Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
fraflo15
Neith
Level 8
God Stats
4W - 9L
1,456 SR
Queue Stats
4W - 9L
1,344 Elo+
Party 2
Khepri
Khepri
zambir
Khepri
Level 154
God Stats
3W - 0L
1,707 SR
Queue Stats
390W - 311L
1,678 Elo+
Party 2
Team Averages
Level 99
1,554 SR
1,507 Elo+

VS

Team Averages
Level 42
1,537 SR
1,371 Elo+
Baron Samedi
Baron Samedi
BoopBell
Baron Samedi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 78L
1,261 Elo+
Party 1
Danzaburou
Danzaburou
DankForces
Danzaburou
Level 31
God Stats
1W - 3L
1,509 SR
Queue Stats
76W - 71L
1,584 Elo+
Solo
Achilles
Achilles
Lixeoscratch
Achilles
Level 61
God Stats
1W - 2L
1,604 SR
Queue Stats
29W - 55L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
11 / 0 / 3
9,522
866
16,293
9,827
6,400
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
fraflo15
Neith
13
2 / 0 / 12
8,082
735
5,086
3,435
1,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
zambir
Khepri
13
1 / 0 / 13
8,763
797
8,014
13,879
15,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoopBell
Baron Samedi
10
0 / 5 / 0
6,477
589
6,306
11,528
3,758
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
DankForces
Danzaburou
11
0 / 2 / 0
6,737
612
10,038
7,789
2,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Lixeoscratch
Achilles
9
0 / 7 / 0
6,253
568
4,748
14,095
10,405
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
14
Kills
0
0
Deaths
14
28
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
11
0
3
12.5
L
Baron Samedi
BoopBell
Baron Samedi
0
5
0
0
L
Danzaburou
DankForces
Danzaburou
0
2
0
0
L
Achilles
Lixeoscratch
Achilles
0
7
0
0
W
Neith
fraflo15
Neith
2
0
12
8
W
Khepri
zambir
Khepri
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,393
Damage
21,092
27,141
Taken
33,412
23,099
Mitigated
16,778
15,065
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,293
3,265
3,495
6,520
9,827
6,400
1,319
2,954
6,873
43,010
0
L
Baron Samedi
BoopBell
Baron Samedi
6,306
256
1,978
2,930
11,528
3,758
0
9,049
2,479
21,399
0
L
Danzaburou
DankForces
Danzaburou
10,038
3,888
0
2,556
7,789
2,615
0
5,261
2,528
0
35,726
L
Achilles
Lixeoscratch
Achilles
4,748
1,528
165
1,939
14,095
10,405
0
10,462
3,633
0
9,224
W
Neith
fraflo15
Neith
5,086
3,189
0
711
3,435
1,461
1,278
1,062
2,373
0
20,672
W
Khepri
zambir
Khepri
8,014
608
0
4,339
13,879
15,238
117
2,663
11,216
18,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
19,467
129
Minions Killed
97
5
Camps Cleared
3
567,646
Distance Traveled
510,568
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,522
866
69
6
3
182,854
2
L
Baron Samedi
6,477
589
30
3
0
162,073
1
L
Danzaburou
6,737
612
57
5
2
182,856
3
L
Achilles
6,253
568
10
1
1
165,639
2
W
Neith
8,082
735
41
4
2
173,541
0
W
Khepri
8,763
797
19
2
0
211,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role