Player Matchup

Thor
Thor
Platinum IV
Anzechan
Thor
Platinum IV
Level 65
God Stats
2W - 2L
1,912 SR
Queue Stats
84W - 73L
1,726 MMR
Solo
Sol
Sol
Platinum V
Căff
Sol
Platinum V
Level 148
God Stats
0W - 2L
1,622 SR
Queue Stats
74W - 67L
1,722 MMR
Solo
Bellona
Bellona
Gold I
FlowingBlaze
Bellona
Gold I
Level 149
God Stats
5W - 6L
1,630 SR
Queue Stats
27W - 24L
1,891 MMR
Party 1
Geb
Geb
Silver I
TubiOne
Geb
Silver I
Level 129
God Stats
3W - 3L
1,807 SR
Queue Stats
16W - 20L
1,592 MMR
Party 1
Anhur
Anhur
Gold V
lillFrank
Anhur
Gold V
Level 160
God Stats
5W - 4L
1,637 SR
Queue Stats
50W - 38L
1,702 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,722 SR
1,727 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,685 SR
1,658 MMR
Chaac
Chaac
Platinum III
 
Chaac
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
 
Ares
Gold II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
Fenbazuka
Susano
Gold I
Level 86
God Stats
10W - 4L
1,885 SR
Queue Stats
190W - 175L
1,742 MMR
Party 2
Izanami
Izanami
Platinum II
ImussyI
Izanami
Platinum II
Level 156
God Stats
40W - 20L
1,736 SR
Queue Stats
214W - 219L
1,834 MMR
Party 2
Eset
Eset
Platinum IV
imgrumpp
Eset
Platinum IV
Level 123
God Stats
7W - 1L
1,801 SR
Queue Stats
26W - 18L
1,713 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
20
10 / 6 / 2
12,825
534
16,626
18,598
8,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
Căff
Sol
18
2 / 4 / 3
11,727
489
17,486
13,887
6,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
FlowingBlaze
Bellona
19
0 / 5 / 4
12,010
500
15,272
25,285
23,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
15
0 / 6 / 6
9,541
398
6,536
21,473
20,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
lillFrank
Anhur
18
3 / 5 / 4
11,414
476
11,567
18,900
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
CliodhnaKing ArthurThothArachne

VS

Bans
AtlasBastetGilgameshAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
2 / 2 / 10
13,972
582
11,196
31,492
45,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
 
Ares
18
2 / 1 / 13
13,234
551
9,483
24,228
34,343
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Fenbazuka
Susano
20
15 / 3 / 7
15,676
653
21,342
19,161
8,386
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
ImussyI
Izanami
20
7 / 2 / 6
15,387
641
21,650
16,588
5,904
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Eset
18
0 / 7 / 4
11,901
496
10,576
14,180
5,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
66
15
Kills
26
26
Deaths
15
19
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
2
10
3.5
W
Ares
 
Ares
2
1
13
8.5
L
Thor
10
6
2
1.83
L
Sol
Căff
Sol
2
4
3
0.88
W
Susano
Fenbazuka
Susano
15
3
7
6.17
L
Bellona
FlowingBlaze
Bellona
0
5
4
0.4
W
Izanami
ImussyI
Izanami
7
2
6
5
L
Geb
0
6
6
0.5
W
Eset
0
7
4
0.29
L
Anhur
lillFrank
Anhur
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,487
Damage
74,247
98,143
Taken
105,649
65,504
Mitigated
99,341
20,154
Healing
42,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,196
1,896
0
19,405
31,492
45,201
1,982
4,291
27,201
0
92,883
W
Ares
 
Ares
9,483
564
910
6,562
24,228
34,343
313
8,536
15,692
33,782
0
L
Thor
16,626
3,869
0
5,023
18,598
8,405
179
4,997
13,055
0
95,715
L
Sol
Căff
Sol
17,486
5,578
0
3,662
13,887
6,280
233
2,949
10,938
102,405
0
W
Susano
Fenbazuka
Susano
21,342
7,468
0
2,956
19,161
8,386
2,263
4,597
14,564
0
119,851
L
Bellona
FlowingBlaze
Bellona
15,272
5,794
0
2,651
25,285
23,244
362
2,350
22,935
4,239
96,270
W
Izanami
ImussyI
Izanami
21,650
16,999
0
9,631
16,588
5,904
6,772
4,133
12,455
0
152,410
L
Geb
6,536
204
539
2,188
21,473
20,134
0
6,904
14,569
21,396
701
W
Eset
10,576
1,196
624
2,531
14,180
5,507
778
5,079
9,101
74,797
0
L
Anhur
lillFrank
Anhur
11,567
5,440
0
6,091
18,900
7,441
1,258
2,859
16,041
0
97,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,517
Gold Earned
70,170
699
Minions Killed
722
0
Camps Cleared
0
2,211,195
Distance Traveled
2,433,788
37
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,972
582
191
8
0
519,989
2
W
Ares
13,234
551
36
2
0
508,715
6
L
Thor
12,825
534
152
6
0
415,171
7
L
Sol
11,727
489
167
7
0
437,888
12
W
Susano
15,676
653
157
7
0
534,172
3
L
Bellona
12,010
500
193
8
0
482,815
3
W
Izanami
15,387
641
200
8
0
436,736
3
L
Geb
9,541
398
25
1
0
466,361
6
W
Eset
11,901
496
138
6
0
434,176
6
L
Anhur
11,414
476
162
7
0
408,960
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role