Player Matchup

He Bo
He Bo
Avengtank
He Bo
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
FRIDAY4life
Gilgamesh
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
377W - 408L
1,398 Elo+
Solo
Kukulkan
Kukulkan
Lightingbot9254
Kukulkan
Level 127
God Stats
7W - 4L
1,653 SR
Queue Stats
248W - 257L
1,427 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
V1PERXCANNIBAL
Morgan Le Fay
Level 67
God Stats
0W - 4L
1,958 SR
Queue Stats
285W - 267L
1,476 Elo+
Solo
Heimdallr
Heimdallr
cryowolf
Heimdallr
Level 160
God Stats
9W - 10L
1,096 SR
Queue Stats
616W - 647L
1,449 Elo+
Solo
Team Averages
Level 116
1,541 SR
1,439 Elo+

VS

Team Averages
Level 77
1,678 SR
1,415 Elo+
Poseidon
Poseidon
Beastcoastera47
Poseidon
Level 68
God Stats
2W - 0L
1,693 SR
Queue Stats
17W - 34L
1,421 Elo+
Party 1
Hera
Hera
CrashRaihnin
Hera
Level 99
God Stats
10W - 4L
1,638 SR
Queue Stats
240W - 240L
1,407 Elo+
Solo
Kuzenbo
Kuzenbo
JonBudSmoker
Kuzenbo
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 59L
1,338 Elo+
Party 1
Vamana
Vamana
TTV_ByeTheeWhey
Vamana
Level 101
God Stats
2W - 2L
1,735 SR
Queue Stats
47W - 59L
1,408 Elo+
Party 1
Cerberus
Cerberus
l-d_snuts-l
Cerberus
Level 15
God Stats
1W - 0L
1,822 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Avengtank
He Bo
16
7 / 9 / 8
10,258
733
9,769
14,572
5,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
FRIDAY4life
Gilgamesh
16
4 / 9 / 11
10,722
766
13,522
19,817
8,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
19
5 / 4 / 6
11,151
797
15,512
11,343
4,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
V1PERXCANNIBAL
Morgan Le Fay
18
4 / 5 / 13
10,441
746
14,327
12,787
5,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
cryowolf
Heimdallr
18
2 / 3 / 13
10,254
732
17,596
11,373
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
13 / 5 / 6
12,879
920
13,211
14,088
7,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 4 / 18
11,372
812
16,827
9,129
3,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
JonBudSmoker
Kuzenbo
19
4 / 6 / 21
11,506
822
10,060
19,154
23,003
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 3 / 14
9,911
708
9,880
22,384
15,559
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
l-d_snuts-l
Cerberus
19
7 / 5 / 18
11,183
799
12,070
24,313
34,078
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
107
22
Kills
30
30
Deaths
23
51
Assists
77
Player
Kills
Deaths
Assists
KDA
L
He Bo
Avengtank
He Bo
7
9
8
1.22
W
Poseidon
13
5
6
3.2
W
5
4
18
3.5
L
Gilgamesh
FRIDAY4life
Gilgamesh
4
9
11
1.06
W
Kuzenbo
JonBudSmoker
Kuzenbo
4
6
21
2.42
L
Kukulkan
5
4
6
2
W
1
3
14
2.67
L
Morgan Le Fay
V1PERXCANNIBAL
Morgan Le Fay
4
5
13
2.1
L
Heimdallr
cryowolf
Heimdallr
2
3
13
2.83
W
Cerberus
l-d_snuts-l
Cerberus
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,726
Damage
62,048
69,892
Taken
89,068
27,429
Mitigated
83,513
20,554
Healing
34,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Avengtank
He Bo
9,769
421
1,637
2,494
14,572
5,079
0
9,588
4,984
18,128
0
W
Poseidon
13,211
1,860
1,405
3,922
14,088
7,025
1,515
7,787
6,301
36,370
0
W
16,827
5,196
1,954
1,806
9,129
3,848
836
5,436
3,693
30,265
0
L
Gilgamesh
FRIDAY4life
Gilgamesh
13,522
3,394
2,535
2,832
19,817
8,456
479
14,216
5,601
2,679
22,667
W
Kuzenbo
JonBudSmoker
Kuzenbo
10,060
2,322
1,928
2,520
19,154
23,003
501
6,346
12,808
17,422
0
L
Kukulkan
15,512
788
3,105
3,551
11,343
4,691
0
9,542
1,801
36,318
0
W
9,880
2,771
906
10,172
22,384
15,559
1,558
9,869
12,515
0
18,522
L
Morgan Le Fay
V1PERXCANNIBAL
Morgan Le Fay
14,327
1,879
559
2,227
12,787
5,101
0
9,957
2,830
28,326
0
L
Heimdallr
cryowolf
Heimdallr
17,596
6,679
0
1,614
11,373
4,102
1,349
8,865
2,508
0
34,072
W
Cerberus
l-d_snuts-l
Cerberus
12,070
616
2,120
7,417
24,313
34,078
521
11,210
13,103
20,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,826
Gold Earned
56,851
137
Minions Killed
130
0
Camps Cleared
0
1,241,641
Distance Traveled
1,424,081
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
10,258
733
12
1
0
228,376
0
W
Poseidon
12,879
920
60
4
0
236,649
0
W
Hera
11,372
812
37
3
0
247,432
0
L
Gilgamesh
10,722
766
16
1
0
247,793
1
W
Kuzenbo
11,506
822
8
1
0
294,866
2
L
Kukulkan
11,151
797
50
4
0
261,054
0
W
Vamana
9,911
708
17
1
0
300,574
0
L
Morgan Le Fay
10,441
746
16
1
0
250,180
0
L
Heimdallr
10,254
732
43
3
0
254,238
3
W
Cerberus
11,183
799
8
1
0
344,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role