3,199
0
625
7,471
2,603
0
1,573
5,845
0
47,206
W
Sun Wukong
 
Sun Wukong
4,614
1,910
0
2,540
8,770
4,586
75
2,933
5,837
0
48,866
W
Gilgamesh
 
Gilgamesh
5,720
1,733
0
1,758
10,529
4,642
0
1,051
9,478
0
15,270
L
Nu Wa
 
Nu Wa
4,838
727
0
1,436
5,414
2,849
0
0
5,414
37,448
0
L
Xbalanque
 
Xbalanque
5,280
2,604
0
1,425
7,739
2,174
0
1,659
6,080
0
33,786
L
Medusa
DuduinGR
Medusa
4,605
2,568
0
1,746
8,400
1,819
0
707
7,693
0
36,119
L
Mercury
Gаbu
Mercury
3,336
1,714
0
565
7,797
2,910
0
394
7,403
0
40,613
L
Cabrakan
Jhockin
Cabrakan
1,915
193
0
1,821
7,818
6,499
0
1,376
6,442
14,690
0
W
Jing Wei
LightMotif
Jing Wei
3,839
3,358
0
3,574
5,343
1,517
52
630
4,713
0
62,080
W
4,136
797
0
1,000
4,763
1,220
0
566
4,197
41,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
28,428
450
Minions Killed
302
0
Camps Cleared
0
1,158,027
Distance Traveled
1,075,959
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,916
720
90
8
0
253,695
1
W
Sun Wukong
7,476
680
114
10
0
227,149
5
W
Gilgamesh
5,997
545
22
2
0
226,393
5
L
Nu Wa
6,128
557
84
8
0
186,034
2
L
Xbalanque
5,885
535
58
5
0
203,981
2
L
Medusa
5,204
473
58
5
0
190,712
5
L
Mercury
6,123
557
79
7
0
277,091
2
L
Cabrakan
5,088
463
23
2
0
218,141
6
W
Jing Wei
8,077
734
137
12
0
238,811
3
W
Zeus
7,098
645
87
8
0
211,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role