Player Matchup

Skadi
Skadi
 
Skadi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Hackett0910
Sol
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,416 Elo+
Party 2
Janus
Janus
IMitUA
Janus
Level 107
God Stats
4W - 2L
1,515 SR
Queue Stats
98W - 92L
1,509 Elo+
Solo
Ganesha
Ganesha
SlimBoiiThicc
Ganesha
Level 157
God Stats
1W - 3L
1,295 SR
Queue Stats
149W - 153L
1,469 Elo+
Party 2
Discordia
Discordia
SpenceSmokin
Discordia
Level 145
God Stats
8W - 11L
1,647 SR
Queue Stats
373W - 363L
1,498 Elo+
Party 2
Team Averages
Level 125
1,491 SR
1,478 Elo+

VS

Team Averages
Level 104
1,439 SR
1,468 Elo+
Tyr
Tyr
Amaudray12
Tyr
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
181W - 143L
1,488 Elo+
Party 1
Medusa
Medusa
Aseke_21
Medusa
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 20L
1,467 Elo+
Solo
Nike
Nike
Imperial_God26
Nike
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 83L
1,477 Elo+
Party 1
Achilles
Achilles
Tsupachi
Achilles
Level 160
God Stats
7W - 10L
1,285 SR
Queue Stats
241W - 255L
1,474 Elo+
Solo
Thanatos
Thanatos
alfisher07
Thanatos
Level 85
God Stats
0W - 1L
1,412 SR
Queue Stats
135W - 105L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
12 / 5 / 12
10,784
980
18,594
12,911
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 1 / 16
9,864
897
9,145
10,151
6,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Janus
IMitUA
Janus
16
5 / 3 / 18
9,851
896
14,519
6,579
2,417
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
16
0 / 3 / 23
9,671
879
5,485
11,987
14,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Discordia
SpenceSmokin
Discordia
16
9 / 4 / 11
10,111
919
14,994
7,103
2,906
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 9
9,125
830
16,989
24,324
19,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Aseke_21
Medusa
15
3 / 7 / 7
8,447
768
5,342
12,333
4,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 8 / 5
7,265
660
4,065
12,116
9,420
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
Tsupachi
Achilles
16
6 / 4 / 6
9,267
842
4,343
16,513
18,337
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
alfisher07
Thanatos
12
1 / 9 / 7
7,393
672
4,970
10,336
3,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
49
32
Kills
15
16
Deaths
32
80
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
12
5
12
3.6
L
5
4
9
2.38
L
Medusa
Aseke_21
Medusa
3
7
7
0.93
W
6
1
16
14
W
Janus
IMitUA
Janus
5
3
18
4.67
L
0
8
5
0.31
W
Ganesha
0
3
23
3.83
W
Discordia
SpenceSmokin
Discordia
9
4
11
3.63
L
Achilles
Tsupachi
Achilles
6
4
6
2.25
L
Thanatos
alfisher07
Thanatos
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,737
Damage
35,709
48,731
Taken
75,622
31,655
Mitigated
55,103
13,794
Healing
23,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
18,594
9,415
852
3,079
12,911
5,232
2,254
78
12,529
0
28,319
L
16,989
1,195
985
12,600
24,324
19,783
0
12,176
12,148
433
24,950
L
Medusa
Aseke_21
Medusa
5,342
1,561
523
2,010
12,333
4,020
46
9,357
2,976
0
17,336
W
9,145
3,885
167
4,821
10,151
6,139
684
137
9,822
16,552
0
W
Janus
IMitUA
Janus
14,519
1,265
631
970
6,579
2,417
1,259
68
6,391
28,785
0
L
4,065
633
54
447
12,116
9,420
0
7,687
4,429
0
10,832
W
Ganesha
5,485
455
788
1,659
11,987
14,961
562
81
11,540
11,762
0
W
Discordia
SpenceSmokin
Discordia
14,994
544
371
456
7,103
2,906
109
69
6,716
23,103
0
L
Achilles
Tsupachi
Achilles
4,343
702
840
3,470
16,513
18,337
0
8,661
7,852
0
7,671
L
Thanatos
alfisher07
Thanatos
4,970
502
650
1,903
10,336
3,543
0
6,262
4,074
0
7,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,281
Gold Earned
41,497
97
Minions Killed
80
0
Camps Cleared
0
1,028,302
Distance Traveled
941,776
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,784
980
22
2
0
196,750
0
L
Tyr
9,125
830
19
2
0
234,657
3
L
Medusa
8,447
768
31
3
0
181,653
0
W
Sol
9,864
897
21
2
0
208,334
0
W
Janus
9,851
896
40
4
0
186,996
0
L
Nike
7,265
660
16
1
0
129,478
0
W
Ganesha
9,671
879
0
0
0
205,866
0
W
Discordia
10,111
919
14
1
0
230,356
1
L
Achilles
9,267
842
3
0
0
210,452
0
L
Thanatos
7,393
672
11
1
0
185,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role