Player Matchup

Nu Wa
Nu Wa
Britney_Army1999
Nu Wa
Level 139
God Stats
10W - 8L
1,715 SR
Queue Stats
564W - 660L
1,468 Elo+
Solo
Bellona
Bellona
GlitterSand
Bellona
Level 89
God Stats
12W - 9L
1,577 SR
Queue Stats
44W - 30L
1,609 Elo+
Solo
Fenrir
Fenrir
drum4money
Fenrir
Level 125
God Stats
3W - 3L
1,438 SR
Queue Stats
201W - 214L
1,505 Elo+
Solo
Tsukuyomi
Tsukuyomi
hxh1707
Tsukuyomi
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 74L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xAutisTicKittYx
Ah Muzen Cab
Level 138
God Stats
3W - 1L
1,796 SR
Queue Stats
176W - 164L
1,509 Elo+
Solo
Team Averages
Level 111
1,605 SR
1,509 Elo+

VS

Team Averages
Level 122
1,502 SR
1,466 Elo+
Kukulkan
Kukulkan
Goned68
Kukulkan
Level 147
God Stats
2W - 3L
1,610 SR
Queue Stats
29W - 37L
1,486 Elo+
Solo
Kuzenbo
Kuzenbo
Hannaganistic
Kuzenbo
Level 147
God Stats
9W - 6L
1,565 SR
Queue Stats
419W - 464L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
ItChillz
Gilgamesh
Level 64
God Stats
8W - 10L
1,312 SR
Queue Stats
77W - 90L
1,431 Elo+
Solo
Skadi
Skadi
Tricerahore
Skadi
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
290W - 321L
1,479 Elo+
Solo
Ymir
Ymir
stahpwatchwins
Ymir
Level 137
God Stats
4W - 9L
1,524 SR
Queue Stats
245W - 228L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 10
11,608
580
18,637
8,595
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
GlitterSand
Bellona
16
4 / 3 / 5
10,519
526
9,760
14,967
15,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
drum4money
Fenrir
16
6 / 3 / 10
10,251
513
10,411
14,091
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
hxh1707
Tsukuyomi
15
3 / 5 / 19
9,909
495
11,825
14,109
13,515
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
xAutisTicKittYx
Ah Muzen Cab
19
11 / 3 / 10
12,467
623
15,312
13,075
4,985
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Goned68
Kukulkan
16
1 / 7 / 1
9,950
498
7,891
14,017
4,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
13
2 / 5 / 1
8,532
427
4,383
16,668
17,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
ItChillz
Gilgamesh
16
0 / 3 / 5
9,756
488
6,865
16,363
16,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 10 / 4
8,546
427
6,546
15,038
2,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
11 / 6 / 2
11,401
570
14,176
21,186
12,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
28
31
Kills
15
15
Deaths
31
54
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
Bellona
GlitterSand
Bellona
4
3
5
2.17
L
Kukulkan
Goned68
Kukulkan
1
7
1
0.21
L
Kuzenbo
2
5
1
0.5
L
Gilgamesh
ItChillz
Gilgamesh
0
3
5
0.83
L
1
10
4
0.3
W
Fenrir
drum4money
Fenrir
6
3
10
3.67
W
Tsukuyomi
hxh1707
Tsukuyomi
3
5
19
2.5
L
11
6
2
2
W
Ah Muzen Cab
xAutisTicKittYx
Ah Muzen Cab
11
3
10
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,945
Damage
39,861
64,837
Taken
83,272
42,992
Mitigated
54,379
18,401
Healing
15,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,637
4,476
0
1,250
8,595
3,132
1,320
4,678
3,917
81,622
0
W
Bellona
GlitterSand
Bellona
9,760
2,177
0
3,172
14,967
15,003
78
3,190
11,777
0
58,417
L
Kukulkan
Goned68
Kukulkan
7,891
649
0
1,211
14,017
4,898
87
4,411
9,221
77,995
0
L
Kuzenbo
4,383
1,258
245
2,306
16,668
17,940
217
2,523
13,902
26,155
0
L
Gilgamesh
ItChillz
Gilgamesh
6,865
1,841
0
4,513
16,363
16,878
0
1,726
14,431
0
65,880
L
6,546
3,180
653
2,648
15,038
2,469
2,576
3,239
11,560
0
49,396
W
Fenrir
drum4money
Fenrir
10,411
1,874
0
7,228
14,091
6,357
0
6,070
8,021
0
64,752
W
Tsukuyomi
hxh1707
Tsukuyomi
11,825
3,381
482
2,220
14,109
13,515
0
8,174
5,935
0
32,642
L
14,176
4,195
0
3,596
21,186
12,194
844
5,347
15,521
63,781
0
W
Ah Muzen Cab
xAutisTicKittYx
Ah Muzen Cab
15,312
4,842
0
4,049
13,075
4,985
1,909
4,338
8,737
0
104,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,754
Gold Earned
48,185
548
Minions Killed
520
0
Camps Cleared
0
1,907,866
Distance Traveled
1,673,325
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,608
580
131
7
0
378,717
4
W
Bellona
10,519
526
115
6
0
340,215
3
L
Kukulkan
9,950
498
153
8
0
323,062
6
L
Kuzenbo
8,532
427
54
3
0
319,634
6
L
Gilgamesh
9,756
488
120
6
0
356,988
3
L
Skadi
8,546
427
94
5
0
336,699
4
W
Fenrir
10,251
513
94
5
0
409,230
2
W
Tsukuyomi
9,909
495
36
2
0
384,796
0
L
Ymir
11,401
570
99
5
0
336,942
3
W
Ah Muzen Cab
12,467
623
172
9
0
394,908
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role