Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ninjro
Ah Muzen Cab
Level 56
God Stats
1W - 2L
1,289 SR
Queue Stats
1W - 4L
1,281 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PERCYdanze
Morgan Le Fay
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 85L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
Padwee
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,281 Elo+
Party 2
Nemesis
Nemesis
cachorrochi
Nemesis
Level 44
God Stats
97W - 114L
1,467 SR
Queue Stats
252W - 282L
1,415 Elo+
Solo
Hercules
Hercules
whitewolf090
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 2
Team Averages
Level 75
1,451 SR
1,350 Elo+

VS

Team Averages
Level 97
1,527 SR
1,523 Elo+
Cthulhu
Cthulhu
BoujieBoi3706
Cthulhu
Level 122
God Stats
20W - 17L
1,549 SR
Queue Stats
129W - 129L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Frenchiesss8768
Nu Wa
Level 68
God Stats
35W - 34L
1,471 SR
Queue Stats
122W - 123L
1,525 Elo+
Party 1
Artemis
Artemis
SaltTeaCracker
Artemis
Level 43
God Stats
4W - 0L
1,849 SR
Queue Stats
15W - 6L
1,487 Elo+
Solo
Sun Wukong
Sun Wukong
neut44
Sun Wukong
Level 104
God Stats
11W - 11L
1,500 SR
Queue Stats
121W - 128L
1,600 Elo+
Solo
Aphrodite
Aphrodite
Секто
Aphrodite
Level 148
God Stats
4W - 8L
1,268 SR
Queue Stats
490W - 508L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ninjro
Ah Muzen Cab
18
0 / 6 / 7
12,371
1,031
15,870
16,199
4,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
PERCYdanze
Morgan Le Fay
18
3 / 6 / 4
12,857
1,071
20,452
22,712
7,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baba Yaga
Padwee
Baba Yaga
18
0 / 9 / 3
11,574
965
13,122
20,036
6,239
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
cachorrochi
Nemesis
18
4 / 9 / 4
12,949
1,079
13,300
27,905
10,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hercules
whitewolf090
Hercules
18
3 / 8 / 4
12,958
1,080
10,150
30,558
32,706
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
5 / 0 / 26
13,899
1,158
24,781
16,624
19,673
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
0 / 2 / 25
12,633
1,053
11,898
11,152
4,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
17 / 6 / 10
15,561
1,297
34,683
22,282
9,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
neut44
Sun Wukong
20
9 / 2 / 21
14,779
1,232
23,256
16,936
12,740
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Aphrodite
Секто
Aphrodite
20
7 / 0 / 21
14,068
1,172
17,414
11,961
8,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
141
10
Kills
38
38
Deaths
10
22
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
0
26
18
W
0
2
25
6.25
L
Ah Muzen Cab
Ninjro
Ah Muzen Cab
0
6
7
0.58
L
Morgan Le Fay
PERCYdanze
Morgan Le Fay
3
6
4
0.83
L
Baba Yaga
Padwee
Baba Yaga
0
9
3
0.17
W
17
6
10
3.67
L
Nemesis
cachorrochi
Nemesis
4
9
4
0.67
W
Sun Wukong
neut44
Sun Wukong
9
2
21
9.75
L
Hercules
whitewolf090
Hercules
3
8
4
0.63
W
Aphrodite
Секто
Aphrodite
7
0
21
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,894
Damage
112,032
117,410
Taken
78,955
61,689
Mitigated
54,846
22,344
Healing
34,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
24,781
1,549
3,592
1,271
16,624
19,673
0
7,346
8,885
53,598
0
W
11,898
4,043
194
510
11,152
4,070
0
4,810
6,236
23,536
0
L
Ah Muzen Cab
Ninjro
Ah Muzen Cab
15,870
4,535
0
3,676
16,199
4,508
0
7,341
8,858
0
55,591
L
Morgan Le Fay
PERCYdanze
Morgan Le Fay
20,452
515
0
2,436
22,712
7,440
0
9,252
13,460
53,445
0
L
Baba Yaga
Padwee
Baba Yaga
13,122
1,541
118
2,531
20,036
6,239
0
9,843
10,193
29,683
0
W
34,683
24,753
0
6,867
22,282
9,447
0
8,205
13,815
0
57,137
L
Nemesis
cachorrochi
Nemesis
13,300
5,785
0
3,372
27,905
10,796
0
12,092
15,813
0
34,736
W
Sun Wukong
neut44
Sun Wukong
23,256
3,892
454
1,769
16,936
12,740
0
7,621
9,091
3,181
33,922
L
Hercules
whitewolf090
Hercules
10,150
1,998
0
10,211
30,558
32,706
0
17,058
13,500
0
23,308
W
Aphrodite
Секто
Aphrodite
17,414
1,351
10,765
9,295
11,961
8,916
0
4,487
7,354
41,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,709
Gold Earned
70,940
249
Minions Killed
267
8
Camps Cleared
5
1,109,973
Distance Traveled
1,241,512
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,899
1,158
57
5
0
295,882
0
W
Nu Wa
12,633
1,053
40
3
0
230,786
0
L
Ah Muzen Cab
12,371
1,031
105
9
0
185,148
1
L
Morgan Le Fay
12,857
1,071
49
4
2
241,026
0
L
Baba Yaga
11,574
965
36
3
0
198,971
0
W
Artemis
15,561
1,297
58
5
2
168,183
0
L
Nemesis
12,949
1,079
33
3
5
253,163
0
W
Sun Wukong
14,779
1,232
31
3
2
270,842
0
L
Hercules
12,958
1,080
26
2
1
231,665
1
W
Aphrodite
14,068
1,172
81
7
1
275,819
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role