Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
ErwinSan
Tiamat
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
159W - 143L
1,525 Elo+
Solo
Jormungandr
Jormungandr
Vieira100
Jormungandr
Level 122
God Stats
10W - 8L
1,621 SR
Queue Stats
236W - 191L
1,558 Elo+
Party 2
Shiva
Shiva
YuRi-Samm
Shiva
Level 160
God Stats
57W - 34L
1,642 SR
Queue Stats
107W - 75L
1,629 Elo+
Solo
Olorun
Olorun
zocolebeBR
Olorun
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,505 Elo+
Party 2
Team Averages
Level 132
1,553 SR
1,544 Elo+

VS

Team Averages
Level 80
1,419 SR
1,406 Elo+
Kumbhakarna
Kumbhakarna
Mega_GamerBr13
Kumbhakarna
Level 69
God Stats
0W - 3L
1,284 SR
Queue Stats
295W - 415L
1,403 Elo+
Party 1
Hachiman
Hachiman
aleatory_guy4567
Hachiman
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
293W - 389L
1,385 Elo+
Party 1
Osiris
Osiris
iTz_AleKZinD3L4S
Osiris
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 439L
1,381 Elo+
Party 1
Zhong Kui
Zhong Kui
jaggedmichael
Zhong Kui
Level 107
God Stats
5W - 6L
1,526 SR
Queue Stats
233W - 348L
1,454 Elo+
Party 1
Achilles
Achilles
yDashGoD_
Achilles
Level 70
God Stats
0W - 2L
1,285 SR
Queue Stats
117W - 161L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
8 / 0 / 6
8,958
640
9,427
7,651
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
ErwinSan
Tiamat
15
5 / 1 / 4
9,087
649
8,354
5,991
2,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Vieira100
Jormungandr
13
4 / 2 / 8
8,645
618
9,697
10,208
6,691
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shiva
YuRi-Samm
Shiva
12
1 / 0 / 9
7,774
555
8,154
8,966
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
zocolebeBR
Olorun
14
7 / 1 / 7
8,626
616
11,200
11,633
4,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mega_GamerBr13
Kumbhakarna
7
0 / 3 / 0
5,499
393
1,791
14,074
7,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 8 / 1
5,473
391
5,039
11,603
2,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 5 / 0
6,267
448
4,922
12,214
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
jaggedmichael
Zhong Kui
10
1 / 5 / 0
6,434
460
7,397
11,531
5,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
yDashGoD_
Achilles
13
2 / 5 / 0
7,380
527
3,750
12,481
5,717
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
25
Kills
4
4
Deaths
26
34
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
0
6
11
W
Tiamat
ErwinSan
Tiamat
5
1
4
7
L
Kumbhakarna
Mega_GamerBr13
Kumbhakarna
0
3
0
0
W
Jormungandr
Vieira100
Jormungandr
4
2
8
4
W
Shiva
YuRi-Samm
Shiva
1
0
9
5.5
L
0
8
1
0.06
L
1
5
0
0.2
L
Zhong Kui
jaggedmichael
Zhong Kui
1
5
0
0.2
L
Achilles
yDashGoD_
Achilles
2
5
0
0.4
W
Olorun
zocolebeBR
Olorun
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,832
Damage
22,899
44,449
Taken
61,903
23,483
Mitigated
25,665
18,561
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,427
2,639
0
504
7,651
2,552
0
1,522
6,129
0
53,378
W
Tiamat
ErwinSan
Tiamat
8,354
1,577
0
1,842
5,991
2,786
166
3,051
2,940
65,452
0
L
Kumbhakarna
Mega_GamerBr13
Kumbhakarna
1,791
245
1,405
1,574
14,074
7,090
0
5,584
8,490
15,391
0
W
Jormungandr
Vieira100
Jormungandr
9,697
3,759
46
3,593
10,208
6,691
1,779
1,869
8,339
46,357
0
W
Shiva
YuRi-Samm
Shiva
8,154
1,960
632
3,107
8,966
6,946
119
950
7,801
0
27,782
L
5,039
2,636
0
2,017
11,603
2,809
0
8,075
3,528
0
22,168
L
4,922
1,474
0
804
12,214
4,809
0
4,813
7,401
0
34,811
L
Zhong Kui
jaggedmichael
Zhong Kui
7,397
817
0
2,626
11,531
5,240
0
5,638
5,893
36,846
0
L
Achilles
yDashGoD_
Achilles
3,750
1,075
0
831
12,481
5,717
614
5,141
7,340
0
39,287
W
Olorun
zocolebeBR
Olorun
11,200
5,089
595
8,242
11,633
4,508
5,053
1,796
9,837
63,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,090
Gold Earned
31,053
435
Minions Killed
276
0
Camps Cleared
0
1,443,094
Distance Traveled
1,303,417
23
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,958
640
94
7
0
329,705
2
W
Tiamat
9,087
649
126
9
0
282,498
9
L
Kumbhakarna
5,499
393
19
1
0
277,608
2
W
Jormungandr
8,645
618
78
6
0
275,915
6
W
Shiva
7,774
555
37
3
0
310,972
3
L
Hachiman
5,473
391
42
3
0
222,926
0
L
Osiris
6,267
448
57
4
0
298,562
1
L
Zhong Kui
6,434
460
75
5
0
234,630
0
L
Achilles
7,380
527
83
6
0
269,691
0
W
Olorun
8,626
616
100
7
0
244,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role