Player Matchup

Thoth
Thoth
 
Thoth
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
fraflo15
Neith
Level 8
God Stats
4W - 9L
1,563 SR
Queue Stats
4W - 9L
1,515 Elo+
Party 1
Yemoja
Yemoja
zambir
Yemoja
Level 154
God Stats
31W - 14L
1,812 SR
Queue Stats
390W - 311L
1,688 Elo+
Party 1
Team Averages
Level 99
1,625 SR
1,568 Elo+

VS

Team Averages
Level 94
1,585 SR
1,480 Elo+
Thanatos
Thanatos
BarnabusDaWiz
Thanatos
Level 33
God Stats
2W - 3L
1,679 SR
Queue Stats
22W - 23L
1,533 Elo+
Solo
Chernobog
Chernobog
Ganso123
Chernobog
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
145W - 128L
1,537 Elo+
Solo
Persephone
Persephone
Nigodi
Persephone
Level 124
God Stats
8W - 9L
1,577 SR
Queue Stats
150W - 147L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
7 / 5 / 2
8,755
876
6,553
9,726
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
fraflo15
Neith
10
0 / 7 / 6
6,752
675
2,653
7,965
2,782
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
zambir
Yemoja
12
3 / 6 / 5
7,640
764
5,499
14,948
15,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BarnabusDaWiz
Thanatos
13
11 / 6 / 5
9,640
964
10,097
12,308
5,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Ganso123
Chernobog
14
5 / 3 / 12
8,877
888
11,394
10,102
4,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Nigodi
Persephone
13
2 / 1 / 13
8,448
845
7,651
5,774
1,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
48
10
Kills
18
18
Deaths
10
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
7
5
2
1.6
W
Thanatos
BarnabusDaWiz
Thanatos
11
6
5
2.25
W
Chernobog
Ganso123
Chernobog
5
3
12
3.67
W
Persephone
Nigodi
Persephone
2
1
13
8.5
L
Neith
fraflo15
Neith
0
7
6
0.43
L
Yemoja
zambir
Yemoja
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,705
Damage
29,142
32,639
Taken
28,184
21,217
Mitigated
10,980
2,027
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,553
425
0
649
9,726
3,286
0
1,887
7,661
23,652
0
W
Thanatos
BarnabusDaWiz
Thanatos
10,097
2,298
0
7,953
12,308
5,053
233
4,615
7,693
0
32,223
W
Chernobog
Ganso123
Chernobog
11,394
4,727
0
650
10,102
4,215
1,178
4,614
5,488
0
34,734
W
Persephone
Nigodi
Persephone
7,651
672
0
2,038
5,774
1,712
1,128
3,525
2,248
24,842
0
L
Neith
fraflo15
Neith
2,653
1,634
0
258
7,965
2,782
0
1,588
6,319
0
9,339
L
Yemoja
zambir
Yemoja
5,499
577
462
658
14,948
15,149
14
3,738
10,846
12,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,147
Gold Earned
26,965
73
Minions Killed
142
2
Camps Cleared
7
470,196
Distance Traveled
565,305
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,755
876
37
4
1
159,413
0
W
Thanatos
9,640
964
47
5
5
183,932
3
W
Chernobog
8,877
888
47
5
1
198,773
1
W
Persephone
8,448
845
48
5
1
182,600
1
L
Neith
6,752
675
28
3
0
137,962
0
L
Yemoja
7,640
764
8
1
1
172,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role