Player Matchup

Fenrir
Fenrir
DeceivingCargo2
Fenrir
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,599 Elo+
Solo
Kukulkan
Kukulkan
FireyNL
Kukulkan
Level 53
God Stats
4W - 2L
1,500 SR
Queue Stats
39W - 42L
1,443 Elo+
Party 1
Shiva
Shiva
SosMeneer
Shiva
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 61L
1,331 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,457 Elo+

VS

Team Averages
Level 66
1,545 SR
1,383 Elo+
Janus
Janus
IsStinXx
Janus
Level 68
God Stats
1W - 3L
1,308 SR
Queue Stats
6W - 6L
1,282 Elo+
Solo
Shiva
Shiva
Only_MONARCH_
Shiva
Level 22
God Stats
8W - 8L
1,888 SR
Queue Stats
24W - 27L
1,412 Elo+
Party 2
Xbalanque
Xbalanque
xPlay4funx1
Xbalanque
Level 109
God Stats
20W - 21L
1,440 SR
Queue Stats
199W - 250L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 8
14,224
618
10,256
22,376
18,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
FireyNL
Kukulkan
20
6 / 3 / 3
15,559
676
17,777
15,003
5,375
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
SosMeneer
Shiva
18
2 / 7 / 8
13,687
595
10,861
24,787
19,518
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IsStinXx
Janus
20
1 / 1 / 9
14,892
647
12,385
5,378
2,112
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 4 / 7
13,729
597
14,920
20,351
24,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Xbalanque
xPlay4funx1
Xbalanque
20
10 / 6 / 2
16,038
697
21,048
22,300
8,981
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
31
11
Kills
13
13
Deaths
11
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
Kukulkan
FireyNL
Kukulkan
6
3
3
2.5
L
Janus
IsStinXx
Janus
1
1
9
5.5
L
2
4
7
1.38
W
Shiva
SosMeneer
Shiva
2
7
8
0.86
L
Xbalanque
xPlay4funx1
Xbalanque
10
6
2
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,894
Damage
48,353
62,166
Taken
48,029
43,386
Mitigated
35,272
15,775
Healing
10,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,256
1,541
0
6,646
22,376
18,493
1,289
5,996
15,966
0
42,296
W
Kukulkan
FireyNL
Kukulkan
17,777
1,162
984
2,702
15,003
5,375
858
3,055
11,716
97,158
0
L
Janus
IsStinXx
Janus
12,385
181
0
1,404
5,378
2,112
792
2,733
2,645
65,980
0
L
14,920
1,158
205
5,057
20,351
24,179
235
10,807
9,544
0
32,375
W
Shiva
SosMeneer
Shiva
10,861
696
898
4,545
24,787
19,518
795
5,057
19,117
2,942
38,677
L
Xbalanque
xPlay4funx1
Xbalanque
21,048
8,802
0
4,262
22,300
8,981
1,530
5,723
16,577
0
83,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,470
Gold Earned
44,659
247
Minions Killed
234
7
Camps Cleared
14
1,246,211
Distance Traveled
1,249,652
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,224
618
65
3
4
423,734
5
W
Kukulkan
15,559
676
147
6
3
400,296
5
L
Janus
14,892
647
105
5
3
403,555
3
L
Shiva
13,729
597
35
2
1
446,156
0
W
Shiva
13,687
595
35
2
0
422,181
0
L
Xbalanque
16,038
697
94
4
10
399,941
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role