Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ApoWhatElse
Sylvanus
Level 125
God Stats
12W - 9L
1,591 SR
Queue Stats
182W - 192L
1,433 Elo+
Party 2
Chaac
Chaac
Z__ELIAS__Z
Chaac
Level 12
God Stats
17W - 18L
1,468 SR
Queue Stats
19W - 19L
1,409 Elo+
Party 2
Team Averages
Level 86
1,519 SR
1,447 Elo+

VS

Team Averages
Level 57
1,576 SR
1,380 Elo+
Danzaburou
Danzaburou
Axhzri
Danzaburou
Level 58
God Stats
1W - 1L
1,765 SR
Queue Stats
3W - 5L
1,314 Elo+
Party 1
Tiamat
Tiamat
WearyFoal9621
Tiamat
Level 66
God Stats
0W - 1L
1,441 SR
Queue Stats
5W - 5L
1,422 Elo+
Party 1
Shiva
Shiva
Xx_JuanchoTIO_xX
Shiva
Level 47
God Stats
17W - 23L
1,523 SR
Queue Stats
111W - 160L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
15 / 1 / 4
10,411
946
14,299
11,044
8,477
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
ApoWhatElse
Sylvanus
11
1 / 3 / 15
8,420
765
5,369
12,115
13,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
3 / 1 / 13
8,310
755
9,075
8,256
5,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axhzri
Danzaburou
12
4 / 6 / 1
8,335
758
8,883
10,477
2,821
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 3
7,419
674
7,117
10,231
4,210
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 8 / 5
7,171
652
6,160
14,268
6,198
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
5
5
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
15
1
4
17
W
Sylvanus
ApoWhatElse
Sylvanus
1
3
15
2.83
L
Danzaburou
Axhzri
Danzaburou
4
6
1
0.75
L
1
5
3
0.5
L
0
8
5
0.31
W
3
1
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,743
Damage
22,160
31,415
Taken
34,976
27,777
Mitigated
13,229
15,886
Healing
3,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,299
793
188
4,166
11,044
8,477
1,278
2,160
8,884
38,290
0
W
Sylvanus
ApoWhatElse
Sylvanus
5,369
1,465
3,297
5,728
12,115
13,683
807
2,904
9,211
19,484
0
L
Danzaburou
Axhzri
Danzaburou
8,883
4,205
0
1,044
10,477
2,821
1,061
6,288
3,963
0
29,599
L
7,117
758
180
1,648
10,231
4,210
192
6,078
4,026
14,608
0
L
6,160
1,615
0
390
14,268
6,198
410
7,805
6,312
0
19,720
W
9,075
884
0
2,507
8,256
5,617
579
2,495
5,761
0
21,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
22,925
126
Minions Killed
97
5
Camps Cleared
3
580,988
Distance Traveled
560,113
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,411
946
67
6
2
199,411
0
W
Sylvanus
8,420
765
26
2
2
162,965
0
L
Danzaburou
8,335
758
53
5
1
181,631
3
L
Tiamat
7,419
674
16
1
0
195,295
0
L
Shiva
7,171
652
28
3
2
183,187
2
W
Chaac
8,310
755
33
3
1
218,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role