Player Matchup

Athena
Athena
 
Athena
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Rauliyoo7
Gilgamesh
Level 16
God Stats
0W - 2L
1,301 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 2
Eset
Eset
Ventux07
Eset
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 15L
1,517 Elo+
Party 2
Heimdallr
Heimdallr
josepla19
Heimdallr
Level 27
God Stats
0W - 2L
1,301 SR
Queue Stats
21W - 17L
1,497 Elo+
Party 2
King Arthur
King Arthur
peasopeo
King Arthur
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,468 Elo+
Party 2
Team Averages
Level 28
1,421 SR
1,466 Elo+

VS

Team Averages
Level 74
1,592 SR
1,420 Elo+
Nemesis
Nemesis
CroKageh
Nemesis
Level 50
God Stats
5W - 2L
1,865 SR
Queue Stats
74W - 68L
1,502 Elo+
Party 1
Chaac
Chaac
KushKag3
Chaac
Level 60
God Stats
6W - 4L
1,661 SR
Queue Stats
166W - 151L
1,521 Elo+
Party 1
Bacchus
Bacchus
MoneyBagZzBen
Bacchus
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 39L
1,522 Elo+
Party 1
Rama
Rama
SmokeBreak-rec
Rama
Level 81
God Stats
6W - 6L
1,500 SR
Queue Stats
101W - 112L
1,194 Elo+
Party 1
Zeus
Zeus
WINKYMEATANG
Zeus
Level 49
God Stats
8W - 11L
1,433 SR
Queue Stats
212W - 241L
1,362 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 3 / 5
7,996
421
5,965
17,825
12,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Rauliyoo7
Gilgamesh
12
2 / 8 / 3
8,764
461
7,506
15,865
7,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
14
3 / 10 / 5
9,740
513
11,372
14,922
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
josepla19
Heimdallr
14
3 / 10 / 1
9,750
513
10,120
15,122
4,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
peasopeo
King Arthur
14
2 / 6 / 3
8,882
467
6,319
15,248
11,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CroKageh
Nemesis
16
4 / 1 / 10
10,189
536
6,523
14,718
6,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
KushKag3
Chaac
17
11 / 2 / 10
11,206
590
14,627
19,583
21,998
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
14
6 / 2 / 15
9,534
502
16,901
16,165
17,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 0 / 7
10,328
544
9,027
11,513
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
9 / 5 / 8
10,768
567
16,207
12,054
4,303
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
87
10
Kills
37
37
Deaths
10
17
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
5
0.83
W
Nemesis
CroKageh
Nemesis
4
1
10
9
W
Chaac
KushKag3
Chaac
11
2
10
8
W
Bacchus
6
2
15
6.75
L
Gilgamesh
Rauliyoo7
Gilgamesh
2
8
3
0.44
W
7
0
7
10.5
L
Eset
3
10
5
0.55
W
9
5
8
2.6
L
Heimdallr
josepla19
Heimdallr
3
10
1
0.35
L
King Arthur
peasopeo
King Arthur
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,282
Damage
63,285
78,982
Taken
74,033
41,345
Mitigated
53,673
7,867
Healing
23,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,965
1,882
0
2,250
17,825
12,509
0
8,481
9,344
22,037
0
W
Nemesis
CroKageh
Nemesis
6,523
2,041
0
6,447
14,718
6,171
1,763
4,021
10,697
0
55,214
W
Chaac
KushKag3
Chaac
14,627
1,784
0
6,971
19,583
21,998
1,074
3,982
15,601
0
66,972
W
Bacchus
16,901
1,479
533
2,361
16,165
17,294
81
4,437
11,728
40,711
0
L
Gilgamesh
Rauliyoo7
Gilgamesh
7,506
1,444
0
1,810
15,865
7,003
317
4,341
11,524
0
45,630
W
9,027
6,758
0
4,596
11,513
3,907
3,994
1,671
9,842
0
64,735
L
Eset
11,372
1,163
245
1,594
14,922
5,002
768
6,930
7,992
44,421
0
W
16,207
1,394
157
2,641
12,054
4,303
1,215
3,226
8,822
73,697
0
L
Heimdallr
josepla19
Heimdallr
10,120
4,766
0
1,370
15,122
4,836
1,096
7,933
7,055
0
45,301
L
King Arthur
peasopeo
King Arthur
6,319
1,002
0
598
15,248
11,995
240
5,423
9,755
0
37,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,132
Gold Earned
52,025
346
Minions Killed
477
0
Camps Cleared
0
1,693,538
Distance Traveled
1,845,043
23
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,996
421
43
2
0
405,194
17
W
Nemesis
10,189
536
101
5
0
395,106
0
W
Chaac
11,206
590
118
6
0
334,914
4
W
Bacchus
9,534
502
35
2
0
383,256
0
L
Gilgamesh
8,764
461
78
4
0
316,534
0
W
Rama
10,328
544
105
6
0
335,737
0
L
Eset
9,740
513
82
4
0
288,591
0
W
Zeus
10,768
567
118
6
0
396,030
1
L
Heimdallr
9,750
513
82
4
0
319,720
5
L
King Arthur
8,882
467
61
3
0
363,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role