Player Matchup

Arachne
Arachne
FourthSmiteAcc
Arachne
Level 44
God Stats
15W - 17L
1,545 SR
Queue Stats
76W - 122L
1,436 Elo+
Solo
Neith
Neith
Warhawk292
Neith
Level 81
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 42L
1,453 Elo+
Party 1
Janus
Janus
bjeanfrost
Janus
Level 49
God Stats
5W - 8L
1,471 SR
Queue Stats
130W - 151L
1,464 Elo+
Solo
Osiris
Osiris
raadaaraadaa
Osiris
Level 37
God Stats
5W - 9L
1,427 SR
Queue Stats
7W - 18L
1,145 Elo+
Solo
Bacchus
Bacchus
tastycreeper
Bacchus
Level 29
God Stats
3W - 7L
1,429 SR
Queue Stats
28W - 35L
1,365 Elo+
Party 1
Team Averages
Level 48
1,474 SR
1,373 Elo+

VS

Team Averages
Level 83
1,481 SR
1,460 Elo+
Medusa
Medusa
ChaoticGamer988
Medusa
Level 91
God Stats
23W - 23L
1,446 SR
Queue Stats
225W - 233L
1,340 Elo+
Solo
Hades
Hades
NoodlezTheeGreat
Hades
Level 126
God Stats
11W - 8L
1,500 SR
Queue Stats
611W - 527L
1,489 Elo+
Party 2
Thanatos
Thanatos
bardnoises
Thanatos
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Ymir
Ymir
cjsoccer7
Ymir
Level 81
God Stats
12W - 4L
1,713 SR
Queue Stats
69W - 58L
1,451 Elo+
Party 2
Xing Tian
Xing Tian
temp-957853
Xing Tian
Level 115
God Stats
2W - 1L
1,245 SR
Queue Stats
393W - 364L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 0
3,747
375
110
1,480
404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
7
2 / 4 / 2
4,847
485
5,086
5,951
1,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
6
0 / 6 / 2
4,321
432
1,942
5,684
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
7
1 / 5 / 1
4,526
453
2,451
11,613
4,000
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
tastycreeper
Bacchus
7
2 / 2 / 2
5,117
512
5,406
6,655
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 6
5,391
539
4,257
4,687
1,302
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 9
6,020
602
4,436
4,308
1,768
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
bardnoises
Thanatos
11
14 / 0 / 2
6,860
686
10,477
9,099
6,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
9
0 / 3 / 5
5,328
533
1,376
8,742
5,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
temp-957853
Xing Tian
9
0 / 1 / 5
5,215
522
3,386
6,041
2,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
5
Kills
18
18
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
0
1
0
0
W
2
0
9
6.5
L
Neith
2
4
2
0.75
W
Thanatos
bardnoises
Thanatos
14
0
2
15
L
Janus
0
6
2
0.17
W
Ymir
0
3
5
0.83
L
Osiris
1
5
1
0.3
L
Bacchus
tastycreeper
Bacchus
2
2
2
1.5
W
Xing Tian
temp-957853
Xing Tian
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,995
Damage
23,932
31,383
Taken
32,877
11,484
Mitigated
17,106
6,539
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,257
2,414
0
1,932
4,687
1,302
932
1,470
3,177
0
25,671
L
110
80
0
659
1,480
404
0
198
1,258
0
4,693
W
4,436
349
164
1,934
4,308
1,768
380
424
3,818
29,080
0
L
Neith
5,086
2,157
0
1,362
5,951
1,607
0
1,361
4,495
122
16,964
W
Thanatos
bardnoises
Thanatos
10,477
3,529
0
8,537
9,099
6,545
530
1,408
7,647
0
25,609
L
Janus
1,942
108
0
3
5,684
1,301
0
3,197
2,424
14,476
0
W
Ymir
1,376
102
217
2,203
8,742
5,191
282
2,999
5,703
15,951
0
L
Osiris
2,451
891
14
2,378
11,613
4,000
0
1,851
9,409
0
12,532
L
Bacchus
tastycreeper
Bacchus
5,406
555
332
1,791
6,655
4,172
0
2,591
3,941
14,983
0
W
Xing Tian
temp-957853
Xing Tian
3,386
131
0
1,416
6,041
2,300
233
921
5,062
23,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,558
Gold Earned
28,814
106
Minions Killed
224
0
Camps Cleared
0
743,732
Distance Traveled
1,022,088
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,391
539
44
4
0
182,173
2
L
Arachne
3,747
375
13
1
0
54,031
0
W
Hades
6,020
602
55
6
0
220,028
3
L
Neith
4,847
485
31
3
0
174,980
3
W
Thanatos
6,860
686
45
5
0
213,256
1
L
Janus
4,321
432
20
2
0
152,957
0
W
Ymir
5,328
533
34
3
0
183,941
0
L
Osiris
4,526
453
26
3
0
160,325
2
L
Bacchus
5,117
512
16
2
0
201,439
1
W
Xing Tian
5,215
522
46
5
0
222,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role