Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DeepPower
Anubis
Level 144
God Stats
6W - 6L
1,227 SR
Queue Stats
405W - 370L
1,499 Elo+
Solo
Cabrakan
Cabrakan
TorsoThorsten_
Cabrakan
Level 156
God Stats
7W - 6L
1,285 SR
Queue Stats
422W - 402L
1,544 Elo+
Party 1
Pele
Pele
cuteeboy
Pele
Level 157
God Stats
2W - 2L
1,737 SR
Queue Stats
171W - 168L
1,571 Elo+
Solo
Bellona
Bellona
xBlackLegacy
Bellona
Level 160
God Stats
9W - 9L
1,500 SR
Queue Stats
1,248W - 1,218L
1,514 Elo+
Party 1
Team Averages
Level 155
1,450 SR
1,526 Elo+

VS

Team Averages
Level 93
1,637 SR
1,531 Elo+
Freya
Freya
Dukeem
Freya
Level 135
God Stats
7W - 3L
1,717 SR
Queue Stats
163W - 161L
1,483 Elo+
Party 2
Zeus
Zeus
Maczszius
Zeus
Level 152
God Stats
4W - 2L
1,968 SR
Queue Stats
76W - 71L
1,477 Elo+
Solo
Hera
Hera
Szati_93
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,456 Elo+
Solo
Artio
Artio
UwantSumBUK
Artio
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 15L
1,669 Elo+
Solo
Sun Wukong
Sun Wukong
nozz1987
Sun Wukong
Level 127
God Stats
3W - 5L
1,500 SR
Queue Stats
196W - 203L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 3 / 9
8,326
833
12,137
10,200
4,408
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
DeepPower
Anubis
17
4 / 2 / 12
9,914
991
9,669
10,729
4,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cabrakan
13
2 / 5 / 8
8,463
846
3,380
12,266
16,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
14
3 / 1 / 7
8,932
893
4,386
5,519
1,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
xBlackLegacy
Bellona
15
4 / 2 / 8
8,694
869
6,485
11,940
11,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dukeem
Freya
14
2 / 4 / 7
8,236
824
5,041
8,162
2,838
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Zeus
17
3 / 3 / 9
9,213
921
20,428
7,663
3,089
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
12
1 / 6 / 7
7,642
764
4,286
8,290
3,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 1 / 4
7,439
744
2,779
7,540
6,120
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
nozz1987
Sun Wukong
16
4 / 3 / 7
8,988
899
9,147
9,908
8,778
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
47
17
Kills
13
13
Deaths
17
44
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
3
9
2.83
W
Anubis
DeepPower
Anubis
4
2
12
5
L
Freya
Dukeem
Freya
2
4
7
1.38
L
Zeus
3
3
9
2.5
L
Hera
1
6
7
0.75
W
Cabrakan
2
5
8
1.2
L
3
1
4
5
W
Pele
3
1
7
6.5
L
Sun Wukong
nozz1987
Sun Wukong
4
3
7
2.5
W
Bellona
xBlackLegacy
Bellona
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,057
Damage
41,681
50,654
Taken
41,563
38,601
Mitigated
24,079
22,967
Healing
15,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,137
2,508
830
3,378
10,200
4,408
598
5,817
4,007
25,256
0
W
Anubis
DeepPower
Anubis
9,669
328
1,654
6,182
10,729
4,945
455
8,022
2,525
31,419
0
L
Freya
Dukeem
Freya
5,041
1,297
287
1,527
8,162
2,838
609
6,477
1,685
16,396
0
L
Zeus
20,428
2,095
3,689
2,395
7,663
3,089
618
3,401
4,262
36,792
0
L
Hera
4,286
490
312
1,258
8,290
3,254
34
6,099
2,191
10,217
0
W
Cabrakan
3,380
491
1,492
2,017
12,266
16,098
377
7,635
4,349
5,864
0
L
2,779
549
941
2,925
7,540
6,120
250
4,226
3,314
6,971
0
W
Pele
4,386
402
879
1,855
5,519
1,847
688
3,345
2,063
0
8,924
L
Sun Wukong
nozz1987
Sun Wukong
9,147
605
0
1,929
9,908
8,778
0
4,983
4,925
0
20,088
W
Bellona
xBlackLegacy
Bellona
6,485
1,286
1,416
3,264
11,940
11,303
636
7,266
4,201
0
12,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,329
Gold Earned
41,518
103
Minions Killed
130
0
Camps Cleared
0
922,445
Distance Traveled
877,595
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,326
833
19
2
0
207,708
0
W
Anubis
9,914
991
54
5
0
198,022
2
L
Freya
8,236
824
28
3
0
185,313
3
L
Zeus
9,213
921
45
5
0
175,389
0
L
Hera
7,642
764
25
3
0
178,881
2
W
Cabrakan
8,463
846
11
1
0
178,575
0
L
Artio
7,439
744
12
1
0
124,453
0
W
Pele
8,932
893
14
1
0
116,260
2
L
Sun Wukong
8,988
899
20
2
0
213,559
3
W
Bellona
8,694
869
5
1
0
221,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role