Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze I
Axlopostli
Izanami
Bronze I
Level 76
God Stats
6W - 2L
1,731 SR
Queue Stats
187W - 215L
382 MMR
Solo
Mulan
Mulan
Silver V
ChinhNem
Mulan
Silver V
Level 80
God Stats
1W - 2L
1,959 SR
Queue Stats
11W - 25L
1,271 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze I
amo0nwalker
Kumbhakarna
Bronze I
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 199L
577 MMR
Solo
Nu Wa
Nu Wa
Silver V
guvarurt
Nu Wa
Silver V
Level 158
God Stats
195W - 176L
1,509 SR
Queue Stats
359W - 412L
508 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,640 SR
848 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,480 SR
1,096 MMR
Thor
Thor
Silver IV
 
Thor
Silver IV
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Bronze I
 
Artemis
Bronze I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
DadBodEn3rgy
Kuzenbo
Silver IV
Level 129
God Stats
1W - 5L
1,500 SR
Queue Stats
840W - 888L
752 MMR
Solo
Nemesis
Nemesis
Bronze I
Dakkn
Nemesis
Bronze I
Level 78
God Stats
41W - 34L
1,439 SR
Queue Stats
252W - 272L
441 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
aswainmain
Morgan Le Fay
Silver III
Level 59
God Stats
3W - 5L
1,459 SR
Queue Stats
17W - 31L
1,286 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
5 / 2 / 17
10,777
599
12,772
15,123
6,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Axlopostli
Izanami
17
8 / 1 / 5
11,252
625
11,319
13,639
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
ChinhNem
Mulan
16
7 / 3 / 9
11,077
615
11,798
18,466
18,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
amo0nwalker
Kumbhakarna
16
3 / 1 / 21
10,863
604
6,592
21,809
21,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
guvarurt
Nu Wa
17
8 / 2 / 15
11,065
615
18,619
12,368
3,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
CliodhnaCharybdisGilgameshThoth

VS

Bans
GebSylvanusBastetAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
2 / 6 / 1
9,281
516
6,388
16,891
8,833
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
 
Artemis
14
0 / 3 / 1
7,870
437
6,635
11,501
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
DadBodEn3rgy
Kuzenbo
11
0 / 7 / 1
6,722
373
5,551
20,133
18,149
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nemesis
Dakkn
Nemesis
14
2 / 8 / 3
9,028
502
6,152
15,841
7,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
aswainmain
Morgan Le Fay
14
2 / 7 / 3
9,101
506
12,526
14,443
4,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
15
31
Kills
6
9
Deaths
31
67
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
2
17
6.75
L
Thor
 
Thor
2
6
1
0.42
L
Artemis
 
Artemis
0
3
1
0.17
W
Izanami
Axlopostli
Izanami
8
1
5
10.5
W
Mulan
ChinhNem
Mulan
7
3
9
3.83
L
Kuzenbo
DadBodEn3rgy
Kuzenbo
0
7
1
0.07
L
Nemesis
Dakkn
Nemesis
2
8
3
0.44
W
Kumbhakarna
amo0nwalker
Kumbhakarna
3
1
21
13.5
L
Morgan Le Fay
aswainmain
Morgan Le Fay
2
7
3
0.5
W
Nu Wa
guvarurt
Nu Wa
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,100
Damage
37,252
81,405
Taken
78,809
54,695
Mitigated
41,476
29,451
Healing
12,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
12,772
4,792
0
3,581
15,123
6,017
1,787
3,848
11,169
0
65,035
L
Thor
 
Thor
6,388
1,952
0
1,090
16,891
8,833
0
4,203
12,466
0
55,565
L
Artemis
 
Artemis
6,635
2,224
0
4,028
11,501
2,705
0
2,928
8,393
0
52,370
W
Izanami
Axlopostli
Izanami
11,319
6,729
0
7,157
13,639
5,326
2,384
3,363
10,180
0
91,062
W
Mulan
ChinhNem
Mulan
11,798
1,465
0
6,798
18,466
18,068
1,422
4,145
14,237
0
59,116
L
Kuzenbo
DadBodEn3rgy
Kuzenbo
5,551
1,891
676
3,340
20,133
18,149
0
6,475
13,351
27,898
0
L
Nemesis
Dakkn
Nemesis
6,152
1,962
0
897
15,841
7,679
0
3,989
11,654
0
58,324
W
Kumbhakarna
amo0nwalker
Kumbhakarna
6,592
553
0
8,544
21,809
21,629
884
5,993
15,564
29,245
7,203
L
Morgan Le Fay
aswainmain
Morgan Le Fay
12,526
1,317
258
1,890
14,443
4,110
0
5,670
8,459
58,403
0
W
Nu Wa
guvarurt
Nu Wa
18,619
4,427
0
3,371
12,368
3,655
3,103
4,490
5,741
71,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,034
Gold Earned
42,002
465
Minions Killed
450
0
Camps Cleared
0
1,756,573
Distance Traveled
1,552,628
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,777
599
89
5
0
405,724
9
L
Thor
9,281
516
118
7
0
295,155
3
L
Artemis
7,870
437
102
6
0
297,814
4
W
Izanami
11,252
625
147
8
0
309,456
10
W
Mulan
11,077
615
98
5
0
337,605
2
L
Kuzenbo
6,722
373
31
2
0
302,281
6
L
Nemesis
9,028
502
89
5
0
340,812
2
W
Kumbhakarna
10,863
604
53
3
0
361,185
10
L
Morgan Le Fay
9,101
506
110
6
0
316,566
1
W
Nu Wa
11,065
615
78
4
0
342,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role