Player Matchup

Charybdis
Charybdis
DDTheDucky
Charybdis
Level 25
God Stats
15W - 19L
1,505 SR
Queue Stats
233W - 186L
1,526 Elo+
Party 3
Cerberus
Cerberus
Element_54_
Cerberus
Level 66
God Stats
17W - 18L
1,688 SR
Queue Stats
299W - 245L
1,535 Elo+
Party 3
Ares
Ares
LoyaltyFirst76
Ares
Level 154
God Stats
5W - 2L
1,802 SR
Queue Stats
132W - 137L
1,530 Elo+
Solo
Hades
Hades
Trippie_Redd-1
Hades
Level 69
God Stats
96W - 81L
1,604 SR
Queue Stats
108W - 93L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
joesho525
Gilgamesh
Level 69
God Stats
1W - 1L
1,251 SR
Queue Stats
55W - 43L
1,515 Elo+
Party 2
Team Averages
Level 77
1,570 SR
1,546 Elo+

VS

Team Averages
Level 54
1,572 SR
1,417 Elo+
Set
Set
Lunasterra
Set
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,580 Elo+
Party 1
King Arthur
King Arthur
Sf Chromium
King Arthur
Level 35
God Stats
8W - 18L
1,500 SR
Queue Stats
903W - 924L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
jio_cortes
Baron Samedi
Level 63
God Stats
5W - 4L
1,630 SR
Queue Stats
67W - 41L
1,289 Elo+
Party 4
Neith
Neith
khaozstrykR
Neith
Level 108
God Stats
3W - 3L
1,651 SR
Queue Stats
50W - 41L
1,600 Elo+
Party 1
Ymir
Ymir
speedyninja111
Ymir
Level 8
God Stats
6W - 5L
1,579 SR
Queue Stats
18W - 20L
1,289 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DDTheDucky
Charybdis
19
5 / 0 / 17
13,189
1,199
18,395
13,879
7,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Element_54_
Cerberus
20
14 / 1 / 12
14,875
1,352
26,435
21,141
14,840
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 2 / 23
14,357
1,305
10,796
18,714
24,655
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
7 / 4 / 20
14,163
1,288
21,972
25,455
18,877
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
joesho525
Gilgamesh
19
1 / 4 / 16
11,902
1,082
9,412
18,885
14,854
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

194

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 8 / 3
11,254
1,023
14,100
16,806
6,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
Sf Chromium
King Arthur
18
5 / 7 / 5
13,123
1,193
20,137
23,794
8,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
jio_cortes
Baron Samedi
18
4 / 6 / 5
12,252
1,114
18,993
15,728
3,723
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
0 / 4 / 8
11,918
1,083
26,757
12,084
3,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
0 / 6 / 7
11,050
1,005
12,036
25,482
13,655
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
39
31
Kills
11
11
Deaths
31
88
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DDTheDucky
Charybdis
5
0
17
13.5
W
Cerberus
Element_54_
Cerberus
14
1
12
20
W
4
2
23
7.75
L
2
8
3
0.44
L
King Arthur
Sf Chromium
King Arthur
5
7
5
1.07
W
7
4
20
4.25
L
Baron Samedi
jio_cortes
Baron Samedi
4
6
5
1.08
W
Gilgamesh
joesho525
Gilgamesh
1
4
16
2.25
L
0
4
8
1
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,010
Damage
92,023
98,074
Taken
93,894
80,429
Mitigated
34,954
22,719
Healing
13,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DDTheDucky
Charybdis
18,395
9,398
0
3,685
13,879
7,203
0
3,212
10,555
0
44,427
W
Cerberus
Element_54_
Cerberus
26,435
244
288
5,199
21,141
14,840
0
5,870
15,073
41,151
0
W
10,796
478
0
4,595
18,714
24,655
0
6,045
12,331
27,134
0
L
14,100
6,645
0
117
16,806
6,135
0
9,010
7,796
0
24,825
L
King Arthur
Sf Chromium
King Arthur
20,137
2,931
0
3,055
23,794
8,435
0
14,256
9,538
0
34,520
W
21,972
2,086
2,520
5,529
25,455
18,877
0
7,369
17,818
46,927
0
L
Baron Samedi
jio_cortes
Baron Samedi
18,993
1,726
2,279
3,370
15,728
3,723
0
11,090
4,638
36,178
0
W
Gilgamesh
joesho525
Gilgamesh
9,412
4,646
287
616
18,885
14,854
0
7,326
11,268
0
20,454
L
26,757
13,377
0
2,875
12,084
3,006
0
8,181
3,903
0
63,419
L
12,036
2,074
368
1,179
25,482
13,655
0
16,666
8,816
28,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,486
Gold Earned
59,597
220
Minions Killed
211
9
Camps Cleared
5
1,070,872
Distance Traveled
1,011,035
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,189
1,199
72
7
1
203,535
0
W
Cerberus
14,875
1,352
31
3
4
232,561
3
W
Ares
14,357
1,305
23
2
1
199,978
1
L
Set
11,254
1,023
15
1
2
214,563
0
L
King Arthur
13,123
1,193
40
4
2
216,875
1
W
Hades
14,163
1,288
69
6
2
208,687
0
L
Baron Samedi
12,252
1,114
44
4
0
191,470
1
W
Gilgamesh
11,902
1,082
25
2
1
226,111
1
L
Neith
11,918
1,083
73
7
1
185,375
0
L
Ymir
11,050
1,005
39
4
0
202,752
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role