Player Matchup

Tyr
Tyr
Colombiangaymer
Tyr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Kordah
Baron Samedi
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 72L
1,501 Elo+
Solo
Raijin
Raijin
LebRen
Raijin
Level 30
God Stats
5W - 11L
1,500 SR
Queue Stats
237W - 228L
1,437 Elo+
Solo
Hades
Hades
jay_jay_123240
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,213 Elo+
Party 2
Scylla
Scylla
jonastyyy
Scylla
Level 132
God Stats
5W - 5L
1,927 SR
Queue Stats
406W - 376L
1,588 Elo+
Party 2
Team Averages
Level 63
1,585 SR
1,448 Elo+

VS

Team Averages
Level 77
1,604 SR
1,629 Elo+
Janus
Janus
BigFatChadAnt
Janus
Level 99
God Stats
2W - 5L
1,551 SR
Queue Stats
151W - 138L
1,637 Elo+
Party 1
Hercules
Hercules
BigFatChadCow
Hercules
Level 125
God Stats
1W - 0L
1,867 SR
Queue Stats
64W - 49L
1,690 Elo+
Party 1
Bacchus
Bacchus
BigFatChadFrog
Bacchus
Level 115
God Stats
1W - 0L
1,600 SR
Queue Stats
66W - 45L
1,653 Elo+
Party 1
Sobek
Sobek
MariusDG
Sobek
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 46L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
OpheliaDark
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 9
9,367
669
4,098
12,115
8,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baron Samedi
Kordah
Baron Samedi
17
1 / 8 / 9
9,618
687
11,643
15,357
6,976
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
LebRen
Raijin
17
8 / 4 / 4
10,142
724
16,516
9,923
3,952
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 10 / 7
8,778
627
2,675
13,540
5,843
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
jonastyyy
Scylla
20
10 / 4 / 9
12,288
878
26,528
9,563
4,048
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 12
12,255
875
15,159
11,894
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
BigFatChadCow
Hercules
16
5 / 5 / 15
11,515
823
5,203
17,620
9,715
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

19
9 / 3 / 16
12,259
876
13,539
20,329
29,329
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sobek
MariusDG
Sobek
16
1 / 4 / 19
10,979
784
4,193
22,875
27,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
OpheliaDark
Baron Samedi
17
6 / 5 / 19
11,454
818
15,631
15,116
8,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
113
20
Kills
32
32
Deaths
20
38
Assists
81
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
W
Hercules
BigFatChadCow
Hercules
5
5
15
2.5
W
9
3
16
5.67
L
0
6
9
0.75
L
Baron Samedi
Kordah
Baron Samedi
1
8
9
0.69
L
Raijin
LebRen
Raijin
8
4
4
2.5
W
Sobek
MariusDG
Sobek
1
4
19
2.63
W
Baron Samedi
OpheliaDark
Baron Samedi
6
5
19
3.1
L
1
10
7
0.45
L
Scylla
jonastyyy
Scylla
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,460
Damage
53,725
60,498
Taken
87,834
29,077
Mitigated
80,533
12,644
Healing
26,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,159
826
1,381
2,458
11,894
5,720
1,441
9,387
2,475
44,490
0
W
Hercules
BigFatChadCow
Hercules
5,203
818
1,097
2,748
17,620
9,715
1,241
12,925
3,537
0
12,890
W
13,539
1,660
1,732
5,444
20,329
29,329
773
11,368
8,875
24,564
0
L
4,098
586
202
1,429
12,115
8,258
340
9,824
2,291
0
11,026
L
Baron Samedi
Kordah
Baron Samedi
11,643
743
1,721
3,649
15,357
6,976
0
12,080
3,277
28,805
0
L
Raijin
LebRen
Raijin
16,516
1,015
877
1,470
9,923
3,952
0
7,618
2,305
30,582
0
W
Sobek
MariusDG
Sobek
4,193
543
1,292
2,915
22,875
27,084
615
14,767
8,018
7,496
0
W
Baron Samedi
OpheliaDark
Baron Samedi
15,631
1,181
4,213
3,489
15,116
8,685
558
8,689
6,409
32,462
0
L
2,675
165
128
296
13,540
5,843
440
11,435
2,105
2,675
0
L
Scylla
jonastyyy
Scylla
26,528
3,469
895
1,977
9,563
4,048
1,005
7,565
1,998
46,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,193
Gold Earned
58,462
112
Minions Killed
143
0
Camps Cleared
0
1,039,884
Distance Traveled
1,302,162
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,255
875
60
4
0
259,923
1
W
Hercules
11,515
823
14
1
0
218,590
0
W
Bacchus
12,259
876
15
1
0
285,760
0
L
Tyr
9,367
669
15
1
0
259,434
2
L
Baron Samedi
9,618
687
26
2
0
191,924
0
L
Raijin
10,142
724
30
2
0
197,508
2
W
Sobek
10,979
784
6
0
0
276,424
0
W
Baron Samedi
11,454
818
48
3
0
261,465
1
L
Hades
8,778
627
0
0
0
142,366
0
L
Scylla
12,288
878
41
3
0
248,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role