Player Matchup

Cupid
Cupid
 
Cupid
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BarTabacFDJ
Ao Kuang
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 97L
1,201 Elo+
Party 2
Kuzenbo
Kuzenbo
Jebbbz
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 66L
1,343 Elo+
Solo
Set
Set
SarieIL
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,139 Elo+
Party 2
Sobek
Sobek
admMama
Sobek
Level 129
God Stats
3W - 5L
1,108 SR
Queue Stats
218W - 237L
1,344 Elo+
Solo
Team Averages
Level 70
1,422 SR
1,305 Elo+

VS

Team Averages
Level 99
1,473 SR
1,386 Elo+
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Kk1sS
Tyr
Level 126
God Stats
6W - 3L
1,749 SR
Queue Stats
224W - 233L
1,336 Elo+
Party 1
Ah Puch
Ah Puch
Russs414
Ah Puch
Level 69
God Stats
4W - 4L
1,504 SR
Queue Stats
332W - 354L
1,368 Elo+
Solo
Charybdis
Charybdis
Zeusxxxx
Charybdis
Level 66
God Stats
4W - 6L
1,114 SR
Queue Stats
184W - 195L
1,366 Elo+
Party 1
Merlin
Merlin
ozemwa
Merlin
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 105L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
3 / 5 / 9
10,422
651
14,275
12,321
8,276
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ao Kuang
BarTabacFDJ
Ao Kuang
20
7 / 2 / 8
11,008
688
10,162
15,978
7,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
Jebbbz
Kuzenbo
19
4 / 4 / 12
10,873
680
14,179
20,797
33,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Set
15
1 / 9 / 10
8,883
555
8,826
17,485
13,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
admMama
Sobek
16
2 / 5 / 11
9,217
576
10,196
30,359
24,597
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
2 / 2 / 19
11,305
707
9,819
12,828
6,602
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
Kk1sS
Tyr
19
10 / 5 / 9
11,929
746
14,903
18,833
23,859
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Russs414
Ah Puch
19
0 / 1 / 19
10,723
670
13,046
12,239
6,285
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Zeusxxxx
Charybdis
20
9 / 3 / 9
12,154
760
31,037
15,649
6,984
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
ozemwa
Merlin
19
4 / 6 / 13
11,755
735
15,072
15,879
6,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
94
17
Kills
25
25
Deaths
17
50
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
5
9
1.5
W
Olorun
 
Olorun
2
2
19
5.75
L
Ao Kuang
BarTabacFDJ
Ao Kuang
7
2
8
5.5
L
Kuzenbo
Jebbbz
Kuzenbo
4
4
12
2.5
W
Tyr
Kk1sS
Tyr
10
5
9
2.9
W
Ah Puch
Russs414
Ah Puch
0
1
19
9.5
L
Set
1
9
10
0.67
W
Charybdis
Zeusxxxx
Charybdis
9
3
9
4.5
L
Sobek
admMama
Sobek
2
5
11
1.5
W
Merlin
ozemwa
Merlin
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,638
Damage
83,877
96,940
Taken
75,428
87,510
Mitigated
50,520
38,584
Healing
39,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,275
5,012
4,914
2,726
12,321
8,276
35
4,029
8,292
0
42,257
W
Olorun
 
Olorun
9,819
6,033
7,782
6,712
12,828
6,602
232
6,748
6,080
28,389
0
L
Ao Kuang
BarTabacFDJ
Ao Kuang
10,162
1,728
1,208
8,500
15,978
7,958
107
8,908
7,070
18,333
0
L
Kuzenbo
Jebbbz
Kuzenbo
14,179
3,468
1,837
3,879
20,797
33,034
60
10,018
10,779
24,044
0
W
Tyr
Kk1sS
Tyr
14,903
1,437
1,493
4,698
18,833
23,859
347
8,291
10,367
0
20,758
W
Ah Puch
Russs414
Ah Puch
13,046
3,016
1,473
2,548
12,239
6,285
850
5,184
6,913
26,333
0
L
Set
8,826
2,366
0
1,239
17,485
13,645
0
5,468
12,017
0
19,703
W
Charybdis
Zeusxxxx
Charybdis
31,037
18,533
1,757
6,406
15,649
6,984
1,295
7,894
7,597
0
54,594
L
Sobek
admMama
Sobek
10,196
149
1,572
12,709
30,359
24,597
0
9,514
20,845
17,905
0
W
Merlin
ozemwa
Merlin
15,072
1,366
2,919
3,964
15,879
6,790
405
6,420
9,176
40,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,403
Gold Earned
57,866
170
Minions Killed
197
0
Camps Cleared
0
1,409,331
Distance Traveled
1,423,443
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,422
651
83
5
0
245,816
0
W
Olorun
11,305
707
40
3
0
276,944
0
L
Ao Kuang
11,008
688
38
2
0
299,691
0
L
Kuzenbo
10,873
680
20
1
0
321,808
1
W
Tyr
11,929
746
15
1
0
312,126
0
W
Ah Puch
10,723
670
33
2
0
279,684
0
L
Set
8,883
555
17
1
0
255,303
0
W
Charybdis
12,154
760
54
3
0
287,494
0
L
Sobek
9,217
576
12
1
0
286,713
1
W
Merlin
11,755
735
55
3
0
267,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role