Player Matchup

Shiva
Shiva
OG_FUSION12
Shiva
Level 154
God Stats
2W - 0L
1,724 SR
Queue Stats
78W - 48L
1,691 Elo+
Party 1
Vulcan
Vulcan
Sluggishmeat2
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,545 Elo+
Solo
Skadi
Skadi
Tmoney5680
Skadi
Level 27
God Stats
6W - 1L
1,474 SR
Queue Stats
157W - 129L
1,558 Elo+
Party 1
Fafnir
Fafnir
lliwdoG
Fafnir
Level 129
God Stats
6W - 1L
1,913 SR
Queue Stats
132W - 106L
1,613 Elo+
Party 1
Jormungandr
Jormungandr
notdevyn
Jormungandr
Level 65
God Stats
3W - 0L
1,389 SR
Queue Stats
104W - 68L
1,632 Elo+
Party 1
Team Averages
Level 78
1,600 SR
1,608 Elo+

VS

Team Averages
Level 82
1,528 SR
1,485 Elo+
Nemesis
Nemesis
AlexVenne
Nemesis
Level 160
God Stats
5W - 2L
1,349 SR
Queue Stats
519W - 543L
1,394 Elo+
Solo
Cupid
Cupid
L0ReTyR
Cupid
Level 27
God Stats
0W - 1L
1,300 SR
Queue Stats
143W - 141L
1,538 Elo+
Solo
Bacchus
Bacchus
OvalScorpion191
Bacchus
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 37L
1,463 Elo+
Solo
Pele
Pele
UniversalProxy
Pele
Level 113
God Stats
1W - 2L
1,977 SR
Queue Stats
74W - 79L
1,545 Elo+
Party 2
Hun Batz
Hun Batz
soberklk
Hun Batz
Level 87
God Stats
0W - 2L
1,514 SR
Queue Stats
18W - 20L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 11
12,938
924
25,493
17,773
25,425
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 8 / 12
10,075
720
12,755
11,017
4,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
19
8 / 6 / 15
12,075
863
13,791
14,022
5,452
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fafnir
lliwdoG
Fafnir
17
5 / 5 / 14
11,844
846
11,071
17,917
26,122
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
notdevyn
Jormungandr
20
11 / 2 / 19
13,509
965
24,116
21,481
33,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexVenne
Nemesis
18
3 / 5 / 16
10,306
736
9,301
18,506
13,026
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cupid
L0ReTyR
Cupid
15
6 / 8 / 8
10,228
731
12,047
15,660
6,951
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 8 / 10
9,532
681
6,538
17,614
23,953
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
11 / 7 / 10
12,959
926
31,608
28,642
17,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
soberklk
Hun Batz
16
2 / 8 / 15
10,125
723
5,106
17,402
12,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
84
36
Kills
25
26
Deaths
36
71
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AlexVenne
Nemesis
3
5
16
2.2
L
Cupid
L0ReTyR
Cupid
6
8
8
1.25
W
10
5
11
3.1
L
3
8
10
1
W
2
8
12
1
W
Skadi
8
6
15
2.58
L
11
7
10
2.29
W
Fafnir
lliwdoG
Fafnir
5
5
14
2.4
W
Jormungandr
notdevyn
Jormungandr
11
2
19
10.25
L
Hun Batz
soberklk
Hun Batz
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,226
Damage
64,600
82,210
Taken
97,824
95,102
Mitigated
74,560
21,006
Healing
31,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AlexVenne
Nemesis
9,301
2,676
2,478
6,655
18,506
13,026
0
8,026
10,330
0
17,807
L
Cupid
L0ReTyR
Cupid
12,047
6,649
2,923
4,108
15,660
6,951
0
6,650
8,693
0
19,765
W
25,493
4,616
1,667
5,364
17,773
25,425
490
1,426
16,347
171
39,831
L
6,538
633
545
847
17,614
23,953
437
8,404
8,867
12,265
0
W
12,755
6,051
0
38
11,017
4,779
676
635
10,382
24,246
0
W
Skadi
13,791
7,343
2,803
1,659
14,022
5,452
3,973
495
13,527
0
27,859
L
31,608
7,492
1,642
11,961
28,642
17,971
593
16,081
12,457
0
74,732
W
Fafnir
lliwdoG
Fafnir
11,071
1,954
3,077
2,676
17,917
26,122
197
1,082
16,835
19,679
0
W
Jormungandr
notdevyn
Jormungandr
24,116
3,968
217
3,505
21,481
33,324
889
2,900
18,581
49,281
0
L
Hun Batz
soberklk
Hun Batz
5,106
1,211
0
0
17,402
12,659
356
8,952
8,327
0
10,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,441
Gold Earned
53,150
137
Minions Killed
151
0
Camps Cleared
0
1,211,260
Distance Traveled
1,225,344
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,306
736
17
1
0
275,520
0
L
Cupid
10,228
731
18
1
0
209,960
0
W
Shiva
12,938
924
25
2
0
261,921
3
L
Bacchus
9,532
681
15
1
0
232,041
1
W
Vulcan
10,075
720
28
2
0
239,955
2
W
Skadi
12,075
863
18
1
0
237,427
0
L
Pele
12,959
926
89
6
0
266,319
0
W
Fafnir
11,844
846
19
1
0
222,458
0
W
Jormungandr
13,509
965
47
3
0
249,499
0
L
Hun Batz
10,125
723
12
1
0
241,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role