Player Matchup

Mercury
Mercury
Brechsau69
Mercury
Level 69
God Stats
13W - 13L
1,466 SR
Queue Stats
135W - 135L
1,437 Elo+
Party 2
Cerberus
Cerberus
Gschaftlgruber
Cerberus
Level 49
God Stats
27W - 24L
1,515 SR
Queue Stats
96W - 104L
1,483 Elo+
Party 2
Neith
Neith
Hein09
Neith
Level 39
God Stats
25W - 26L
1,433 SR
Queue Stats
80W - 80L
1,435 Elo+
Party 2
Nu Wa
Nu Wa
dorixboy
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,323 Elo+
Solo
Heimdallr
Heimdallr
shaonohi
Heimdallr
Level 86
God Stats
23W - 19L
1,482 SR
Queue Stats
215W - 212L
1,454 Elo+
Party 2
Team Averages
Level 70
1,479 SR
1,426 Elo+

VS

Team Averages
Level 70
1,413 SR
1,428 Elo+
Loki
Loki
BrianMH
Loki
Level 43
God Stats
5W - 4L
1,492 SR
Queue Stats
47W - 50L
1,446 Elo+
Solo
Ah Puch
Ah Puch
DeonTaos
Ah Puch
Level 74
God Stats
0W - 1L
1,230 SR
Queue Stats
77W - 71L
1,463 Elo+
Party 1
Atlas
Atlas
Inli
Atlas
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 44L
1,484 Elo+
Party 1
Chaac
Chaac
notXcalibur
Chaac
Level 37
God Stats
3W - 5L
1,264 SR
Queue Stats
115W - 133L
1,274 Elo+
Solo
Hou Yi
Hou Yi
šutam
Hou Yi
Level 126
God Stats
6W - 4L
1,581 SR
Queue Stats
56W - 39L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brechsau69
Mercury
11
3 / 2 / 3
6,444
586
2,935
7,853
2,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
9
2 / 3 / 3
5,776
525
3,211
8,822
3,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Hein09
Neith
11
4 / 1 / 6
6,485
590
4,282
5,474
1,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
dorixboy
Nu Wa
11
3 / 0 / 2
6,515
592
6,648
4,008
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
shaonohi
Heimdallr
12
4 / 2 / 2
7,238
658
8,031
6,391
2,150
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
BrianMH
Loki
10
2 / 4 / 4
6,547
595
4,495
8,151
2,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
DeonTaos
Ah Puch
11
0 / 1 / 0
5,888
535
1,958
5,194
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Inli
Atlas
8
2 / 5 / 0
4,929
448
3,782
7,657
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 4 / 1
5,791
526
3,487
10,208
6,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
šutam
Hou Yi
9
3 / 2 / 1
5,693
518
7,430
6,655
1,866
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
8
8
Deaths
16
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
Brechsau69
Mercury
3
2
3
2.25
L
Loki
BrianMH
Loki
2
4
4
1
L
Ah Puch
DeonTaos
Ah Puch
0
1
0
0
W
Cerberus
2
3
3
1.17
W
Neith
Hein09
Neith
4
1
6
7
L
Atlas
Inli
Atlas
2
5
0
0.4
W
Nu Wa
dorixboy
Nu Wa
3
0
2
4
L
1
4
1
0.38
W
Heimdallr
shaonohi
Heimdallr
4
2
2
2.5
L
Hou Yi
šutam
Hou Yi
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,107
Damage
21,152
32,548
Taken
37,865
10,811
Mitigated
16,881
10,609
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Brechsau69
Mercury
2,935
1,542
0
3,302
7,853
2,203
646
511
7,342
0
30,271
L
Loki
BrianMH
Loki
4,495
1,318
0
656
8,151
2,006
0
1,321
6,748
0
32,183
L
Ah Puch
DeonTaos
Ah Puch
1,958
209
0
2,179
5,194
1,284
0
3,296
1,666
36,859
0
W
Cerberus
3,211
354
0
2,618
8,822
3,576
0
1,657
7,165
12,704
0
W
Neith
Hein09
Neith
4,282
1,754
0
2,681
5,474
1,702
0
1,480
3,994
0
27,548
L
Atlas
Inli
Atlas
3,782
1,145
105
425
7,657
4,815
0
2,612
4,943
16,084
0
W
Nu Wa
dorixboy
Nu Wa
6,648
1,238
0
739
4,008
1,180
0
2,117
1,891
36,999
0
L
3,487
478
0
4,149
10,208
6,910
0
391
9,765
4,899
19,369
W
Heimdallr
shaonohi
Heimdallr
8,031
2,864
0
1,269
6,391
2,150
0
402
5,615
0
38,857
L
Hou Yi
šutam
Hou Yi
7,430
3,835
0
1,183
6,655
1,866
0
1,705
4,884
0
30,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,458
Gold Earned
28,848
325
Minions Killed
262
0
Camps Cleared
0
1,102,870
Distance Traveled
1,130,876
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,444
586
72
7
0
225,867
5
L
Loki
6,547
595
53
5
0
261,337
0
L
Ah Puch
5,888
535
74
7
0
202,754
1
W
Cerberus
5,776
525
33
3
0
221,094
3
W
Neith
6,485
590
51
5
0
223,719
3
L
Atlas
4,929
448
20
2
0
201,622
3
W
Nu Wa
6,515
592
89
8
0
218,215
2
L
Chaac
5,791
526
59
5
0
270,558
5
W
Heimdallr
7,238
658
80
7
0
213,975
3
L
Hou Yi
5,693
518
56
5
0
194,605
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role