Player Matchup

Zeus
Zeus
Myturbansdirty
Zeus
Level 104
God Stats
3W - 2L
1,728 SR
Queue Stats
14W - 10L
1,653 Elo+
Party 1
Sylvanus
Sylvanus
RedWreckin
Sylvanus
Level 44
God Stats
1W - 0L
1,426 SR
Queue Stats
11W - 9L
1,483 Elo+
Party 1
Vamana
Vamana
jBillion
Vamana
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 1
Team Averages
Level 59
1,551 SR
1,490 Elo+

VS

Team Averages
Level 91
1,500 SR
1,674 Elo+
Anubis
Anubis
ColonelPouley
Anubis
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,633 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kiibary
Cu Chulainn
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 124L
1,575 Elo+
Party 2
Ra
Ra
MonkeySmurff
Ra
Level 4
God Stats
3W - 3L
1,500 SR
Queue Stats
100W - 54L
1,815 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 8
15,292
805
31,809
11,257
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
RedWreckin
Sylvanus
17
3 / 6 / 11
12,556
661
7,335
22,306
26,024
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
jBillion
Vamana
18
6 / 6 / 10
13,931
733
11,666
17,707
11,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 9
13,899
732
6,459
20,067
26,290
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cu Chulainn
Kiibary
Cu Chulainn
14
5 / 9 / 4
11,627
612
12,358
22,722
15,669
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
6 / 3 / 8
14,032
739
20,106
15,331
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
35
19
Kills
14
15
Deaths
19
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
7
9
1.07
L
Cu Chulainn
Kiibary
Cu Chulainn
5
9
4
0.78
L
6
3
8
3.33
W
10
3
8
4.67
W
Sylvanus
RedWreckin
Sylvanus
3
6
11
1.42
W
Vamana
jBillion
Vamana
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,810
Damage
38,923
51,270
Taken
58,120
42,131
Mitigated
48,867
12,805
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,459
422
0
1,827
20,067
26,290
115
12,443
7,624
25,617
0
L
Cu Chulainn
Kiibary
Cu Chulainn
12,358
2,462
0
763
22,722
15,669
23
16,344
6,378
3,687
25,294
L
20,106
957
2,922
4,060
15,331
6,908
294
10,799
4,532
86,685
0
W
31,809
3,958
0
2,767
11,257
4,276
1,556
7,353
3,904
105,199
0
W
Sylvanus
RedWreckin
Sylvanus
7,335
1,841
1,556
5,247
22,306
26,024
262
10,745
11,561
21,373
0
W
Vamana
jBillion
Vamana
11,666
7,977
0
3,235
17,707
11,831
1,515
11,130
6,577
0
37,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,779
Gold Earned
39,558
202
Minions Killed
199
7
Camps Cleared
7
1,030,113
Distance Traveled
968,074
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,899
732
38
2
3
295,675
6
L
Cu Chulainn
11,627
612
21
1
0
304,927
4
L
Ra
14,032
739
140
7
4
367,472
1
W
Zeus
15,292
805
132
7
4
350,626
0
W
Sylvanus
12,556
661
26
1
1
315,675
1
W
Vamana
13,931
733
44
2
2
363,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role